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authorVegaslon2014-06-20 09:34:07 -0400
committerJustin Clark-Casey (justincc)2014-06-27 23:34:34 +0100
commitabf85b7f192e167ed5f462ac8d1a8de365e4f03b (patch)
tree0e00b14be8f05255318d04ab20aa6ead7fb66ccf /OpenSim/Region/ScriptEngine
parentadd LSL constants PRIM_SPECULAR and PRIM_NORMAL (diff)
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Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL has. Before this falling from really high caused the avatar to fall faster then the veiwer can handle and cause camera issues.
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