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authorMW2009-02-26 21:30:12 +0000
committerMW2009-02-26 21:30:12 +0000
commite2d30a02446c8b5d1b8be090f4ccc1fc98d019f5 (patch)
tree8be1ecceedead7721711a8554c8ae70c8072bbfc /OpenSim/Region
parent* This patch reduces the excessive number of threads opened by the Timer even... (diff)
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Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/HGOpenSimNode.cs74
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs125
2 files changed, 98 insertions, 101 deletions
diff --git a/OpenSim/Region/Application/HGOpenSimNode.cs b/OpenSim/Region/Application/HGOpenSimNode.cs
index 1130c70..b0be40d 100644
--- a/OpenSim/Region/Application/HGOpenSimNode.cs
+++ b/OpenSim/Region/Application/HGOpenSimNode.cs
@@ -73,57 +73,57 @@ namespace OpenSim
73 73
74 } 74 }
75 75
76 protected override void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder) 76 //protected override void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder)
77 { 77 //{
78 // Standalone mode 78 // // Standalone mode
79 79
80 HGInventoryService inventoryService = new HGInventoryService(m_networkServersInfo.InventoryURL, null, false); 80 // HGInventoryService inventoryService = new HGInventoryService(m_networkServersInfo.InventoryURL, null, false);
81 inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource); 81 // inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource);
82 82
83 LocalUserServices userService = 83 // LocalUserServices userService =
84 new LocalUserServices( 84 // new LocalUserServices(
85 m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService); 85 // m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService);
86 userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource); 86 // userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource);
87 87
88 //LocalBackEndServices backendService = new LocalBackEndServices(); 88 // //LocalBackEndServices backendService = new LocalBackEndServices();
89 HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager); 89 // HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager);
90 90
91 LocalLoginService loginService = 91 // LocalLoginService loginService =
92 new LocalLoginService( 92 // new LocalLoginService(
93 userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, gridService.LocalBackend, m_networkServersInfo, 93 // userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, gridService.LocalBackend, m_networkServersInfo,
94 m_configSettings.StandaloneAuthenticate, libraryRootFolder); 94 // m_configSettings.StandaloneAuthenticate, libraryRootFolder);
95 95
96 96
97 m_commsManager = new HGCommunicationsStandalone(m_networkServersInfo, m_httpServer, m_assetCache, 97 // m_commsManager = new HGCommunicationsStandalone(m_networkServersInfo, m_httpServer, m_assetCache,
98 userService, userService, inventoryService, gridService, userService, libraryRootFolder, m_configSettings.DumpAssetsToFile); 98 // userService, userService, inventoryService, gridService, userService, libraryRootFolder, m_configSettings.DumpAssetsToFile);
99 99
100 inventoryService.UserProfileCache = m_commsManager.UserProfileCacheService; 100 // inventoryService.UserProfileCache = m_commsManager.UserProfileCacheService;
101 HGServices = gridService; 101 // HGServices = gridService;
102 102
103 // set up XMLRPC handler for client's initial login request message 103 // // set up XMLRPC handler for client's initial login request message
104 m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); 104 // m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
105 105
106 // provides the web form login 106 // // provides the web form login
107 m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin); 107 // m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin);
108 108
109 // Provides the LLSD login 109 // // Provides the LLSD login
110 m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod); 110 // m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod);
111 111
112 // provide grid info 112 // // provide grid info
113 // m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini"))); 113 // // m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini")));
114 m_gridInfoService = new GridInfoService(m_config.Source); 114 // m_gridInfoService = new GridInfoService(m_config.Source);
115 m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod); 115 // m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod);
116 m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod)); 116 // m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod));
117 } 117 //}
118 118
119 protected override void InitialiseGridServices(LibraryRootFolder libraryRootFolder) 119 //protected override void InitialiseGridServices(LibraryRootFolder libraryRootFolder)
120 { 120 //{
121 m_commsManager = new HGCommunicationsGridMode(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager, libraryRootFolder); 121 // m_commsManager = new HGCommunicationsGridMode(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager, libraryRootFolder);
122 122
123 HGServices = ((HGCommunicationsGridMode)m_commsManager).HGServices; 123 // HGServices = ((HGCommunicationsGridMode)m_commsManager).HGServices;
124 124
125 m_httpServer.AddStreamHandler(new SimStatusHandler()); 125 // m_httpServer.AddStreamHandler(new SimStatusHandler());
126 } 126 //}
127 127
128 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, 128 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
129 AgentCircuitManager circuitManager) 129 AgentCircuitManager circuitManager)
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 6045dc0..3f7c757 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -186,28 +186,25 @@ namespace OpenSim
186 186
187 LibraryRootFolder libraryRootFolder = new LibraryRootFolder(m_configSettings.LibrariesXMLFile); 187 LibraryRootFolder libraryRootFolder = new LibraryRootFolder(m_configSettings.LibrariesXMLFile);
188 188
189 // Standalone mode is determined by !startupConfig.GetBoolean("gridmode", false) 189 //// Standalone mode is determined by !startupConfig.GetBoolean("gridmode", false)
190 if (m_configSettings.Standalone) 190 //if (m_configSettings.Standalone)
191 { 191 //{
192 InitialiseStandaloneServices(libraryRootFolder); 192 // InitialiseStandaloneServices(libraryRootFolder);
193 } 193 //}
194 else 194 //else
195 { 195 //{
196 // We are in grid mode 196 // // We are in grid mode
197 InitialiseGridServices(libraryRootFolder); 197 // InitialiseGridServices(libraryRootFolder);
198 } 198 //}
199 199
200 // Create a ModuleLoader instance 200 // Create a ModuleLoader instance
201 m_moduleLoader = new ModuleLoader(m_config.Source); 201 m_moduleLoader = new ModuleLoader(m_config.Source);
202 202
203 LoadPlugins(); 203 LoadPlugins();
204
205
206 foreach (IApplicationPlugin plugin in m_plugins) 204 foreach (IApplicationPlugin plugin in m_plugins)
207 { 205 {
208 plugin.PostInitialise(); 206 plugin.PostInitialise();
209 } 207 }
210
211 208
212 // Only enable logins to the regions once we have completely finished starting up (apart from scripts) 209 // Only enable logins to the regions once we have completely finished starting up (apart from scripts)
213 if ((m_commsManager != null) && (m_commsManager.GridService != null)) 210 if ((m_commsManager != null) && (m_commsManager.GridService != null))
@@ -272,56 +269,56 @@ namespace OpenSim
272 m_console.Notice(moduleCommander.Help); 269 m_console.Notice(moduleCommander.Help);
273 } 270 }
274 271
275 /// <summary> 272 ///// <summary>
276 /// Initialises the backend services for standalone mode, and registers some http handlers 273 ///// Initialises the backend services for standalone mode, and registers some http handlers
277 /// </summary> 274 ///// </summary>
278 /// <param name="libraryRootFolder"></param> 275 ///// <param name="libraryRootFolder"></param>
279 protected virtual void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder) 276 //protected virtual void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder)
280 { 277 //{
281 LocalInventoryService inventoryService = new LocalInventoryService(); 278 // LocalInventoryService inventoryService = new LocalInventoryService();
282 inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource); 279 // inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource);
283 280
284 LocalUserServices userService = 281 // LocalUserServices userService =
285 new LocalUserServices( 282 // new LocalUserServices(
286 m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService); 283 // m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService);
287 userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource); 284 // userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource);
288 285
289 LocalBackEndServices backendService = new LocalBackEndServices(); 286 // LocalBackEndServices backendService = new LocalBackEndServices();
290 287
291 LocalLoginService loginService = 288 // LocalLoginService loginService =
292 new LocalLoginService( 289 // new LocalLoginService(
293 userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, backendService, m_networkServersInfo, 290 // userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, backendService, m_networkServersInfo,
294 m_configSettings.StandaloneAuthenticate, libraryRootFolder); 291 // m_configSettings.StandaloneAuthenticate, libraryRootFolder);
295 292
296 m_commsManager 293 // m_commsManager
297 = new CommunicationsLocal( 294 // = new CommunicationsLocal(
298 m_networkServersInfo, m_httpServer, m_assetCache, userService, userService, 295 // m_networkServersInfo, m_httpServer, m_assetCache, userService, userService,
299 inventoryService, backendService, userService, 296 // inventoryService, backendService, userService,
300 libraryRootFolder, m_configSettings.DumpAssetsToFile); 297 // libraryRootFolder, m_configSettings.DumpAssetsToFile);
301 298
302 // set up XMLRPC handler for client's initial login request message 299 // // set up XMLRPC handler for client's initial login request message
303 m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); 300 // m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
304 301
305 // provides the web form login 302 // // provides the web form login
306 m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin); 303 // m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin);
307 304
308 // Provides the LLSD login 305 // // Provides the LLSD login
309 m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod); 306 // m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod);
310 307
311 // provide grid info 308 // // provide grid info
312 // m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini"))); 309 // // m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini")));
313 m_gridInfoService = new GridInfoService(m_config.Source); 310 // m_gridInfoService = new GridInfoService(m_config.Source);
314 m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod); 311 // m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod);
315 m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod)); 312 // m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod));
316 } 313 //}
317 314
318 protected virtual void InitialiseGridServices(LibraryRootFolder libraryRootFolder) 315 //protected virtual void InitialiseGridServices(LibraryRootFolder libraryRootFolder)
319 { 316 //{
320 m_commsManager 317 // m_commsManager
321 = new CommunicationsOGS1(m_networkServersInfo, m_httpServer, m_assetCache, libraryRootFolder); 318 // = new CommunicationsOGS1(m_networkServersInfo, m_httpServer, m_assetCache, libraryRootFolder);
322 319
323 m_httpServer.AddStreamHandler(new SimStatusHandler()); 320 // m_httpServer.AddStreamHandler(new SimStatusHandler());
324 } 321 //}
325 322
326 protected override void Initialize() 323 protected override void Initialize()
327 { 324 {