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authorAdam Frisby2007-10-22 22:37:39 +0000
committerAdam Frisby2007-10-22 22:37:39 +0000
commit3143768468e7fc5a6443c2cde398d8b9fade76de (patch)
treeb0b394fab9f1fa2cb6c745522469b72f09815d02 /OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite
parent* Table creation now checks if the table already exists before building it. (diff)
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* Removed plenty more untagged console messages. Everything now has shiny groups. :)
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index e2614ee..95772df 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -98,11 +98,19 @@ namespace OpenSim.DataStore.MonoSqlite
98 try 98 try
99 { 99 {
100 shapeDa.Fill(ds.Tables["primshapes"]); 100 shapeDa.Fill(ds.Tables["primshapes"]);
101 }
102 catch (Exception)
103 {
104 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table");
105 }
106
107 try
108 {
101 terrainDa.Fill(ds.Tables["terrain"]); 109 terrainDa.Fill(ds.Tables["terrain"]);
102 } 110 }
103 catch (Exception) 111 catch (Exception)
104 { 112 {
105 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes or terrain table"); 113 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on terrain table");
106 } 114 }
107 return; 115 return;
108 } 116 }