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author | Melanie | 2012-10-18 23:48:35 +0100 |
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committer | Melanie | 2012-10-18 23:48:35 +0100 |
commit | 4fe6d8c3a46a4cce89684f2031a9e30c8eb38751 (patch) | |
tree | 3619c97ae4fed6f3a00ca824a54247e7efcb1fcf /OpenSim/Region | |
parent | Merge branch 'master' into careminster (diff) | |
parent | minor: Convert ad-hoc list building in ObjectCommandsModule to use ConsoleDis... (diff) | |
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region')
3 files changed, 102 insertions, 37 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 7a35182..6feba21 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -139,25 +139,29 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
139 | "Objects", | 139 | "Objects", |
140 | false, | 140 | false, |
141 | "show object uuid", | 141 | "show object uuid", |
142 | "show object uuid <UUID>", | 142 | "show object uuid [--full] <UUID>", |
143 | "Show details of a scene object with the given UUID", HandleShowObjectByUuid); | 143 | "Show details of a scene object with the given UUID", |
144 | "The --full option will print out information on all the parts of the object.", | ||
145 | HandleShowObjectByUuid); | ||
144 | 146 | ||
145 | m_console.Commands.AddCommand( | 147 | m_console.Commands.AddCommand( |
146 | "Objects", | 148 | "Objects", |
147 | false, | 149 | false, |
148 | "show object name", | 150 | "show object name", |
149 | "show object name [--regex] <name>", | 151 | "show object name [--full] [--regex] <name>", |
150 | "Show details of scene objects with the given name.", | 152 | "Show details of scene objects with the given name.", |
151 | "If --regex is specified then the name is treatead as a regular expression", | 153 | "The --full option will print out information on all the parts of the object.\n" |
154 | + "If --regex is specified then the name is treatead as a regular expression.", | ||
152 | HandleShowObjectByName); | 155 | HandleShowObjectByName); |
153 | 156 | ||
154 | m_console.Commands.AddCommand( | 157 | m_console.Commands.AddCommand( |
155 | "Objects", | 158 | "Objects", |
156 | false, | 159 | false, |
157 | "show object pos", | 160 | "show object pos", |
158 | "show object pos <start-coord> to <end-coord>", | 161 | "show object pos [--full] <start-coord> to <end-coord>", |
159 | "Show details of scene objects within the given area.", | 162 | "Show details of scene objects within the given area.", |
160 | "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 163 | "The --full option will print out information on all the parts of the object.\n" |
164 | + "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | ||
161 | + "If you don't care about the z component you can simply omit it.\n" | 165 | + "If you don't care about the z component you can simply omit it.\n" |
162 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | 166 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" |
163 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | 167 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" |
@@ -216,7 +220,12 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
216 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | 220 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); |
217 | } | 221 | } |
218 | 222 | ||
219 | private void OutputSogsToConsole(Predicate<SceneObjectGroup> searchPredicate) | 223 | /// <summary> |
224 | /// Outputs the sogs to console. | ||
225 | /// </summary> | ||
226 | /// <param name='searchPredicate'></param> | ||
227 | /// <param name='showFull'>If true then output all part details. If false then output summary.</param> | ||
228 | private void OutputSogsToConsole(Predicate<SceneObjectGroup> searchPredicate, bool showFull) | ||
220 | { | 229 | { |
221 | List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups().FindAll(searchPredicate); | 230 | List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups().FindAll(searchPredicate); |
222 | 231 | ||
@@ -224,7 +233,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
224 | 233 | ||
225 | foreach (SceneObjectGroup so in sceneObjects) | 234 | foreach (SceneObjectGroup so in sceneObjects) |
226 | { | 235 | { |
227 | AddSceneObjectReport(sb, so); | 236 | AddSceneObjectReport(sb, so, showFull); |
228 | sb.Append("\n"); | 237 | sb.Append("\n"); |
229 | } | 238 | } |
230 | 239 | ||
@@ -253,21 +262,26 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
253 | m_console.OutputFormat(sb.ToString()); | 262 | m_console.OutputFormat(sb.ToString()); |
254 | } | 263 | } |
255 | 264 | ||
256 | private void HandleShowObjectByUuid(string module, string[] cmd) | 265 | private void HandleShowObjectByUuid(string module, string[] cmdparams) |
257 | { | 266 | { |
258 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 267 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
259 | return; | 268 | return; |
260 | 269 | ||
261 | if (cmd.Length < 4) | 270 | bool showFull = false; |
271 | OptionSet options = new OptionSet().Add("full", v => showFull = v != null ); | ||
272 | |||
273 | List<string> mainParams = options.Parse(cmdparams); | ||
274 | |||
275 | if (mainParams.Count < 4) | ||
262 | { | 276 | { |
263 | m_console.OutputFormat("Usage: show object uuid <uuid>"); | 277 | m_console.OutputFormat("Usage: show object uuid <uuid>"); |
264 | return; | 278 | return; |
265 | } | 279 | } |
266 | 280 | ||
267 | UUID objectUuid; | 281 | UUID objectUuid; |
268 | if (!UUID.TryParse(cmd[3], out objectUuid)) | 282 | if (!UUID.TryParse(mainParams[3], out objectUuid)) |
269 | { | 283 | { |
270 | m_console.OutputFormat("{0} is not a valid uuid", cmd[3]); | 284 | m_console.OutputFormat("{0} is not a valid uuid", mainParams[3]); |
271 | return; | 285 | return; |
272 | } | 286 | } |
273 | 287 | ||
@@ -280,7 +294,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
280 | } | 294 | } |
281 | 295 | ||
282 | StringBuilder sb = new StringBuilder(); | 296 | StringBuilder sb = new StringBuilder(); |
283 | AddSceneObjectReport(sb, so); | 297 | AddSceneObjectReport(sb, so, showFull); |
284 | 298 | ||
285 | m_console.OutputFormat(sb.ToString()); | 299 | m_console.OutputFormat(sb.ToString()); |
286 | } | 300 | } |
@@ -290,14 +304,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
290 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 304 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
291 | return; | 305 | return; |
292 | 306 | ||
307 | bool showFull = false; | ||
293 | bool useRegex = false; | 308 | bool useRegex = false; |
294 | OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null ); | 309 | OptionSet options = new OptionSet(); |
310 | options.Add("full", v => showFull = v != null ); | ||
311 | options.Add("regex", v => useRegex = v != null ); | ||
295 | 312 | ||
296 | List<string> mainParams = options.Parse(cmdparams); | 313 | List<string> mainParams = options.Parse(cmdparams); |
297 | 314 | ||
298 | if (mainParams.Count < 4) | 315 | if (mainParams.Count < 4) |
299 | { | 316 | { |
300 | m_console.OutputFormat("Usage: show object name [--regex] <name>"); | 317 | m_console.OutputFormat("Usage: show object name [--full] [--regex] <name>"); |
301 | return; | 318 | return; |
302 | } | 319 | } |
303 | 320 | ||
@@ -315,7 +332,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
315 | searchPredicate = so => so.Name == name; | 332 | searchPredicate = so => so.Name == name; |
316 | } | 333 | } |
317 | 334 | ||
318 | OutputSogsToConsole(searchPredicate); | 335 | OutputSogsToConsole(searchPredicate, showFull); |
319 | } | 336 | } |
320 | 337 | ||
321 | private void HandleShowObjectByPos(string module, string[] cmdparams) | 338 | private void HandleShowObjectByPos(string module, string[] cmdparams) |
@@ -323,9 +340,14 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
323 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 340 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
324 | return; | 341 | return; |
325 | 342 | ||
326 | if (cmdparams.Length < 5) | 343 | bool showFull = false; |
344 | OptionSet options = new OptionSet().Add("full", v => showFull = v != null ); | ||
345 | |||
346 | List<string> mainParams = options.Parse(cmdparams); | ||
347 | |||
348 | if (mainParams.Count < 5) | ||
327 | { | 349 | { |
328 | m_console.OutputFormat("Usage: show object pos <start-coord> to <end-coord>"); | 350 | m_console.OutputFormat("Usage: show object pos [--full] <start-coord> to <end-coord>"); |
329 | return; | 351 | return; |
330 | } | 352 | } |
331 | 353 | ||
@@ -337,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
337 | Predicate<SceneObjectGroup> searchPredicate | 359 | Predicate<SceneObjectGroup> searchPredicate |
338 | = so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector); | 360 | = so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector); |
339 | 361 | ||
340 | OutputSogsToConsole(searchPredicate); | 362 | OutputSogsToConsole(searchPredicate, showFull); |
341 | } | 363 | } |
342 | 364 | ||
343 | private void HandleShowPartByUuid(string module, string[] cmd) | 365 | private void HandleShowPartByUuid(string module, string[] cmd) |
@@ -437,28 +459,54 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
437 | OutputSopsToConsole(searchPredicate); | 459 | OutputSopsToConsole(searchPredicate); |
438 | } | 460 | } |
439 | 461 | ||
440 | private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so) | 462 | private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so, bool showFull) |
441 | { | 463 | { |
442 | sb.AppendFormat("Name: {0}\n", so.Name); | 464 | if (showFull) |
443 | sb.AppendFormat("Description: {0}\n", so.Description); | 465 | { |
444 | sb.AppendFormat("Location: {0} @ {1}\n", so.AbsolutePosition, so.Scene.RegionInfo.RegionName); | 466 | foreach (SceneObjectPart sop in so.Parts) |
445 | sb.AppendFormat("Parts: {0}\n", so.PrimCount); | 467 | { |
446 | sb.AppendFormat("Flags: {0}\n", so.RootPart.Flags); | 468 | AddScenePartReport(sb, sop); |
469 | sb.Append("\n"); | ||
470 | } | ||
471 | } | ||
472 | else | ||
473 | { | ||
474 | AddSummarySceneObjectReport(sb, so); | ||
475 | } | ||
447 | 476 | ||
448 | return sb; | 477 | return sb; |
449 | } | 478 | } |
450 | 479 | ||
451 | private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop) | 480 | private StringBuilder AddSummarySceneObjectReport(StringBuilder sb, SceneObjectGroup so) |
452 | { | 481 | { |
453 | sb.AppendFormat("Name: {0}\n", sop.Name); | 482 | ConsoleDisplayList cdl = new ConsoleDisplayList(); |
454 | sb.AppendFormat("Description: {0}\n", sop.Description); | 483 | cdl.AddRow("Name", so.Name); |
455 | sb.AppendFormat("Location: {0} @ {1}\n", sop.AbsolutePosition, sop.ParentGroup.Scene.RegionInfo.RegionName); | 484 | cdl.AddRow("Descrition", so.Description); |
456 | sb.AppendFormat("Parent: {0}", | 485 | cdl.AddRow("Local ID", so.LocalId); |
457 | sop.IsRoot ? "Is Root\n" : string.Format("{0} {1}\n", sop.ParentGroup.Name, sop.ParentGroup.UUID)); | 486 | cdl.AddRow("UUID", so.UUID); |
458 | sb.AppendFormat("Link number: {0}\n", sop.LinkNum); | 487 | cdl.AddRow("Location", string.Format("{0} @ {1}", so.AbsolutePosition, so.Scene.Name)); |
459 | sb.AppendFormat("Flags: {0}\n", sop.Flags); | 488 | cdl.AddRow("Parts", so.PrimCount); |
489 | cdl.AddRow("Flags", so.RootPart.Flags); | ||
490 | |||
491 | return sb.Append(cdl.ToString()); | ||
492 | } | ||
460 | 493 | ||
461 | return sb; | 494 | private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop) |
495 | { | ||
496 | ConsoleDisplayList cdl = new ConsoleDisplayList(); | ||
497 | cdl.AddRow("Name", sop.Name); | ||
498 | cdl.AddRow("Description", sop.Description); | ||
499 | cdl.AddRow("Local ID", sop.LocalId); | ||
500 | cdl.AddRow("UUID", sop.UUID); | ||
501 | cdl.AddRow("Location", string.Format("{0} @ {1}", sop.AbsolutePosition, sop.ParentGroup.Scene.Name)); | ||
502 | cdl.AddRow( | ||
503 | "Parent", | ||
504 | sop.IsRoot ? "Is Root" : string.Format("{0} {1}", sop.ParentGroup.Name, sop.ParentGroup.UUID)); | ||
505 | cdl.AddRow("Link number", sop.LinkNum); | ||
506 | cdl.AddRow("Flags", sop.Flags); | ||
507 | cdl.AddRow("Items", sop.Inventory.Count); | ||
508 | |||
509 | return sb.Append(cdl.ToString()); | ||
462 | } | 510 | } |
463 | 511 | ||
464 | private void HandleDeleteObject(string module, string[] cmd) | 512 | private void HandleDeleteObject(string module, string[] cmd) |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 4274cbe..9d921de 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -270,17 +270,25 @@ namespace OpenSim.Region.Framework.Interfaces | |||
270 | void ApplyGodPermissions(uint perms); | 270 | void ApplyGodPermissions(uint perms); |
271 | 271 | ||
272 | /// <summary> | 272 | /// <summary> |
273 | /// Number of items in this inventory. | ||
274 | /// </summary> | ||
275 | int Count { get; } | ||
276 | |||
277 | /// <summary> | ||
273 | /// Returns true if this inventory contains any scripts | 278 | /// Returns true if this inventory contains any scripts |
274 | /// </summary></returns> | 279 | /// </summary></returns> |
275 | bool ContainsScripts(); | 280 | bool ContainsScripts(); |
276 | 281 | ||
277 | /// <summary> | 282 | /// <summary> |
278 | /// Returns the count of scripts contained | 283 | /// Number of scripts in this inventory. |
279 | /// </summary></returns> | 284 | /// </summary> |
285 | /// <remarks> | ||
286 | /// Includes both running and non running scripts. | ||
287 | /// </remarks> | ||
280 | int ScriptCount(); | 288 | int ScriptCount(); |
281 | 289 | ||
282 | /// <summary> | 290 | /// <summary> |
283 | /// Returns the count of running scripts contained | 291 | /// Number of running scripts in this inventory. |
284 | /// </summary></returns> | 292 | /// </summary></returns> |
285 | int RunningScriptCount(); | 293 | int RunningScriptCount(); |
286 | 294 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index e010864..f41e329 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -97,6 +97,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
97 | QueryScriptStates(); | 97 | QueryScriptStates(); |
98 | } | 98 | } |
99 | } | 99 | } |
100 | |||
101 | public int Count | ||
102 | { | ||
103 | get | ||
104 | { | ||
105 | lock (m_items) | ||
106 | return m_items.Count; | ||
107 | } | ||
108 | } | ||
100 | 109 | ||
101 | /// <summary> | 110 | /// <summary> |
102 | /// Constructor | 111 | /// Constructor |