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authorJustin Clarke Casey2009-06-12 15:41:53 +0000
committerJustin Clarke Casey2009-06-12 15:41:53 +0000
commit45342067f5f5d5f6ca86f9ed179f275ed6131fea (patch)
tree837791d248127f5605ea3dacefb6bee6763863ed /OpenSim/Region
parentGive m_test* methods more reasonable names (diff)
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* Move standalone login setup in LLStandaloneLoginmodule to RegionLoaded() from AddRegion()
* This is necessary to avoid a dependency problem where LLStandaloneLoginModule references IInventoryService before the LocalInventoryServiceConnector is registered * Correct some copypasta log messages in LocalInventoryServiceConnector
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
index 69a37a9..bc833c3 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
105 //} 105 //}
106 106
107 m_Enabled = true; 107 m_Enabled = true;
108 m_log.Info("[INVENTORY CONNECTOR]: Local asset connector enabled"); 108 m_log.Info("[INVENTORY CONNECTOR]: Local inventory connector enabled");
109 } 109 }
110 } 110 }
111 } 111 }
@@ -120,6 +120,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
120 120
121 public void AddRegion(Scene scene) 121 public void AddRegion(Scene scene)
122 { 122 {
123 m_log.DebugFormat("HEEEERE");
123 if (!m_Enabled) 124 if (!m_Enabled)
124 return; 125 return;
125 126
@@ -131,8 +132,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
131 m_Initialized = true; 132 m_Initialized = true;
132 } 133 }
133 134
135 m_log.DebugFormat(
136 "[INVENTORY CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName);
137
134 scene.RegisterModuleInterface<IInventoryService>(this); 138 scene.RegisterModuleInterface<IInventoryService>(this);
135
136 } 139 }
137 140
138 public void RemoveRegion(Scene scene) 141 public void RemoveRegion(Scene scene)
@@ -144,8 +147,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
144 if (!m_Enabled) 147 if (!m_Enabled)
145 return; 148 return;
146 149
147 m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled local assets for region {0}", scene.RegionInfo.RegionName); 150 m_log.InfoFormat(
148 151 "[INVENTORY CONNECTOR]: Enabled local invnetory for region {0}", scene.RegionInfo.RegionName);
149 } 152 }
150 153
151 #region IInventoryService 154 #region IInventoryService