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authorCharles Krinke2008-08-08 18:27:24 +0000
committerCharles Krinke2008-08-08 18:27:24 +0000
commit87c5b0b9266540aebe079ffcaafb35a05f421519 (patch)
treea7339c83472d23140b2bce4b94af4d8657a24265 /OpenSim/Region/ScriptEngine
parentMantis#1521. Thank you kindly, Lmmz for a patch that: (diff)
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Mantis#1521. Thank you kindly, HomerHorwitz for a patch that:
Increases the functionality of the particle system on both script engines.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs254
1 files changed, 139 insertions, 115 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index baa781e..d4332b0 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -4460,151 +4460,175 @@ namespace OpenSim.Region.ScriptEngine.Common
4460 return returnval; 4460 return returnval;
4461 } 4461 }
4462 4462
4463 4463 private Primitive.ParticleSystem getNewParticleSystemWithSLDefaultValues()
4464 {
4465 Primitive.ParticleSystem ps = new Primitive.ParticleSystem();
4466
4467 // TODO find out about the other defaults and add them here
4468 ps.PartStartColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f);
4469 ps.PartEndColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f);
4470 ps.PartStartScaleX = 1.0f;
4471 ps.PartStartScaleY = 1.0f;
4472 ps.PartEndScaleX = 1.0f;
4473 ps.PartEndScaleY = 1.0f;
4474 ps.BurstSpeedMin = 1.0f;
4475 ps.BurstSpeedMax = 1.0f;
4476 ps.BurstRate = 0.1f;
4477 ps.PartMaxAge = 10.0f;
4478 return ps;
4479 }
4480
4464 public void llParticleSystem(LSL_Types.list rules) 4481 public void llParticleSystem(LSL_Types.list rules)
4465 { 4482 {
4466 m_host.AddScriptLPS(1); 4483 m_host.AddScriptLPS(1);
4467 Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); 4484 if(rules.Length == 0)
4468 LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); 4485 {
4486 m_host.RemoveParticleSystem();
4487 }
4488 else
4489 {
4490 Primitive.ParticleSystem prules = getNewParticleSystemWithSLDefaultValues();
4491 LSL_Types.Vector3 tempv = new LSL_Types.Vector3();
4469 4492
4470 float tempf = 0; 4493 float tempf = 0;
4471 4494
4472 for (int i = 0; i < rules.Length; i += 2) 4495 for (int i = 0; i < rules.Length; i += 2)
4473 {
4474 switch ((int)rules.Data[i])
4475 { 4496 {
4476 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS: 4497 switch ((int)rules.Data[i])
4477 prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); 4498 {
4478 break; 4499 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS:
4500 prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
4501 break;
4479 4502
4480 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR: 4503 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR:
4481 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4504 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4482 prules.PartStartColor.R = (float)tempv.x; 4505 prules.PartStartColor.R = (float)tempv.x;
4483 prules.PartStartColor.G = (float)tempv.y; 4506 prules.PartStartColor.G = (float)tempv.y;
4484 prules.PartStartColor.B = (float)tempv.z; 4507 prules.PartStartColor.B = (float)tempv.z;
4485 break; 4508 break;
4486 4509
4487 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA: 4510 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA:
4488 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4511 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4489 prules.PartStartColor.A = (float)tempf; 4512 prules.PartStartColor.A = (float)tempf;
4490 break; 4513 break;
4491 4514
4492 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: 4515 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR:
4493 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4516 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4494 //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); 4517 //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
4495 4518
4496 prules.PartEndColor.R = (float)tempv.x; 4519 prules.PartEndColor.R = (float)tempv.x;
4497 prules.PartEndColor.G = (float)tempv.y; 4520 prules.PartEndColor.G = (float)tempv.y;
4498 prules.PartEndColor.B = (float)tempv.z; 4521 prules.PartEndColor.B = (float)tempv.z;
4499 break; 4522 break;
4500 4523
4501 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA: 4524 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA:
4502 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4525 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4503 prules.PartEndColor.A = (float)tempf; 4526 prules.PartEndColor.A = (float)tempf;
4504 break; 4527 break;
4505 4528
4506 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE: 4529 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE:
4507 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4530 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4508 prules.PartStartScaleX = (float)tempv.x; 4531 prules.PartStartScaleX = (float)tempv.x;
4509 prules.PartStartScaleY = (float)tempv.y; 4532 prules.PartStartScaleY = (float)tempv.y;
4510 break; 4533 break;
4511 4534
4512 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE: 4535 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE:
4513 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4536 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4514 prules.PartEndScaleX = (float)tempv.x; 4537 prules.PartEndScaleX = (float)tempv.x;
4515 prules.PartEndScaleY = (float)tempv.y; 4538 prules.PartEndScaleY = (float)tempv.y;
4516 break; 4539 break;
4517 4540
4518 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE: 4541 case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE:
4519 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4542 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4520 prules.PartMaxAge = (float)tempf; 4543 prules.PartMaxAge = (float)tempf;
4521 break; 4544 break;
4522 4545
4523 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL: 4546 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL:
4524 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4547 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4525 prules.PartAcceleration.X = (float)tempv.x; 4548 prules.PartAcceleration.X = (float)tempv.x;
4526 prules.PartAcceleration.Y = (float)tempv.y; 4549 prules.PartAcceleration.Y = (float)tempv.y;
4527 prules.PartAcceleration.Z = (float)tempv.z; 4550 prules.PartAcceleration.Z = (float)tempv.z;
4528 break; 4551 break;
4529 4552
4530 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN: 4553 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN:
4531 int tmpi = int.Parse(rules.Data[i + 1].ToString()); 4554 int tmpi = int.Parse(rules.Data[i + 1].ToString());
4532 prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; 4555 prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
4533 break; 4556 break;
4534 4557
4535 // Xantor 20080503 4558 // Xantor 20080503
4536 // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture 4559 // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture
4537 // "" = default texture. 4560 // "" = default texture.
4538 // 20080530 Updated to remove code duplication 4561 // 20080530 Updated to remove code duplication
4539 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE: 4562 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE:
4540 prules.Texture = KeyOrName(rules.Data[i + 1].ToString()); 4563 prules.Texture = KeyOrName(rules.Data[i + 1].ToString());
4541 break; 4564 break;
4542 4565
4543 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE: 4566 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE:
4544 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4567 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4545 prules.BurstRate = (float)tempf; 4568 prules.BurstRate = (float)tempf;
4546 break; 4569 break;
4547 4570
4548 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT: 4571 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT:
4549 prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); 4572 prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
4550 break; 4573 break;
4551 4574
4552 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS: 4575 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS:
4553 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4576 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4554 prules.BurstRadius = (float)tempf; 4577 prules.BurstRadius = (float)tempf;
4555 break; 4578 break;
4556 4579
4557 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN: 4580 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
4558 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4581 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4559 prules.BurstSpeedMin = (float)tempf; 4582 prules.BurstSpeedMin = (float)tempf;
4560 break; 4583 break;
4561 4584
4562 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX: 4585 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
4563 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4586 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4564 prules.BurstSpeedMax = (float)tempf; 4587 prules.BurstSpeedMax = (float)tempf;
4565 break; 4588 break;
4566 4589
4567 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE: 4590 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE:
4568 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4591 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4569 prules.MaxAge = (float)tempf; 4592 prules.MaxAge = (float)tempf;
4570 break; 4593 break;
4571 4594
4572 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: 4595 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY:
4573 LLUUID key = LLUUID.Zero; 4596 LLUUID key = LLUUID.Zero;
4574 if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) 4597 if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
4575 { 4598 {
4576 prules.Target = key; 4599 prules.Target = key;
4577 } 4600 }
4578 else 4601 else
4579 { 4602 {
4580 prules.Target = m_host.UUID; 4603 prules.Target = m_host.UUID;
4581 } 4604 }
4582 break; 4605 break;
4583 4606
4584 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA: 4607 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA:
4585 // AL: This is an assumption, since it is the only thing that would match. 4608 // AL: This is an assumption, since it is the only thing that would match.
4586 tempv = (LSL_Types.Vector3)rules.Data[i + 1]; 4609 tempv = (LSL_Types.Vector3)rules.Data[i + 1];
4587 prules.AngularVelocity.X = (float)tempv.x; 4610 prules.AngularVelocity.X = (float)tempv.x;
4588 prules.AngularVelocity.Y = (float)tempv.y; 4611 prules.AngularVelocity.Y = (float)tempv.y;
4589 prules.AngularVelocity.Z = (float)tempv.z; 4612 prules.AngularVelocity.Z = (float)tempv.z;
4590 //cast?? prules.MaxAge = (float)rules[i + 1]; 4613 //cast?? prules.MaxAge = (float)rules[i + 1];
4591 break; 4614 break;
4592 4615
4593 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN: 4616 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN:
4594 tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); 4617 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4595 prules.InnerAngle = (float)tempf; 4618 prules.InnerAngle = (float)tempf;
4596 break; 4619 break;
4620
4621 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
4622 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4623 prules.OuterAngle = (float)tempf;
4624 break;
4625 }
4597 4626
4598 case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
4599 tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
4600 prules.OuterAngle = (float)tempf;
4601 break;
4602 } 4627 }
4628 prules.CRC = 1;
4603 4629
4630 m_host.AddNewParticleSystem(prules);
4604 } 4631 }
4605 prules.CRC = 1;
4606
4607 m_host.AddNewParticleSystem(prules);
4608 m_host.SendFullUpdateToAllClients(); 4632 m_host.SendFullUpdateToAllClients();
4609 } 4633 }
4610 4634