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authorMW2007-08-14 13:54:46 +0000
committerMW2007-08-14 13:54:46 +0000
commita228b5984e6523456871f2f8e51aa086050acbf2 (patch)
treeb79888d4aa588c08fbb78bfcc78df3f47d7b5bea /OpenSim/Region/Storage
parentDisabled ScriptEngine until I add error handling tomorrow (diff)
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Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).
In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index bd6658c..dede5ea 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -467,7 +467,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
467 addPrim(prim, obj.UUID); 467 addPrim(prim, obj.UUID);
468 } 468 }
469 469
470 MainLog.Instance.Verbose("Attempting to do database update...."); 470 // MainLog.Instance.Verbose("Attempting to do database update....");
471 primDa.Update(ds, "prims"); 471 primDa.Update(ds, "prims");
472 shapeDa.Update(ds, "primshapes"); 472 shapeDa.Update(ds, "primshapes");
473 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); 473 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml());