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authorUbitUmarov2016-07-09 00:20:51 +0100
committerUbitUmarov2016-07-09 00:20:51 +0100
commitfa9a4a9a2b145fed271001f3836df9cef8103e5e (patch)
treea6e3a4ee382c65ef0a4cd66d55c450d67da32ac4 /OpenSim/Region
parentdon't auto return objects if they have sitting avatars (not npcs) - mantis 78... (diff)
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some changes to RequestInventoryFile()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs74
1 files changed, 36 insertions, 38 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 3b029f2..5b64aac 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -48,6 +48,8 @@ namespace OpenSim.Region.Framework.Scenes
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 49
50 private byte[] m_inventoryFileData = new byte[0]; 50 private byte[] m_inventoryFileData = new byte[0];
51 private byte[] m_inventoryFileNameBytes = new byte[0];
52 private string m_inventoryFileName = "";
51 private uint m_inventoryFileNameSerial = 0; 53 private uint m_inventoryFileNameSerial = 0;
52 private bool m_inventoryPrivileged = false; 54 private bool m_inventoryPrivileged = false;
53 private object m_inventoryFileLock = new object(); 55 private object m_inventoryFileLock = new object();
@@ -1112,28 +1114,9 @@ namespace OpenSim.Region.Framework.Scenes
1112 /// <param name="xferManager"></param> 1114 /// <param name="xferManager"></param>
1113 public void RequestInventoryFile(IClientAPI client, IXfer xferManager) 1115 public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
1114 { 1116 {
1115
1116 lock (m_inventoryFileLock) 1117 lock (m_inventoryFileLock)
1117 { 1118 {
1118 string filename = "inventory_" + UUID.Random().ToString() + ".tmp";
1119
1120 bool changed = false; 1119 bool changed = false;
1121 if (m_inventoryFileNameSerial < m_inventorySerial)
1122 {
1123 m_inventoryFileNameSerial = m_inventorySerial;
1124 changed = true;
1125 }
1126
1127 if (m_inventoryFileData.Length < 2)
1128 changed = true;
1129
1130 bool includeAssets = false;
1131 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
1132 includeAssets = true;
1133
1134 if (m_inventoryPrivileged != includeAssets)
1135 changed = true;
1136
1137 1120
1138 Items.LockItemsForRead(true); 1121 Items.LockItemsForRead(true);
1139 1122
@@ -1141,7 +1124,6 @@ namespace OpenSim.Region.Framework.Scenes
1141 { 1124 {
1142 Items.LockItemsForRead(false); 1125 Items.LockItemsForRead(false);
1143 client.SendTaskInventory(m_part.UUID, 0, new byte[0]); 1126 client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
1144
1145 return; 1127 return;
1146 } 1128 }
1147 1129
@@ -1152,14 +1134,29 @@ namespace OpenSim.Region.Framework.Scenes
1152 return; 1134 return;
1153 } 1135 }
1154 1136
1155 if (!changed) 1137 if (m_inventoryFileNameSerial != m_inventorySerial)
1156 { 1138 {
1157 Items.LockItemsForRead(false); 1139 m_inventoryFileNameSerial = m_inventorySerial;
1140 changed = true;
1141 }
1142
1143 Items.LockItemsForRead(false);
1144
1145 if (m_inventoryFileData.Length < 2)
1146 changed = true;
1158 1147
1159 xferManager.AddNewFile(filename, 1148 bool includeAssets = false;
1160 m_inventoryFileData); 1149 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
1150 includeAssets = true;
1151
1152 if (m_inventoryPrivileged != includeAssets)
1153 changed = true;
1154
1155 if (!changed)
1156 {
1157 xferManager.AddNewFile(m_inventoryFileName, m_inventoryFileData);
1161 client.SendTaskInventory(m_part.UUID, (short)m_inventoryFileNameSerial, 1158 client.SendTaskInventory(m_part.UUID, (short)m_inventoryFileNameSerial,
1162 Util.StringToBytes256(filename)); 1159 m_inventoryFileNameBytes);
1163 1160
1164 return; 1161 return;
1165 } 1162 }
@@ -1168,6 +1165,8 @@ namespace OpenSim.Region.Framework.Scenes
1168 1165
1169 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero); 1166 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero);
1170 1167
1168 Items.LockItemsForRead(true);
1169
1171 foreach (TaskInventoryItem item in m_items.Values) 1170 foreach (TaskInventoryItem item in m_items.Values)
1172 { 1171 {
1173 UUID ownerID = item.OwnerID; 1172 UUID ownerID = item.OwnerID;
@@ -1222,9 +1221,10 @@ namespace OpenSim.Region.Framework.Scenes
1222 1221
1223 if (m_inventoryFileData.Length > 2) 1222 if (m_inventoryFileData.Length > 2)
1224 { 1223 {
1225 xferManager.AddNewFile(filename, m_inventoryFileData); 1224 m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp";
1226 client.SendTaskInventory(m_part.UUID, (short)m_inventoryFileNameSerial, 1225 m_inventoryFileNameBytes = Util.StringToBytes256(m_inventoryFileName);
1227 Util.StringToBytes256(filename)); 1226 xferManager.AddNewFile(m_inventoryFileName, m_inventoryFileData);
1227 client.SendTaskInventory(m_part.UUID, (short)m_inventoryFileNameSerial,m_inventoryFileNameBytes);
1228 return; 1228 return;
1229 } 1229 }
1230 1230
@@ -1267,26 +1267,22 @@ namespace OpenSim.Region.Framework.Scenes
1267 AddNameValueLine("obj_id", folderID.ToString()); 1267 AddNameValueLine("obj_id", folderID.ToString());
1268 AddNameValueLine("parent_id", parentID.ToString()); 1268 AddNameValueLine("parent_id", parentID.ToString());
1269 AddNameValueLine("type", "category"); 1269 AddNameValueLine("type", "category");
1270 AddNameValueLine("name", "Contents|"); 1270 AddNameValueLine("name", "Contents|\n\t}");
1271 AddSectionEnd();
1272 } 1271 }
1273 1272
1274 public void AddItemStart() 1273 public void AddItemStart()
1275 { 1274 {
1276 BuildString.Append("\tinv_item\t0\n"); 1275 BuildString.Append("\tinv_item\t0\n\t{\n");
1277 AddSectionStart();
1278 } 1276 }
1279 1277
1280 public void AddPermissionsStart() 1278 public void AddPermissionsStart()
1281 { 1279 {
1282 BuildString.Append("\tpermissions 0\n"); 1280 BuildString.Append("\tpermissions 0\n\t{\n");
1283 AddSectionStart();
1284 } 1281 }
1285 1282
1286 public void AddSaleStart() 1283 public void AddSaleStart()
1287 { 1284 {
1288 BuildString.Append("\tsale_info\t0\n"); 1285 BuildString.Append("\tsale_info\t0\n\t{\n");
1289 AddSectionStart();
1290 } 1286 }
1291 1287
1292 protected void AddSectionStart() 1288 protected void AddSectionStart()
@@ -1307,8 +1303,10 @@ namespace OpenSim.Region.Framework.Scenes
1307 public void AddNameValueLine(string name, string value) 1303 public void AddNameValueLine(string name, string value)
1308 { 1304 {
1309 BuildString.Append("\t\t"); 1305 BuildString.Append("\t\t");
1310 BuildString.Append(name + "\t"); 1306 BuildString.Append(name);
1311 BuildString.Append(value + "\n"); 1307 BuildString.Append("\t");
1308 BuildString.Append(value);
1309 BuildString.Append("\n");
1312 } 1310 }
1313 1311
1314 public String GetString() 1312 public String GetString()