aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
diff options
context:
space:
mode:
authorJohn Hurliman2009-10-27 13:31:04 -0700
committerJohn Hurliman2009-10-27 13:31:04 -0700
commit2525810e2a1b23f9c5b17b3d075e02c0c6255e2c (patch)
treef4312229b82d5edf8477920a97e7e79c40379473 /OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
parentLowering the position tolerance of terse updates for ScenePresences to mitiga... (diff)
downloadopensim-SC_OLD-2525810e2a1b23f9c5b17b3d075e02c0c6255e2c.zip
opensim-SC_OLD-2525810e2a1b23f9c5b17b3d075e02c0c6255e2c.tar.gz
opensim-SC_OLD-2525810e2a1b23f9c5b17b3d075e02c0c6255e2c.tar.bz2
opensim-SC_OLD-2525810e2a1b23f9c5b17b3d075e02c0c6255e2c.tar.xz
Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
Diffstat (limited to 'OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs')
-rw-r--r--OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs56
1 files changed, 0 insertions, 56 deletions
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
deleted file mode 100644
index 4361ae2..0000000
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
+++ /dev/null
@@ -1,56 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.CodeDom.Compiler;
29using System.Collections.Generic;
30using System.Text;
31using Microsoft.JScript;
32using OpenSim.ScriptEngine.Shared;
33
34namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
35{
36 public class Compiler_JS : CILCompiler, IScriptCompiler
37 {
38
39 public Compiler_JS()
40 {
41 CompileProvider = new JScriptCodeProvider() as CodeDomProvider;
42 }
43
44 public override string PreProcessScript(ref string script)
45 {
46 return
47 "import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
48 "package SecondLife {\r\n" +
49 "class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
50 script +
51 "} }\r\n";
52
53 }
54
55 }
56}