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authorMelanie2010-12-12 22:12:50 +0100
committerMelanie2010-12-12 22:12:50 +0100
commitd3b081744ecb67dda7447e102e92739158a06d16 (patch)
treed52ed0c1d424e06102e4ed3c5e059a006d82bf3a /OpenSim/Region
parentFix a perms issue when wearing an object from inworld (diff)
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Prevent objects that are worn from ground from vanishing from the scene
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index f924b30..25d4f21 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -606,15 +606,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
606 606
607 if (!silent) 607 if (!silent)
608 { 608 {
609 // Killing it here will cause the client to deselect it
610 // It then reappears on the avatar, deselected
611 // through the full update below
612 //
613 if (so.IsSelected)
614 {
615 m_scene.SendKillObject(new List<uint> { so.RootPart.LocalId });
616 }
617
618 so.IsSelected = false; // fudge.... 609 so.IsSelected = false; // fudge....
619 so.ScheduleGroupForFullUpdate(); 610 so.ScheduleGroupForFullUpdate();
620 } 611 }