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authorAdam Frisby2007-07-24 05:22:33 +0000
committerAdam Frisby2007-07-24 05:22:33 +0000
commitd8997b59d30b63218f594d840d924a10287ce509 (patch)
treef96960b2605c8da0d6b0a0d9a905db28a62fca67 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs
parent* Terrain Fracture Generator now produces more appropriate results. (diff)
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* Terrain should now send just updated patches.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs
index aeff730..80abfe5 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Spiral.cs
@@ -36,7 +36,6 @@ namespace libTerrain
36 { 36 {
37 private double[] CoordinatesToPolar(int x, int y) 37 private double[] CoordinatesToPolar(int x, int y)
38 { 38 {
39
40 double theta = Math.Atan2(x - (w / 2), y - (h / 2)); 39 double theta = Math.Atan2(x - (w / 2), y - (h / 2));
41 double rx = (double)x - ((double)w / 2); 40 double rx = (double)x - ((double)w / 2);
42 double ry = (double)y - ((double)h / 2); 41 double ry = (double)y - ((double)h / 2);
@@ -78,6 +77,8 @@ namespace libTerrain
78 77
79 public void Polar() 78 public void Polar()
80 { 79 {
80 SetDiff();
81
81 Channel n = this.Copy(); 82 Channel n = this.Copy();
82 83
83 int x, y; 84 int x, y;
@@ -97,6 +98,8 @@ namespace libTerrain
97 98
98 public void SpiralPlanter(int steps, double incAngle, double incRadius, double offsetRadius, double offsetAngle) 99 public void SpiralPlanter(int steps, double incAngle, double incRadius, double offsetRadius, double offsetAngle)
99 { 100 {
101 SetDiff();
102
100 int i; 103 int i;
101 double r = offsetRadius; 104 double r = offsetRadius;
102 double theta = offsetAngle; 105 double theta = offsetAngle;
@@ -112,6 +115,8 @@ namespace libTerrain
112 115
113 public void SpiralCells(int steps, double incAngle, double incRadius, double offsetRadius, double offsetAngle, double[] c) 116 public void SpiralCells(int steps, double incAngle, double incRadius, double offsetRadius, double offsetAngle, double[] c)
114 { 117 {
118 SetDiff();
119
115 List<Point2D> points = new List<Point2D>(); 120 List<Point2D> points = new List<Point2D>();
116 121
117 int i; 122 int i;
@@ -131,6 +136,8 @@ namespace libTerrain
131 136
132 public void Spiral(double wid, double hig, double offset) 137 public void Spiral(double wid, double hig, double offset)
133 { 138 {
139 SetDiff();
140
134 int x, y, z; 141 int x, y, z;
135 z = 0; 142 z = 0;
136 for (x = 0; x < w; x++) 143 for (x = 0; x < w; x++)