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author | UbitUmarov | 2014-08-14 04:01:54 +0100 |
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committer | UbitUmarov | 2014-08-14 04:01:54 +0100 |
commit | 96cc4e5b95eb7f5b886a0fc0765866d062b3651a (patch) | |
tree | 111fc5a9f270149afed4cb8589235c09d65acf7d /OpenSim/Region | |
parent | only try external baked texture module on login (diff) | |
download | opensim-SC_OLD-96cc4e5b95eb7f5b886a0fc0765866d062b3651a.zip opensim-SC_OLD-96cc4e5b95eb7f5b886a0fc0765866d062b3651a.tar.gz opensim-SC_OLD-96cc4e5b95eb7f5b886a0fc0765866d062b3651a.tar.bz2 opensim-SC_OLD-96cc4e5b95eb7f5b886a0fc0765866d062b3651a.tar.xz |
reduced debug msgs
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 3c626ad..be85947 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -466,6 +466,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
466 | } | 466 | } |
467 | 467 | ||
468 | // debug | 468 | // debug |
469 | m_log.Debug("[UpdateBCache] hits: " +hits.ToString()); | ||
470 | /* | ||
469 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) | 471 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) |
470 | { | 472 | { |
471 | int j = AvatarAppearance.BAKE_INDICES[iter]; | 473 | int j = AvatarAppearance.BAKE_INDICES[iter]; |
@@ -474,7 +476,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
474 | sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + | 476 | sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + |
475 | sp.Appearance.WearableCacheItems[j].TextureID); | 477 | sp.Appearance.WearableCacheItems[j].TextureID); |
476 | } | 478 | } |
477 | 479 | */ | |
478 | return (hits == cacheItems.Length); | 480 | return (hits == cacheItems.Length); |
479 | } | 481 | } |
480 | 482 | ||
@@ -496,6 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
496 | 498 | ||
497 | // big debug | 499 | // big debug |
498 | m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID); | 500 | m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID); |
501 | /* | ||
499 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) | 502 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) |
500 | { | 503 | { |
501 | int j = AvatarAppearance.BAKE_INDICES[iter]; | 504 | int j = AvatarAppearance.BAKE_INDICES[iter]; |
@@ -523,7 +526,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
523 | ); | 526 | ); |
524 | } | 527 | } |
525 | } | 528 | } |
526 | 529 | */ | |
527 | bool wearableCacheValid = false; | 530 | bool wearableCacheValid = false; |
528 | if (wearableCache == null) | 531 | if (wearableCache == null) |
529 | { | 532 | { |
@@ -628,6 +631,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
628 | 631 | ||
629 | // debug | 632 | // debug |
630 | m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1} {2}", sp.Name, sp.UUID, hits); | 633 | m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1} {2}", sp.Name, sp.UUID, hits); |
634 | /* | ||
631 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) | 635 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) |
632 | { | 636 | { |
633 | int j = AvatarAppearance.BAKE_INDICES[iter]; | 637 | int j = AvatarAppearance.BAKE_INDICES[iter]; |
@@ -636,7 +640,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
636 | sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + | 640 | sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + |
637 | sp.Appearance.WearableCacheItems[j].TextureID); | 641 | sp.Appearance.WearableCacheItems[j].TextureID); |
638 | } | 642 | } |
639 | 643 | */ | |
640 | return (hits >= AvatarAppearance.BAKE_INDICES.Length - 1); // skirt is optional | 644 | return (hits >= AvatarAppearance.BAKE_INDICES.Length - 1); // skirt is optional |
641 | } | 645 | } |
642 | 646 | ||