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author | UbitUmarov | 2014-10-26 10:48:53 +0000 |
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committer | UbitUmarov | 2014-10-26 10:48:53 +0000 |
commit | cfc8de096b969633775763051a7d9681b6f2ff77 (patch) | |
tree | 50fff28bceab79ea0ebb738bb4e25b53030b4fbd /OpenSim/Region | |
parent | another try to prevent double crossing (diff) | |
download | opensim-SC_OLD-cfc8de096b969633775763051a7d9681b6f2ff77.zip opensim-SC_OLD-cfc8de096b969633775763051a7d9681b6f2ff77.tar.gz opensim-SC_OLD-cfc8de096b969633775763051a7d9681b6f2ff77.tar.bz2 opensim-SC_OLD-cfc8de096b969633775763051a7d9681b6f2ff77.tar.xz |
remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index b9b5621..f0d5d28 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -537,8 +537,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
537 | Scene.TestBorderCross(val, Cardinals.S)) | 537 | Scene.TestBorderCross(val, Cardinals.S)) |
538 | ) | 538 | ) |
539 | { | 539 | { |
540 | lock (m_parts) | ||
541 | { | ||
542 | if (!inTransit) | 540 | if (!inTransit) |
543 | { | 541 | { |
544 | inTransit = true; | 542 | inTransit = true; |
@@ -546,7 +544,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
546 | d.BeginInvoke(this, val, CrossAsyncCompleted, d); | 544 | d.BeginInvoke(this, val, CrossAsyncCompleted, d); |
547 | } | 545 | } |
548 | return; | 546 | return; |
549 | } | ||
550 | } | 547 | } |
551 | 548 | ||
552 | if (RootPart.GetStatusSandbox()) | 549 | if (RootPart.GetStatusSandbox()) |
@@ -2191,7 +2188,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2191 | HasGroupChanged = false; | 2188 | HasGroupChanged = false; |
2192 | HasGroupChangedDueToDelink = false; | 2189 | HasGroupChangedDueToDelink = false; |
2193 | 2190 | ||
2194 | m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this); | 2191 | |
2192 | // DEBUG | ||
2193 | // m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this); | ||
2195 | /* | 2194 | /* |
2196 | backup_group.ForEachPart(delegate(SceneObjectPart part) | 2195 | backup_group.ForEachPart(delegate(SceneObjectPart part) |
2197 | { | 2196 | { |