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authorDiva Canto2010-07-30 14:04:29 -0700
committerDiva Canto2010-07-30 14:04:29 -0700
commitf3fa10fa151ef5f07599d557d1f7c05656e7ea04 (patch)
treea14ca2b853df1aa87cad30664210c995006e358e /OpenSim/Region
parentChanged the way HG client verification is done: now transforming local and LA... (diff)
parentremove gods event subscription to gods module from scene (diff)
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Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs367
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs59
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs (renamed from OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs)2
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs65
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs269
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs24
9 files changed, 88 insertions, 725 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs
deleted file mode 100644
index 10e5a95..0000000
--- a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs
+++ /dev/null
@@ -1,367 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Region.ClientStack.LindenUDP
34{
35 /// <summary>
36 /// A work in progress, to contain the SL specific file transfer code that is currently in various region modules
37 /// This file currently contains multiple classes that need to be split out into their own files.
38 /// </summary>
39 public class LLFileTransfer : IClientFileTransfer
40 {
41 protected IClientAPI m_clientAPI;
42
43 /// Dictionary of handlers for uploading files from client
44 /// TODO: Need to add cleanup code to remove handlers that have completed their upload
45 protected Dictionary<ulong, XferUploadHandler> m_uploadHandlers;
46 protected object m_uploadHandlersLock = new object();
47
48
49 /// <summary>
50 /// Dictionary of files ready to be sent to clients
51 /// </summary>
52 protected static Dictionary<string, byte[]> m_files;
53
54 /// <summary>
55 /// Dictionary of Download Transfers in progess
56 /// </summary>
57 protected Dictionary<ulong, XferDownloadHandler> m_downloadHandlers = new Dictionary<ulong, XferDownloadHandler>();
58
59
60 public LLFileTransfer(IClientAPI clientAPI)
61 {
62 m_uploadHandlers = new Dictionary<ulong, XferUploadHandler>();
63 m_clientAPI = clientAPI;
64
65 m_clientAPI.OnXferReceive += XferReceive;
66 m_clientAPI.OnAbortXfer += AbortXferUploadHandler;
67 }
68
69 public void Close()
70 {
71 if (m_clientAPI != null)
72 {
73 m_clientAPI.OnXferReceive -= XferReceive;
74 m_clientAPI.OnAbortXfer -= AbortXferUploadHandler;
75 m_clientAPI = null;
76 }
77 }
78
79 #region Upload Handling
80
81 public bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
82 {
83 if ((String.IsNullOrEmpty(clientFileName)) || (uploadCompleteCallback == null))
84 {
85 return false;
86 }
87
88 XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, clientFileName);
89
90 return StartUpload(uploader, uploadCompleteCallback, abortCallback);
91 }
92
93 public bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
94 {
95 if ((fileID == UUID.Zero) || (uploadCompleteCallback == null))
96 {
97 return false;
98 }
99
100 XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, fileID);
101
102 return StartUpload(uploader, uploadCompleteCallback, abortCallback);
103 }
104
105 private bool StartUpload(XferUploadHandler uploader, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
106 {
107 uploader.UploadDone += uploadCompleteCallback;
108 uploader.UploadDone += RemoveXferUploadHandler;
109
110 if (abortCallback != null)
111 {
112 uploader.UploadAborted += abortCallback;
113 }
114
115 lock (m_uploadHandlersLock)
116 {
117 if (!m_uploadHandlers.ContainsKey(uploader.XferID))
118 {
119 m_uploadHandlers.Add(uploader.XferID, uploader);
120 uploader.RequestStartXfer(m_clientAPI);
121 return true;
122 }
123 else
124 {
125 // something went wrong with the xferID allocation
126 uploader.UploadDone -= uploadCompleteCallback;
127 uploader.UploadDone -= RemoveXferUploadHandler;
128 if (abortCallback != null)
129 {
130 uploader.UploadAborted -= abortCallback;
131 }
132 return false;
133 }
134 }
135 }
136
137 protected void AbortXferUploadHandler(IClientAPI remoteClient, ulong xferID)
138 {
139 lock (m_uploadHandlersLock)
140 {
141 if (m_uploadHandlers.ContainsKey(xferID))
142 {
143 m_uploadHandlers[xferID].AbortUpload(remoteClient);
144 m_uploadHandlers.Remove(xferID);
145 }
146 }
147 }
148
149 protected void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
150 {
151 lock (m_uploadHandlersLock)
152 {
153 if (m_uploadHandlers.ContainsKey(xferID))
154 {
155 m_uploadHandlers[xferID].XferReceive(remoteClient, xferID, packetID, data);
156 }
157 }
158 }
159
160 protected void RemoveXferUploadHandler(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient)
161 {
162
163 }
164 #endregion
165
166 }
167
168 public class XferUploadHandler
169 {
170 private AssetBase m_asset;
171
172 public event UploadComplete UploadDone;
173 public event UploadAborted UploadAborted;
174
175 private sbyte type = 0;
176
177 public ulong mXferID;
178 private UploadComplete handlerUploadDone;
179 private UploadAborted handlerAbort;
180
181 private bool m_complete = false;
182
183 public bool UploadComplete
184 {
185 get { return m_complete; }
186 }
187
188 public XferUploadHandler(IClientAPI pRemoteClient, string pClientFilename)
189 {
190 Initialise(UUID.Zero, pClientFilename);
191 }
192
193 public XferUploadHandler(IClientAPI pRemoteClient, UUID fileID)
194 {
195 Initialise(fileID, String.Empty);
196 }
197
198 private void Initialise(UUID fileID, string fileName)
199 {
200 m_asset = new AssetBase(fileID, fileName, type, UUID.Zero.ToString());
201 m_asset.Data = new byte[0];
202 m_asset.Description = "empty";
203 m_asset.Local = true;
204 m_asset.Temporary = true;
205 mXferID = Util.GetNextXferID();
206 }
207
208 public ulong XferID
209 {
210 get { return mXferID; }
211 }
212
213 public void RequestStartXfer(IClientAPI pRemoteClient)
214 {
215 m_asset.Metadata.CreatorID = pRemoteClient.AgentId.ToString();
216
217 if (!String.IsNullOrEmpty(m_asset.Name))
218 {
219 pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
220 }
221 else
222 {
223 pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, new byte[0]);
224 }
225 }
226
227 /// <summary>
228 /// Process transfer data received from the client.
229 /// </summary>
230 /// <param name="xferID"></param>
231 /// <param name="packetID"></param>
232 /// <param name="data"></param>
233 public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
234 {
235 if (mXferID == xferID)
236 {
237 if (m_asset.Data.Length > 1)
238 {
239 byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
240 Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
241 Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
242 m_asset.Data = destinationArray;
243 }
244 else
245 {
246 byte[] buffer2 = new byte[data.Length - 4];
247 Array.Copy(data, 4, buffer2, 0, data.Length - 4);
248 m_asset.Data = buffer2;
249 }
250
251 remoteClient.SendConfirmXfer(xferID, packetID);
252
253 if ((packetID & 0x80000000) != 0)
254 {
255 SendCompleteMessage(remoteClient);
256
257 }
258 }
259 }
260
261 protected void SendCompleteMessage(IClientAPI remoteClient)
262 {
263 m_complete = true;
264 handlerUploadDone = UploadDone;
265 if (handlerUploadDone != null)
266 {
267 handlerUploadDone(m_asset.Name, m_asset.FullID, mXferID, m_asset.Data, remoteClient);
268 }
269 }
270
271 public void AbortUpload(IClientAPI remoteClient)
272 {
273 handlerAbort = UploadAborted;
274 if (handlerAbort != null)
275 {
276 handlerAbort(m_asset.Name, m_asset.FullID, mXferID, remoteClient);
277 }
278 }
279 }
280
281 public class XferDownloadHandler
282 {
283 public IClientAPI Client;
284 private bool complete;
285 public byte[] Data = new byte[0];
286 public int DataPointer = 0;
287 public string FileName = String.Empty;
288 public uint Packet = 0;
289 public uint Serial = 1;
290 public ulong XferID = 0;
291
292 public XferDownloadHandler(string fileName, byte[] data, ulong xferID, IClientAPI client)
293 {
294 FileName = fileName;
295 Data = data;
296 XferID = xferID;
297 Client = client;
298 }
299
300 public XferDownloadHandler()
301 {
302 }
303
304 /// <summary>
305 /// Start a transfer
306 /// </summary>
307 /// <returns>True if the transfer is complete, false if not</returns>
308 public bool StartSend()
309 {
310 if (Data.Length < 1000)
311 {
312 // for now (testing) we only support files under 1000 bytes
313 byte[] transferData = new byte[Data.Length + 4];
314 Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
315 Array.Copy(Data, 0, transferData, 4, Data.Length);
316 Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
317
318 complete = true;
319 }
320 else
321 {
322 byte[] transferData = new byte[1000 + 4];
323 Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
324 Array.Copy(Data, 0, transferData, 4, 1000);
325 Client.SendXferPacket(XferID, 0, transferData);
326 Packet++;
327 DataPointer = 1000;
328 }
329
330 return complete;
331 }
332
333 /// <summary>
334 /// Respond to an ack packet from the client
335 /// </summary>
336 /// <param name="packet"></param>
337 /// <returns>True if the transfer is complete, false otherwise</returns>
338 public bool AckPacket(uint packet)
339 {
340 if (!complete)
341 {
342 if ((Data.Length - DataPointer) > 1000)
343 {
344 byte[] transferData = new byte[1000];
345 Array.Copy(Data, DataPointer, transferData, 0, 1000);
346 Client.SendXferPacket(XferID, Packet, transferData);
347 Packet++;
348 DataPointer += 1000;
349 }
350 else
351 {
352 byte[] transferData = new byte[Data.Length - DataPointer];
353 Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
354 uint endPacket = Packet |= (uint)0x80000000;
355 Client.SendXferPacket(XferID, endPacket, transferData);
356 Packet++;
357 DataPointer += (Data.Length - DataPointer);
358
359 complete = true;
360 }
361 }
362
363 return complete;
364 }
365 }
366
367}
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index ff3036a..d895bb1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection; 30using System.Reflection;
31using log4net; 31using log4net;
32using Mono.Addins;
32using Nini.Config; 33using Nini.Config;
33using OpenMetaverse; 34using OpenMetaverse;
34using OpenMetaverse.Packets; 35using OpenMetaverse.Packets;
@@ -39,38 +40,64 @@ using OpenSim.Region.Framework.Scenes;
39 40
40namespace OpenSim.Region.CoreModules.Avatar.Attachments 41namespace OpenSim.Region.CoreModules.Avatar.Attachments
41{ 42{
42 public class AttachmentsModule : IAttachmentsModule, IRegionModule 43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
44 public class AttachmentsModule : IAttachmentsModule, INonSharedRegionModule
43 { 45 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 47
46 protected Scene m_scene = null; 48 protected Scene m_scene = null;
49
50 public string Name { get { return "Attachments Module"; } }
51 public Type ReplaceableInterface { get { return null; } }
47 52
48 public void Initialise(Scene scene, IConfigSource source) 53 public void Initialise(IConfigSource source) {}
54
55 public void AddRegion(Scene scene)
49 { 56 {
50 scene.RegisterModuleInterface<IAttachmentsModule>(this);
51 m_scene = scene; 57 m_scene = scene;
58 m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
59 m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
60 // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
52 } 61 }
53 62
54 public void PostInitialise() 63 public void RemoveRegion(Scene scene)
55 { 64 {
65 m_scene.UnregisterModuleInterface<IAttachmentsModule>(this);
66 m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
56 } 67 }
57 68
58 public void Close() 69 public void RegionLoaded(Scene scene) {}
70
71 public void Close()
59 { 72 {
73 RemoveRegion(m_scene);
60 } 74 }
61 75
62 public string Name 76 public void SubscribeToClientEvents(IClientAPI client)
63 { 77 {
64 get { return "Attachments Module"; } 78 client.OnRezSingleAttachmentFromInv += RezSingleAttachmentFromInventory;
79 client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory;
80 client.OnObjectAttach += AttachObject;
81 client.OnObjectDetach += DetachObject;
82 client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory;
65 } 83 }
66 84
67 public bool IsSharedModule 85 public void UnsubscribeFromClientEvents(IClientAPI client)
68 { 86 {
69 get { return false; } 87 client.OnRezSingleAttachmentFromInv -= RezSingleAttachmentFromInventory;
88 client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory;
89 client.OnObjectAttach -= AttachObject;
90 client.OnObjectDetach -= DetachObject;
91 client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory;
70 } 92 }
71 93
72 // Called by client 94 /// <summary>
73 // 95 /// Called by client
96 /// </summary>
97 /// <param name="remoteClient"></param>
98 /// <param name="objectLocalID"></param>
99 /// <param name="AttachmentPt"></param>
100 /// <param name="silent"></param>
74 public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) 101 public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
75 { 102 {
76 m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); 103 m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 50171a3..4b30b0d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
47 m_scene = scene; 47 m_scene = scene;
48 m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); 48 m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
49 m_scene.RegisterModuleInterface<IGodsModule>(this); 49 m_scene.RegisterModuleInterface<IGodsModule>(this);
50 m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
50 } 51 }
51 52
52 public void PostInitialise() {} 53 public void PostInitialise() {}
@@ -54,6 +55,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
54 public string Name { get { return "Gods Module"; } } 55 public string Name { get { return "Gods Module"; } }
55 public bool IsSharedModule { get { return false; } } 56 public bool IsSharedModule { get { return false; } }
56 57
58 public void SubscribeToClientEvents(IClientAPI client)
59 {
60 client.OnGodKickUser += KickUser;
61 client.OnRequestGodlikePowers += RequestGodlikePowers;
62 }
63
64 public void UnsubscribeFromClientEvents(IClientAPI client)
65 {
66 client.OnGodKickUser -= KickUser;
67 client.OnRequestGodlikePowers -= RequestGodlikePowers;
68 }
69
57 public void RequestGodlikePowers( 70 public void RequestGodlikePowers(
58 UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) 71 UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
59 { 72 {
diff --git a/OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs b/OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs
index e23be59..36917e9 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs
@@ -30,7 +30,7 @@ using OpenSim.Region.CoreModules.World.Terrain;
30using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes; 30using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
31using OpenSim.Region.Framework.Interfaces; 31using OpenSim.Region.Framework.Interfaces;
32 32
33namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects 33namespace OpenSim.Region.CoreModules.World.Terrain.Effects
34{ 34{
35 public class ChannelDigger : ITerrainEffect 35 public class ChannelDigger : ITerrainEffect
36 { 36 {
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 1e7ea7b..2c5e444 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
68 #endregion 68 #endregion
69 69
70 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 70 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
71 71
72 private readonly Commander m_commander = new Commander("terrain"); 72 private readonly Commander m_commander = new Commander("terrain");
73 73
74 private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = 74 private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
@@ -381,8 +381,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain
381 private void LoadPlugins() 381 private void LoadPlugins()
382 { 382 {
383 m_plugineffects = new Dictionary<string, ITerrainEffect>(); 383 m_plugineffects = new Dictionary<string, ITerrainEffect>();
384 string plugineffectsPath = "Terrain";
385
384 // Load the files in the Terrain/ dir 386 // Load the files in the Terrain/ dir
385 string[] files = Directory.GetFiles("Terrain"); 387 if (!Directory.Exists(plugineffectsPath))
388 return;
389
390 string[] files = Directory.GetFiles(plugineffectsPath);
386 foreach (string file in files) 391 foreach (string file in files)
387 { 392 {
388 m_log.Info("Loading effects in " + file); 393 m_log.Info("Loading effects in " + file);
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 28720ad..93f684c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2785,17 +2785,11 @@ namespace OpenSim.Region.Framework.Scenes
2785 SubscribeToClientPrimEvents(client); 2785 SubscribeToClientPrimEvents(client);
2786 SubscribeToClientPrimRezEvents(client); 2786 SubscribeToClientPrimRezEvents(client);
2787 SubscribeToClientInventoryEvents(client); 2787 SubscribeToClientInventoryEvents(client);
2788 SubscribeToClientAttachmentEvents(client);
2789 SubscribeToClientTeleportEvents(client); 2788 SubscribeToClientTeleportEvents(client);
2790 SubscribeToClientScriptEvents(client); 2789 SubscribeToClientScriptEvents(client);
2791 SubscribeToClientParcelEvents(client); 2790 SubscribeToClientParcelEvents(client);
2792 SubscribeToClientGridEvents(client); 2791 SubscribeToClientGridEvents(client);
2793 SubscribeToClientGodEvents(client);
2794
2795 SubscribeToClientNetworkEvents(client); 2792 SubscribeToClientNetworkEvents(client);
2796
2797
2798 // EventManager.TriggerOnNewClient(client);
2799 } 2793 }
2800 2794
2801 public virtual void SubscribeToClientTerrainEvents(IClientAPI client) 2795 public virtual void SubscribeToClientTerrainEvents(IClientAPI client)
@@ -2805,8 +2799,7 @@ namespace OpenSim.Region.Framework.Scenes
2805 } 2799 }
2806 2800
2807 public virtual void SubscribeToClientPrimEvents(IClientAPI client) 2801 public virtual void SubscribeToClientPrimEvents(IClientAPI client)
2808 { 2802 {
2809
2810 client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; 2803 client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition;
2811 client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; 2804 client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition;
2812 client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; 2805 client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation;
@@ -2876,18 +2869,6 @@ namespace OpenSim.Region.Framework.Scenes
2876 client.OnMoveTaskItem += ClientMoveTaskInventoryItem; 2869 client.OnMoveTaskItem += ClientMoveTaskInventoryItem;
2877 } 2870 }
2878 2871
2879 public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
2880 {
2881 if (AttachmentsModule != null)
2882 {
2883 client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
2884 client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
2885 client.OnObjectAttach += AttachmentsModule.AttachObject;
2886 client.OnObjectDetach += AttachmentsModule.DetachObject;
2887 client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
2888 }
2889 }
2890
2891 public virtual void SubscribeToClientTeleportEvents(IClientAPI client) 2872 public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
2892 { 2873 {
2893 client.OnTeleportLocationRequest += RequestTeleportLocation; 2874 client.OnTeleportLocationRequest += RequestTeleportLocation;
@@ -2917,44 +2898,29 @@ namespace OpenSim.Region.Framework.Scenes
2917 client.OnSetStartLocationRequest += SetHomeRezPoint; 2898 client.OnSetStartLocationRequest += SetHomeRezPoint;
2918 client.OnRegionHandleRequest += RegionHandleRequest; 2899 client.OnRegionHandleRequest += RegionHandleRequest;
2919 } 2900 }
2920 2901
2921 public virtual void SubscribeToClientGodEvents(IClientAPI client)
2922 {
2923 IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
2924 client.OnGodKickUser += godsModule.KickUser;
2925 client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers;
2926 }
2927
2928 public virtual void SubscribeToClientNetworkEvents(IClientAPI client) 2902 public virtual void SubscribeToClientNetworkEvents(IClientAPI client)
2929 { 2903 {
2930 client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats; 2904 client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
2931 client.OnViewerEffect += ProcessViewerEffect; 2905 client.OnViewerEffect += ProcessViewerEffect;
2932 } 2906 }
2933 2907
2934 protected virtual void UnsubscribeToClientEvents(IClientAPI client)
2935 {
2936 }
2937
2938 /// <summary> 2908 /// <summary>
2939 /// Register for events from the client 2909 /// Unsubscribe the client from events.
2940 /// </summary> 2910 /// </summary>
2941 /// <param name="client">The IClientAPI of the connected client</param> 2911 /// FIXME: Not called anywhere!
2912 /// <param name="client">The IClientAPI of the client</param>
2942 public virtual void UnSubscribeToClientEvents(IClientAPI client) 2913 public virtual void UnSubscribeToClientEvents(IClientAPI client)
2943 { 2914 {
2944 UnSubscribeToClientTerrainEvents(client); 2915 UnSubscribeToClientTerrainEvents(client);
2945 UnSubscribeToClientPrimEvents(client); 2916 UnSubscribeToClientPrimEvents(client);
2946 UnSubscribeToClientPrimRezEvents(client); 2917 UnSubscribeToClientPrimRezEvents(client);
2947 UnSubscribeToClientInventoryEvents(client); 2918 UnSubscribeToClientInventoryEvents(client);
2948 UnSubscribeToClientAttachmentEvents(client);
2949 UnSubscribeToClientTeleportEvents(client); 2919 UnSubscribeToClientTeleportEvents(client);
2950 UnSubscribeToClientScriptEvents(client); 2920 UnSubscribeToClientScriptEvents(client);
2951 UnSubscribeToClientParcelEvents(client); 2921 UnSubscribeToClientParcelEvents(client);
2952 UnSubscribeToClientGridEvents(client); 2922 UnSubscribeToClientGridEvents(client);
2953 UnSubscribeToClientGodEvents(client);
2954
2955 UnSubscribeToClientNetworkEvents(client); 2923 UnSubscribeToClientNetworkEvents(client);
2956
2957 // EventManager.TriggerOnNewClient(client);
2958 } 2924 }
2959 2925
2960 public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) 2926 public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client)
@@ -3031,18 +2997,6 @@ namespace OpenSim.Region.Framework.Scenes
3031 client.OnMoveTaskItem -= ClientMoveTaskInventoryItem; 2997 client.OnMoveTaskItem -= ClientMoveTaskInventoryItem;
3032 } 2998 }
3033 2999
3034 public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
3035 {
3036 if (AttachmentsModule != null)
3037 {
3038 client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
3039 client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
3040 client.OnObjectAttach -= AttachmentsModule.AttachObject;
3041 client.OnObjectDetach -= AttachmentsModule.DetachObject;
3042 client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
3043 }
3044 }
3045
3046 public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) 3000 public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)
3047 { 3001 {
3048 client.OnTeleportLocationRequest -= RequestTeleportLocation; 3002 client.OnTeleportLocationRequest -= RequestTeleportLocation;
@@ -3074,13 +3028,6 @@ namespace OpenSim.Region.Framework.Scenes
3074 client.OnRegionHandleRequest -= RegionHandleRequest; 3028 client.OnRegionHandleRequest -= RegionHandleRequest;
3075 } 3029 }
3076 3030
3077 public virtual void UnSubscribeToClientGodEvents(IClientAPI client)
3078 {
3079 IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
3080 client.OnGodKickUser -= godsModule.KickUser;
3081 client.OnRequestGodlikePowers -= godsModule.RequestGodlikePowers;
3082 }
3083
3084 public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) 3031 public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client)
3085 { 3032 {
3086 client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats; 3033 client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats;
@@ -5294,4 +5241,4 @@ namespace OpenSim.Region.Framework.Scenes
5294 return offsets.ToArray(); 5241 return offsets.ToArray();
5295 } 5242 }
5296 } 5243 }
5297} 5244} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 40332a6..f47450f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -78,8 +78,6 @@ namespace OpenSim.Region.Framework.Scenes
78// protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>(); 78// protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>();
79 protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>(); 79 protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
80 80
81 protected internal BasicQuadTreeNode QuadTree;
82
83 protected RegionInfo m_regInfo; 81 protected RegionInfo m_regInfo;
84 protected Scene m_parentScene; 82 protected Scene m_parentScene;
85 protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>(); 83 protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>();
@@ -107,9 +105,6 @@ namespace OpenSim.Region.Framework.Scenes
107 { 105 {
108 m_parentScene = parent; 106 m_parentScene = parent;
109 m_regInfo = regInfo; 107 m_regInfo = regInfo;
110 QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize);
111 QuadTree.Subdivide();
112 QuadTree.Subdivide();
113 } 108 }
114 109
115 public PhysicsScene PhysicsScene 110 public PhysicsScene PhysicsScene
diff --git a/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs b/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs
deleted file mode 100644
index 38a9203..0000000
--- a/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs
+++ /dev/null
@@ -1,269 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenSim.Region.Framework.Scenes;
31
32namespace OpenSim.Region.Framework.Scenes.Types
33{
34 public class BasicQuadTreeNode
35 {
36 private List<SceneObjectGroup> m_objects = new List<SceneObjectGroup>();
37 private BasicQuadTreeNode[] m_childNodes = null;
38 private BasicQuadTreeNode m_parent = null;
39
40 private short m_leftX;
41 private short m_leftY;
42 private short m_width;
43 private short m_height;
44 //private int m_quadNumber;
45 private string m_quadID;
46
47 public BasicQuadTreeNode(BasicQuadTreeNode parent, string quadID, short leftX, short leftY, short width,
48 short height)
49 {
50 m_parent = parent;
51 m_quadID = quadID;
52 m_leftX = leftX;
53 m_leftY = leftY;
54 m_width = width;
55 m_height = height;
56 // m_log.Debug("creating quadtree node " + m_quadID);
57 }
58
59 public void AddObject(SceneObjectGroup obj)
60 {
61 if (m_childNodes == null)
62 {
63 if (!m_objects.Contains(obj))
64 {
65 m_objects.Add(obj);
66 }
67 }
68 else
69 {
70 if (obj.AbsolutePosition.X < (m_leftX + (m_width/2)))
71 {
72 if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
73 {
74 m_childNodes[0].AddObject(obj);
75 }
76 else
77 {
78 m_childNodes[2].AddObject(obj);
79 }
80 }
81 else
82 {
83 if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
84 {
85 m_childNodes[1].AddObject(obj);
86 }
87 else
88 {
89 m_childNodes[3].AddObject(obj);
90 }
91 }
92 }
93 }
94
95 public void Subdivide()
96 {
97 if (m_childNodes == null)
98 {
99 m_childNodes = new BasicQuadTreeNode[4];
100 m_childNodes[0] =
101 new BasicQuadTreeNode(this, m_quadID + "1/", m_leftX, m_leftY, (short) (m_width/2),
102 (short) (m_height/2));
103 m_childNodes[1] =
104 new BasicQuadTreeNode(this, m_quadID + "2/", (short) (m_leftX + (m_width/2)), m_leftY,
105 (short) (m_width/2), (short) (m_height/2));
106 m_childNodes[2] =
107 new BasicQuadTreeNode(this, m_quadID + "3/", m_leftX, (short) (m_leftY + (m_height/2)),
108 (short) (m_width/2), (short) (m_height/2));
109 m_childNodes[3] =
110 new BasicQuadTreeNode(this, m_quadID + "4/", (short) (m_leftX + (m_width/2)),
111 (short) (m_height + (m_height/2)), (short) (m_width/2), (short) (m_height/2));
112 }
113 else
114 {
115 for (int i = 0; i < m_childNodes.Length; i++)
116 {
117 m_childNodes[i].Subdivide();
118 }
119 }
120 }
121
122 public List<SceneObjectGroup> GetObjectsFrom(float x, float y)
123 {
124 if (m_childNodes == null)
125 {
126 return new List<SceneObjectGroup>(m_objects);
127 }
128 else
129 {
130 if (x < m_leftX + (m_width/2))
131 {
132 if (y < m_leftY + (m_height/2))
133 {
134 return m_childNodes[0].GetObjectsFrom(x, y);
135 }
136 else
137 {
138 return m_childNodes[2].GetObjectsFrom(x, y);
139 }
140 }
141 else
142 {
143 if (y < m_leftY + (m_height/2))
144 {
145 return m_childNodes[1].GetObjectsFrom(x, y);
146 }
147 else
148 {
149 return m_childNodes[3].GetObjectsFrom(x, y);
150 }
151 }
152 }
153 }
154
155 public List<SceneObjectGroup> GetObjectsFrom(string nodeName)
156 {
157 if (nodeName == m_quadID)
158 {
159 return new List<SceneObjectGroup>(m_objects);
160 }
161 else if (m_childNodes != null)
162 {
163 for (int i = 0; i < 4; i++)
164 {
165 List<SceneObjectGroup> retVal;
166 retVal = m_childNodes[i].GetObjectsFrom(nodeName);
167 if (retVal != null)
168 {
169 return retVal;
170 }
171 }
172 }
173 return null;
174 }
175
176 public string GetNodeID(float x, float y)
177 {
178 if (m_childNodes == null)
179 {
180 return m_quadID;
181 }
182 else
183 {
184 if (x < m_leftX + (m_width/2))
185 {
186 if (y < m_leftY + (m_height/2))
187 {
188 return m_childNodes[0].GetNodeID(x, y);
189 }
190 else
191 {
192 return m_childNodes[2].GetNodeID(x, y);
193 }
194 }
195 else
196 {
197 if (y < m_leftY + (m_height/2))
198 {
199 return m_childNodes[1].GetNodeID(x, y);
200 }
201 else
202 {
203 return m_childNodes[3].GetNodeID(x, y);
204 }
205 }
206 }
207 }
208
209 public void Update()
210 {
211 if (m_childNodes != null)
212 {
213 for (int i = 0; i < 4; i++)
214 {
215 m_childNodes[i].Update();
216 }
217 }
218 else
219 {
220 List<SceneObjectGroup> outBounds = new List<SceneObjectGroup>();
221 foreach (SceneObjectGroup group in m_objects)
222 {
223 if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
224 ((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
225 {
226 //still in bounds
227 }
228 else
229 {
230 outBounds.Add(group);
231 }
232 }
233
234 foreach (SceneObjectGroup removee in outBounds)
235 {
236 m_objects.Remove(removee);
237 if (m_parent != null)
238 {
239 m_parent.PassUp(removee);
240 }
241 }
242 outBounds.Clear();
243 }
244 }
245
246 public void PassUp(SceneObjectGroup group)
247 {
248 if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
249 ((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
250 {
251 AddObject(group);
252 }
253 else
254 {
255 if (m_parent != null)
256 {
257 m_parent.PassUp(group);
258 }
259 }
260 }
261
262 public string[] GetNeighbours(string nodeName)
263 {
264 string[] retVal = new string[1];
265 retVal[0] = String.Empty;
266 return retVal;
267 }
268 }
269}
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs
index 9d41c9c..a0d6197 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs
@@ -28,11 +28,14 @@
28using System; 28using System;
29using OpenMetaverse; 29using OpenMetaverse;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.CoreModules.Avatar.Attachments;
32using OpenSim.Region.CoreModules.Avatar.Gods;
33using OpenSim.Region.Framework.Interfaces;
31using OpenSim.Region.Framework.Scenes; 34using OpenSim.Region.Framework.Scenes;
32 35
33namespace OpenSim.Region.RegionCombinerModule 36namespace OpenSim.Region.RegionCombinerModule
34{ 37{
35 public class RegionCombinerIndividualEventForwarder 38 public class RegionCombinerIndividualEventForwarder
36 { 39 {
37 private Scene m_rootScene; 40 private Scene m_rootScene;
38 private Scene m_virtScene; 41 private Scene m_virtScene;
@@ -46,22 +49,31 @@ namespace OpenSim.Region.RegionCombinerModule
46 public void ClientConnect(IClientAPI client) 49 public void ClientConnect(IClientAPI client)
47 { 50 {
48 m_virtScene.UnSubscribeToClientPrimEvents(client); 51 m_virtScene.UnSubscribeToClientPrimEvents(client);
49 m_virtScene.UnSubscribeToClientPrimRezEvents(client); 52 m_virtScene.UnSubscribeToClientPrimRezEvents(client);
50 m_virtScene.UnSubscribeToClientInventoryEvents(client); 53 m_virtScene.UnSubscribeToClientInventoryEvents(client);
51 m_virtScene.UnSubscribeToClientAttachmentEvents(client); 54 ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
52 //m_virtScene.UnSubscribeToClientTeleportEvents(client); 55 //m_virtScene.UnSubscribeToClientTeleportEvents(client);
53 m_virtScene.UnSubscribeToClientScriptEvents(client); 56 m_virtScene.UnSubscribeToClientScriptEvents(client);
54 m_virtScene.UnSubscribeToClientGodEvents(client); 57
58 IGodsModule virtGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
59 if (virtGodsModule != null)
60 ((GodsModule)virtGodsModule).UnsubscribeFromClientEvents(client);
61
55 m_virtScene.UnSubscribeToClientNetworkEvents(client); 62 m_virtScene.UnSubscribeToClientNetworkEvents(client);
56 63
57 m_rootScene.SubscribeToClientPrimEvents(client); 64 m_rootScene.SubscribeToClientPrimEvents(client);
58 client.OnAddPrim += LocalAddNewPrim; 65 client.OnAddPrim += LocalAddNewPrim;
59 client.OnRezObject += LocalRezObject; 66 client.OnRezObject += LocalRezObject;
67
60 m_rootScene.SubscribeToClientInventoryEvents(client); 68 m_rootScene.SubscribeToClientInventoryEvents(client);
61 m_rootScene.SubscribeToClientAttachmentEvents(client); 69 ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
62 //m_rootScene.SubscribeToClientTeleportEvents(client); 70 //m_rootScene.SubscribeToClientTeleportEvents(client);
63 m_rootScene.SubscribeToClientScriptEvents(client); 71 m_rootScene.SubscribeToClientScriptEvents(client);
64 m_rootScene.SubscribeToClientGodEvents(client); 72
73 IGodsModule rootGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
74 if (rootGodsModule != null)
75 ((GodsModule)rootGodsModule).UnsubscribeFromClientEvents(client);
76
65 m_rootScene.SubscribeToClientNetworkEvents(client); 77 m_rootScene.SubscribeToClientNetworkEvents(client);
66 } 78 }
67 79