diff options
author | KittoFlora | 2009-11-16 01:40:15 +0100 |
---|---|---|
committer | KittoFlora | 2009-11-16 01:40:15 +0100 |
commit | 873c9098d8627972e80a1688e85a4cda45e1e7fe (patch) | |
tree | a0edc24aef11d5ad6928493d8985386f48dd2607 /OpenSim/Region/ScriptEngine | |
parent | Merge branch 'vehicles' into tests (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC_OLD-873c9098d8627972e80a1688e85a4cda45e1e7fe.zip opensim-SC_OLD-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.gz opensim-SC_OLD-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.bz2 opensim-SC_OLD-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.xz |
Merge branch 'careminster' into tests
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
13 files changed, 528 insertions, 227 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs index f8af902..e4ca635 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs | |||
@@ -34,9 +34,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
34 | { | 34 | { |
35 | public interface ICompiler | 35 | public interface ICompiler |
36 | { | 36 | { |
37 | object PerformScriptCompile(string source, string asset, UUID ownerID); | 37 | void PerformScriptCompile(string source, string asset, UUID ownerID, out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); |
38 | string[] GetWarnings(); | 38 | string[] GetWarnings(); |
39 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> | ||
40 | LineMap(); | ||
41 | } | 39 | } |
42 | } | 40 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0f01c36..fc17808 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2163,7 +2163,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2163 | public LSL_Vector llGetOmega() | 2163 | public LSL_Vector llGetOmega() |
2164 | { | 2164 | { |
2165 | m_host.AddScriptLPS(1); | 2165 | m_host.AddScriptLPS(1); |
2166 | return new LSL_Vector(m_host.RotationalVelocity.X, m_host.RotationalVelocity.Y, m_host.RotationalVelocity.Z); | 2166 | return new LSL_Vector(m_host.AngularVelocity.X, m_host.AngularVelocity.Y, m_host.AngularVelocity.Z); |
2167 | } | 2167 | } |
2168 | 2168 | ||
2169 | public LSL_Float llGetTimeOfDay() | 2169 | public LSL_Float llGetTimeOfDay() |
@@ -3163,7 +3163,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3163 | public void llTargetOmega(LSL_Vector axis, double spinrate, double gain) | 3163 | public void llTargetOmega(LSL_Vector axis, double spinrate, double gain) |
3164 | { | 3164 | { |
3165 | m_host.AddScriptLPS(1); | 3165 | m_host.AddScriptLPS(1); |
3166 | m_host.RotationalVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
3167 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 3166 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
3168 | m_host.ScheduleTerseUpdate(); | 3167 | m_host.ScheduleTerseUpdate(); |
3169 | m_host.SendTerseUpdateToAllClients(); | 3168 | m_host.SendTerseUpdateToAllClients(); |
@@ -3821,7 +3820,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3821 | { | 3820 | { |
3822 | case 1: // DATA_ONLINE (0|1) | 3821 | case 1: // DATA_ONLINE (0|1) |
3823 | // TODO: implement fetching of this information | 3822 | // TODO: implement fetching of this information |
3824 | if (userProfile.CurrentAgent.AgentOnline) | 3823 | if (userProfile.CurrentAgent!=null && userProfile.CurrentAgent.AgentOnline) |
3825 | reply = "1"; | 3824 | reply = "1"; |
3826 | else | 3825 | else |
3827 | reply = "0"; | 3826 | reply = "0"; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs new file mode 100644 index 0000000..d4facdd --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | |||
@@ -0,0 +1,134 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Runtime.Remoting.Lifetime; | ||
33 | using OpenMetaverse; | ||
34 | using Nini.Config; | ||
35 | using OpenSim; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.ScriptEngine.Shared; | ||
40 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
41 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
42 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | ||
44 | |||
45 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
46 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
47 | using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
48 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
49 | using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
50 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
51 | using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
52 | |||
53 | namespace OpenSim.Region.ScriptEngine.Shared.Api | ||
54 | { | ||
55 | [Serializable] | ||
56 | public class MOD_Api : MarshalByRefObject, IMOD_Api, IScriptApi | ||
57 | { | ||
58 | internal IScriptEngine m_ScriptEngine; | ||
59 | internal SceneObjectPart m_host; | ||
60 | internal uint m_localID; | ||
61 | internal UUID m_itemID; | ||
62 | internal bool m_MODFunctionsEnabled = false; | ||
63 | internal IScriptModuleComms m_comms = null; | ||
64 | |||
65 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) | ||
66 | { | ||
67 | m_ScriptEngine = ScriptEngine; | ||
68 | m_host = host; | ||
69 | m_localID = localID; | ||
70 | m_itemID = itemID; | ||
71 | |||
72 | if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false)) | ||
73 | m_MODFunctionsEnabled = true; | ||
74 | |||
75 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); | ||
76 | if (m_comms == null) | ||
77 | m_MODFunctionsEnabled = false; | ||
78 | } | ||
79 | |||
80 | public override Object InitializeLifetimeService() | ||
81 | { | ||
82 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
83 | |||
84 | if (lease.CurrentState == LeaseState.Initial) | ||
85 | { | ||
86 | lease.InitialLeaseTime = TimeSpan.FromMinutes(0); | ||
87 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0); | ||
88 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0); | ||
89 | } | ||
90 | return lease; | ||
91 | } | ||
92 | |||
93 | public Scene World | ||
94 | { | ||
95 | get { return m_ScriptEngine.World; } | ||
96 | } | ||
97 | |||
98 | internal void MODError(string msg) | ||
99 | { | ||
100 | throw new Exception("MOD Runtime Error: " + msg); | ||
101 | } | ||
102 | |||
103 | // | ||
104 | //Dumps an error message on the debug console. | ||
105 | // | ||
106 | |||
107 | internal void MODShoutError(string message) | ||
108 | { | ||
109 | if (message.Length > 1023) | ||
110 | message = message.Substring(0, 1023); | ||
111 | |||
112 | World.SimChat(Utils.StringToBytes(message), | ||
113 | ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true); | ||
114 | |||
115 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
116 | wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message); | ||
117 | } | ||
118 | |||
119 | public string modSendCommand(string module, string command, string k) | ||
120 | { | ||
121 | if (!m_MODFunctionsEnabled) | ||
122 | { | ||
123 | MODShoutError("Module command functions not enabled"); | ||
124 | return UUID.Zero.ToString();; | ||
125 | } | ||
126 | |||
127 | UUID req = UUID.Random(); | ||
128 | |||
129 | m_comms.RaiseEvent(m_itemID, req.ToString(), module, command, k); | ||
130 | |||
131 | return req.ToString(); | ||
132 | } | ||
133 | } | ||
134 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 52396b6..3ffcff0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -199,7 +199,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
199 | //Dumps an error message on the debug console. | 199 | //Dumps an error message on the debug console. |
200 | // | 200 | // |
201 | 201 | ||
202 | internal void OSSLShoutError(string message) | 202 | internal void OSSLShoutError(string message) |
203 | { | 203 | { |
204 | if (message.Length > 1023) | 204 | if (message.Length > 1023) |
205 | message = message.Substring(0, 1023); | 205 | message = message.Substring(0, 1023); |
@@ -384,7 +384,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
384 | m_host.AddScriptLPS(1); | 384 | m_host.AddScriptLPS(1); |
385 | if (World.Entities.ContainsKey(target)) | 385 | if (World.Entities.ContainsKey(target)) |
386 | { | 386 | { |
387 | World.Entities[target].Rotation = rotation; | 387 | EntityBase entity; |
388 | if (World.Entities.TryGetValue(target, out entity)) | ||
389 | { | ||
390 | if (entity is SceneObjectGroup) | ||
391 | ((SceneObjectGroup)entity).Rotation = rotation; | ||
392 | else if (entity is ScenePresence) | ||
393 | ((ScenePresence)entity).Rotation = rotation; | ||
394 | } | ||
388 | } | 395 | } |
389 | else | 396 | else |
390 | { | 397 | { |
@@ -1169,7 +1176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1169 | 1176 | ||
1170 | land.SetMediaUrl(url); | 1177 | land.SetMediaUrl(url); |
1171 | } | 1178 | } |
1172 | 1179 | ||
1173 | public void osSetParcelSIPAddress(string SIPAddress) | 1180 | public void osSetParcelSIPAddress(string SIPAddress) |
1174 | { | 1181 | { |
1175 | // What actually is the difference to the LL function? | 1182 | // What actually is the difference to the LL function? |
@@ -1177,7 +1184,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1177 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); | 1184 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); |
1178 | 1185 | ||
1179 | m_host.AddScriptLPS(1); | 1186 | m_host.AddScriptLPS(1); |
1180 | 1187 | ||
1181 | 1188 | ||
1182 | ILandObject land | 1189 | ILandObject land |
1183 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 1190 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
@@ -1187,16 +1194,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1187 | OSSLError("osSetParcelSIPAddress: Sorry, you need to own the land to use this function"); | 1194 | OSSLError("osSetParcelSIPAddress: Sorry, you need to own the land to use this function"); |
1188 | return; | 1195 | return; |
1189 | } | 1196 | } |
1190 | 1197 | ||
1191 | // get the voice module | 1198 | // get the voice module |
1192 | IVoiceModule voiceModule = World.RequestModuleInterface<IVoiceModule>(); | 1199 | IVoiceModule voiceModule = World.RequestModuleInterface<IVoiceModule>(); |
1193 | 1200 | ||
1194 | if (voiceModule != null) | 1201 | if (voiceModule != null) |
1195 | voiceModule.setLandSIPAddress(SIPAddress,land.LandData.GlobalID); | 1202 | voiceModule.setLandSIPAddress(SIPAddress,land.LandData.GlobalID); |
1196 | else | 1203 | else |
1197 | OSSLError("osSetParcelSIPAddress: No voice module enabled for this land"); | 1204 | OSSLError("osSetParcelSIPAddress: No voice module enabled for this land"); |
1198 | 1205 | ||
1199 | 1206 | ||
1200 | } | 1207 | } |
1201 | 1208 | ||
1202 | public string osGetScriptEngineName() | 1209 | public string osGetScriptEngineName() |
@@ -1476,12 +1483,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1476 | m_host.AddScriptLPS(1); | 1483 | m_host.AddScriptLPS(1); |
1477 | 1484 | ||
1478 | // Create new asset | 1485 | // Create new asset |
1479 | AssetBase asset = new AssetBase(); | 1486 | AssetBase asset = new AssetBase(UUID.Random(), notecardName, (sbyte)AssetType.Notecard); |
1480 | asset.Name = notecardName; | ||
1481 | asset.Description = "Script Generated Notecard"; | 1487 | asset.Description = "Script Generated Notecard"; |
1482 | asset.Type = 7; | 1488 | string notecardData = String.Empty; |
1483 | asset.FullID = UUID.Random(); | ||
1484 | string notecardData = ""; | ||
1485 | 1489 | ||
1486 | for (int i = 0; i < contents.Length; i++) { | 1490 | for (int i = 0; i < contents.Length; i++) { |
1487 | notecardData += contents.GetLSLStringItem(i) + "\n"; | 1491 | notecardData += contents.GetLSLStringItem(i) + "\n"; |
@@ -1521,10 +1525,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1521 | } | 1525 | } |
1522 | 1526 | ||
1523 | 1527 | ||
1524 | /*Instead of using the LSL Dataserver event to pull notecard data, | 1528 | /*Instead of using the LSL Dataserver event to pull notecard data, |
1525 | this will simply read the requested line and return its data as a string. | 1529 | this will simply read the requested line and return its data as a string. |
1526 | 1530 | ||
1527 | Warning - due to the synchronous method this function uses to fetch assets, its use | 1531 | Warning - due to the synchronous method this function uses to fetch assets, its use |
1528 | may be dangerous and unreliable while running in grid mode. | 1532 | may be dangerous and unreliable while running in grid mode. |
1529 | */ | 1533 | */ |
1530 | public string osGetNotecardLine(string name, int line) | 1534 | public string osGetNotecardLine(string name, int line) |
@@ -1572,10 +1576,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1572 | 1576 | ||
1573 | } | 1577 | } |
1574 | 1578 | ||
1575 | /*Instead of using the LSL Dataserver event to pull notecard data line by line, | 1579 | /*Instead of using the LSL Dataserver event to pull notecard data line by line, |
1576 | this will simply read the entire notecard and return its data as a string. | 1580 | this will simply read the entire notecard and return its data as a string. |
1577 | 1581 | ||
1578 | Warning - due to the synchronous method this function uses to fetch assets, its use | 1582 | Warning - due to the synchronous method this function uses to fetch assets, its use |
1579 | may be dangerous and unreliable while running in grid mode. | 1583 | may be dangerous and unreliable while running in grid mode. |
1580 | */ | 1584 | */ |
1581 | 1585 | ||
@@ -1630,10 +1634,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1630 | 1634 | ||
1631 | } | 1635 | } |
1632 | 1636 | ||
1633 | /*Instead of using the LSL Dataserver event to pull notecard data, | 1637 | /*Instead of using the LSL Dataserver event to pull notecard data, |
1634 | this will simply read the number of note card lines and return this data as an integer. | 1638 | this will simply read the number of note card lines and return this data as an integer. |
1635 | 1639 | ||
1636 | Warning - due to the synchronous method this function uses to fetch assets, its use | 1640 | Warning - due to the synchronous method this function uses to fetch assets, its use |
1637 | may be dangerous and unreliable while running in grid mode. | 1641 | may be dangerous and unreliable while running in grid mode. |
1638 | */ | 1642 | */ |
1639 | 1643 | ||
@@ -1833,7 +1837,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1833 | 1837 | ||
1834 | return World.RegionInfo.RegionSettings.LoadedCreationID; | 1838 | return World.RegionInfo.RegionSettings.LoadedCreationID; |
1835 | } | 1839 | } |
1836 | 1840 | ||
1837 | // Threat level is 'Low' because certain users could possibly be tricked into | 1841 | // Threat level is 'Low' because certain users could possibly be tricked into |
1838 | // dropping an unverified script into one of their own objects, which could | 1842 | // dropping an unverified script into one of their own objects, which could |
1839 | // then gather the physical construction details of the object and transmit it | 1843 | // then gather the physical construction details of the object and transmit it |
@@ -1857,7 +1861,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1857 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom) | 1861 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom) |
1858 | { | 1862 | { |
1859 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); | 1863 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); |
1860 | //QueueUserWorkItem | 1864 | //QueueUserWorkItem |
1861 | 1865 | ||
1862 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 1866 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
1863 | if (module != null) | 1867 | if (module != null) |
@@ -1906,5 +1910,42 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1906 | module.DeleteNPC(new UUID(npc.m_string), World); | 1910 | module.DeleteNPC(new UUID(npc.m_string), World); |
1907 | } | 1911 | } |
1908 | } | 1912 | } |
1913 | |||
1914 | /// <summary> | ||
1915 | /// Get current region's map texture UUID | ||
1916 | /// </summary> | ||
1917 | /// <returns></returns> | ||
1918 | public LSL_Key osGetMapTexture() | ||
1919 | { | ||
1920 | CheckThreatLevel(ThreatLevel.None, "osGetMapTexture"); | ||
1921 | return m_ScriptEngine.World.RegionInfo.RegionSettings.TerrainImageID.ToString(); | ||
1922 | } | ||
1923 | |||
1924 | /// <summary> | ||
1925 | /// Get a region's map texture UUID by region UUID or name. | ||
1926 | /// </summary> | ||
1927 | /// <param name="regionName"></param> | ||
1928 | /// <returns></returns> | ||
1929 | public LSL_Key osGetRegionMapTexture(string regionName) | ||
1930 | { | ||
1931 | CheckThreatLevel(ThreatLevel.High, "osGetRegionMapTexture"); | ||
1932 | Scene scene = m_ScriptEngine.World; | ||
1933 | UUID key = UUID.Zero; | ||
1934 | GridRegion region; | ||
1935 | |||
1936 | //If string is a key, use it. Otherwise, try to locate region by name. | ||
1937 | if (UUID.TryParse(regionName, out key)) | ||
1938 | region = scene.GridService.GetRegionByUUID(UUID.Zero, key); | ||
1939 | else | ||
1940 | region = scene.GridService.GetRegionByName(UUID.Zero, regionName); | ||
1941 | |||
1942 | // If region was found, return the regions map texture key. | ||
1943 | if (region != null) | ||
1944 | key = region.TerrainImage; | ||
1945 | |||
1946 | ScriptSleep(1000); | ||
1947 | |||
1948 | return key.ToString(); | ||
1949 | } | ||
1909 | } | 1950 | } |
1910 | } | 1951 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs new file mode 100644 index 0000000..e08eca5 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections; | ||
29 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
30 | |||
31 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
32 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
33 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
34 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
35 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
36 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
37 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
38 | |||
39 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | ||
40 | { | ||
41 | public interface IMOD_Api | ||
42 | { | ||
43 | //Module functions | ||
44 | string modSendCommand(string modules, string command, string k); | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index d8d3c31..2a403bf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
79 | 79 | ||
80 | // Avatar Info Commands | 80 | // Avatar Info Commands |
81 | string osGetAgentIP(string agent); | 81 | string osGetAgentIP(string agent); |
82 | LSL_List osGetAgents(); | 82 | LSL_List osGetAgents(); |
83 | 83 | ||
84 | // Teleport commands | 84 | // Teleport commands |
85 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 85 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
127 | string osGetScriptEngineName(); | 127 | string osGetScriptEngineName(); |
128 | string osGetSimulatorVersion(); | 128 | string osGetSimulatorVersion(); |
129 | Hashtable osParseJSON(string JSON); | 129 | Hashtable osParseJSON(string JSON); |
130 | 130 | ||
131 | void osMessageObject(key objectUUID,string message); | 131 | void osMessageObject(key objectUUID,string message); |
132 | 132 | ||
133 | void osMakeNotecard(string notecardName, LSL_Types.list contents); | 133 | void osMakeNotecard(string notecardName, LSL_Types.list contents); |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
138 | 138 | ||
139 | string osAvatarName2Key(string firstname, string lastname); | 139 | string osAvatarName2Key(string firstname, string lastname); |
140 | string osKey2Name(string id); | 140 | string osKey2Name(string id); |
141 | 141 | ||
142 | // Grid Info Functions | 142 | // Grid Info Functions |
143 | string osGetGridNick(); | 143 | string osGetGridNick(); |
144 | string osGetGridName(); | 144 | string osGetGridName(); |
@@ -151,7 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
151 | string osLoadedCreationDate(); | 151 | string osLoadedCreationDate(); |
152 | string osLoadedCreationTime(); | 152 | string osLoadedCreationTime(); |
153 | string osLoadedCreationID(); | 153 | string osLoadedCreationID(); |
154 | 154 | ||
155 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); | 155 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); |
156 | 156 | ||
157 | 157 | ||
@@ -160,5 +160,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
160 | void osNpcSay(key npc, string message); | 160 | void osNpcSay(key npc, string message); |
161 | void osNpcRemove(key npc); | 161 | void osNpcRemove(key npc); |
162 | 162 | ||
163 | key osGetMapTexture(); | ||
164 | key osGetRegionMapTexture(string regionName); | ||
163 | } | 165 | } |
164 | } | 166 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs new file mode 100644 index 0000000..6525c76 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs | |||
@@ -0,0 +1,66 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting.Lifetime; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | ||
38 | using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
39 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
40 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
41 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
42 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
43 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
44 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
45 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
46 | |||
47 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | ||
48 | { | ||
49 | public partial class ScriptBaseClass : MarshalByRefObject | ||
50 | { | ||
51 | public IMOD_Api m_MOD_Functions; | ||
52 | |||
53 | public void ApiTypeMOD(IScriptApi api) | ||
54 | { | ||
55 | if (!(api is IMOD_Api)) | ||
56 | return; | ||
57 | |||
58 | m_MOD_Functions = (IMOD_Api)api; | ||
59 | } | ||
60 | |||
61 | public string modSendCommand(string module, string command, string k) | ||
62 | { | ||
63 | return m_MOD_Functions.modSendCommand(module, command, k); | ||
64 | } | ||
65 | } | ||
66 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 8dcb1f5..4928e90 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
94 | { | 94 | { |
95 | return m_OSSL_Functions.osWindActiveModelPluginName(); | 95 | return m_OSSL_Functions.osWindActiveModelPluginName(); |
96 | } | 96 | } |
97 | 97 | ||
98 | // Not yet plugged in as available OSSL functions, so commented out | 98 | // Not yet plugged in as available OSSL functions, so commented out |
99 | // void osWindParamSet(string plugin, string param, float value) | 99 | // void osWindParamSet(string plugin, string param, float value) |
100 | // { | 100 | // { |
@@ -138,14 +138,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
138 | public string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, | 138 | public string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, |
139 | bool blend, int disp, int timer, int alpha, int face) | 139 | bool blend, int disp, int timer, int alpha, int face) |
140 | { | 140 | { |
141 | return m_OSSL_Functions.osSetDynamicTextureURLBlendFace(dynamicID, contentType, url, extraParams, | 141 | return m_OSSL_Functions.osSetDynamicTextureURLBlendFace(dynamicID, contentType, url, extraParams, |
142 | blend, disp, timer, alpha, face); | 142 | blend, disp, timer, alpha, face); |
143 | } | 143 | } |
144 | 144 | ||
145 | public string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams, | 145 | public string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams, |
146 | bool blend, int disp, int timer, int alpha, int face) | 146 | bool blend, int disp, int timer, int alpha, int face) |
147 | { | 147 | { |
148 | return m_OSSL_Functions.osSetDynamicTextureDataBlendFace(dynamicID, contentType, data, extraParams, | 148 | return m_OSSL_Functions.osSetDynamicTextureDataBlendFace(dynamicID, contentType, data, extraParams, |
149 | blend, disp, timer, alpha, face); | 149 | blend, disp, timer, alpha, face); |
150 | } | 150 | } |
151 | 151 | ||
@@ -183,7 +183,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
183 | { | 183 | { |
184 | m_OSSL_Functions.osSetParcelMediaURL(url); | 184 | m_OSSL_Functions.osSetParcelMediaURL(url); |
185 | } | 185 | } |
186 | 186 | ||
187 | public void osSetParcelSIPAddress(string SIPAddress) | 187 | public void osSetParcelSIPAddress(string SIPAddress) |
188 | { | 188 | { |
189 | m_OSSL_Functions.osSetParcelSIPAddress(SIPAddress); | 189 | m_OSSL_Functions.osSetParcelSIPAddress(SIPAddress); |
@@ -211,7 +211,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
211 | m_OSSL_Functions.osTeleportAgent(agent, position, lookat); | 211 | m_OSSL_Functions.osTeleportAgent(agent, position, lookat); |
212 | } | 212 | } |
213 | 213 | ||
214 | // Avatar info functions | 214 | // Avatar info functions |
215 | public string osGetAgentIP(string agent) | 215 | public string osGetAgentIP(string agent) |
216 | { | 216 | { |
217 | return m_OSSL_Functions.osGetAgentIP(agent); | 217 | return m_OSSL_Functions.osGetAgentIP(agent); |
@@ -326,17 +326,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
326 | { | 326 | { |
327 | return m_OSSL_Functions.osGetScriptEngineName(); | 327 | return m_OSSL_Functions.osGetScriptEngineName(); |
328 | } | 328 | } |
329 | 329 | ||
330 | public string osGetSimulatorVersion() | 330 | public string osGetSimulatorVersion() |
331 | { | 331 | { |
332 | return m_OSSL_Functions.osGetSimulatorVersion(); | 332 | return m_OSSL_Functions.osGetSimulatorVersion(); |
333 | } | 333 | } |
334 | 334 | ||
335 | public Hashtable osParseJSON(string JSON) | 335 | public Hashtable osParseJSON(string JSON) |
336 | { | 336 | { |
337 | return m_OSSL_Functions.osParseJSON(JSON); | 337 | return m_OSSL_Functions.osParseJSON(JSON); |
338 | } | 338 | } |
339 | 339 | ||
340 | public void osMessageObject(key objectUUID,string message) | 340 | public void osMessageObject(key objectUUID,string message) |
341 | { | 341 | { |
342 | m_OSSL_Functions.osMessageObject(objectUUID,message); | 342 | m_OSSL_Functions.osMessageObject(objectUUID,message); |
@@ -412,7 +412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
412 | { | 412 | { |
413 | return m_OSSL_Functions.osLoadedCreationID(); | 413 | return m_OSSL_Functions.osLoadedCreationID(); |
414 | } | 414 | } |
415 | 415 | ||
416 | public LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules) | 416 | public LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules) |
417 | { | 417 | { |
418 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); | 418 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); |
@@ -622,5 +622,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
622 | } | 622 | } |
623 | } | 623 | } |
624 | } | 624 | } |
625 | |||
626 | public key osGetMapTexture() | ||
627 | { | ||
628 | return m_OSSL_Functions.osGetMapTexture(); | ||
629 | } | ||
630 | |||
631 | public key osGetRegionMapTexture(string regionName) | ||
632 | { | ||
633 | return m_OSSL_Functions.osGetRegionMapTexture(regionName); | ||
634 | } | ||
625 | } | 635 | } |
626 | } | 636 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp index feff86a..98bbc68 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp | |||
@@ -20,6 +20,7 @@ | |||
20 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 20 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
21 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 21 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
22 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 22 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
23 | <File name="./MOD_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | ||
23 | <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 24 | <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
24 | <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 25 | <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
25 | <File name="./ScriptSponsor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 26 | <File name="./ScriptSponsor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index 917ca44..121159c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
113 | return; | 113 | return; |
114 | 114 | ||
115 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(data as MarshalByRefObject); | 115 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(data as MarshalByRefObject); |
116 | RemotingServices.GetLifetimeService(data as MarshalByRefObject); | 116 | //RemotingServices.GetLifetimeService(data as MarshalByRefObject); |
117 | // lease.Register(m_sponser); | 117 | // lease.Register(m_sponser); |
118 | 118 | ||
119 | MethodInfo mi = inits[api]; | 119 | MethodInfo mi = inits[api]; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index fe26429..3080c71 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -74,7 +74,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
74 | private string FilePrefix; | 74 | private string FilePrefix; |
75 | private string ScriptEnginesPath = "ScriptEngines"; | 75 | private string ScriptEnginesPath = "ScriptEngines"; |
76 | // mapping between LSL and C# line/column numbers | 76 | // mapping between LSL and C# line/column numbers |
77 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; | ||
78 | private ICodeConverter LSL_Converter; | 77 | private ICodeConverter LSL_Converter; |
79 | 78 | ||
80 | private List<string> m_warnings = new List<string>(); | 79 | private List<string> m_warnings = new List<string>(); |
@@ -91,6 +90,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
91 | private static UInt64 scriptCompileCounter = 0; // And a counter | 90 | private static UInt64 scriptCompileCounter = 0; // And a counter |
92 | 91 | ||
93 | public IScriptEngine m_scriptEngine; | 92 | public IScriptEngine m_scriptEngine; |
93 | private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = | ||
94 | new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); | ||
95 | |||
94 | public Compiler(IScriptEngine scriptEngine) | 96 | public Compiler(IScriptEngine scriptEngine) |
95 | { | 97 | { |
96 | m_scriptEngine = scriptEngine; | 98 | m_scriptEngine = scriptEngine; |
@@ -172,8 +174,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
172 | else | 174 | else |
173 | { | 175 | { |
174 | #if DEBUG | 176 | #if DEBUG |
175 | // m_log.Debug("[Compiler]: " + | 177 | // m_log.Debug("[Compiler]: " + |
176 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); | 178 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); |
177 | #endif | 179 | #endif |
178 | // LANGUAGE IS IN ALLOW-LIST | 180 | // LANGUAGE IS IN ALLOW-LIST |
179 | DefaultCompileLanguage = LanguageMapping[defaultCompileLanguage]; | 181 | DefaultCompileLanguage = LanguageMapping[defaultCompileLanguage]; |
@@ -212,12 +214,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
212 | catch (Exception ex) | 214 | catch (Exception ex) |
213 | { | 215 | { |
214 | m_log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, | 216 | m_log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, |
215 | m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString()); | 217 | m_scriptEngine.World.RegionInfo.RegionID.ToString()) + "\": " + ex.ToString()); |
216 | } | 218 | } |
217 | } | 219 | } |
218 | 220 | ||
219 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, | 221 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, |
220 | m_scriptEngine.World.RegionInfo.RegionID.ToString()),FilePrefix + "_compiled*")) | 222 | m_scriptEngine.World.RegionInfo.RegionID.ToString()), FilePrefix + "_compiled*")) |
221 | { | 223 | { |
222 | try | 224 | try |
223 | { | 225 | { |
@@ -271,16 +273,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
271 | /// </summary> | 273 | /// </summary> |
272 | /// <param name="Script">LSL script</param> | 274 | /// <param name="Script">LSL script</param> |
273 | /// <returns>Filename to .dll assembly</returns> | 275 | /// <returns>Filename to .dll assembly</returns> |
274 | public object PerformScriptCompile(string Script, string asset, UUID ownerUUID) | 276 | public void PerformScriptCompile(string Script, string asset, UUID ownerUUID, |
277 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) | ||
275 | { | 278 | { |
276 | m_positionMap = null; | 279 | linemap = null; |
277 | m_warnings.Clear(); | 280 | m_warnings.Clear(); |
278 | 281 | ||
279 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | 282 | assembly = Path.Combine(ScriptEnginesPath, Path.Combine( |
280 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | 283 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), |
281 | FilePrefix + "_compiled_" + asset + ".dll")); | 284 | FilePrefix + "_compiled_" + asset + ".dll")); |
282 | // string OutFile = Path.Combine(ScriptEnginesPath, | ||
283 | // FilePrefix + "_compiled_" + asset + ".dll"); | ||
284 | 285 | ||
285 | if (!Directory.Exists(ScriptEnginesPath)) | 286 | if (!Directory.Exists(ScriptEnginesPath)) |
286 | { | 287 | { |
@@ -305,60 +306,63 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
305 | } | 306 | } |
306 | } | 307 | } |
307 | 308 | ||
308 | if (Script == String.Empty) | 309 | // Don't recompile if we already have it |
310 | // Performing 3 file exists tests for every script can still be slow | ||
311 | if (File.Exists(assembly) && File.Exists(assembly + ".text") && File.Exists(assembly + ".map")) | ||
309 | { | 312 | { |
310 | if (File.Exists(OutFile)) | 313 | // If we have already read this linemap file, then it will be in our dictionary. |
311 | return OutFile; | 314 | // Don't build another copy of the dictionary (saves memory) and certainly |
312 | 315 | // don't keep reading the same file from disk multiple times. | |
313 | throw new Exception("Cannot find script assembly and no script text present"); | 316 | if (!m_lineMaps.ContainsKey(assembly)) |
317 | m_lineMaps[assembly] = ReadMapFile(assembly + ".map"); | ||
318 | linemap = m_lineMaps[assembly]; | ||
319 | return; | ||
314 | } | 320 | } |
315 | 321 | ||
316 | // Don't recompile if we already have it | 322 | if (Script == String.Empty) |
317 | // | ||
318 | if (File.Exists(OutFile) && File.Exists(OutFile+".text") && File.Exists(OutFile+".map")) | ||
319 | { | 323 | { |
320 | ReadMapFile(OutFile+".map"); | 324 | throw new Exception("Cannot find script assembly and no script text present"); |
321 | return OutFile; | ||
322 | } | 325 | } |
323 | 326 | ||
324 | enumCompileType l = DefaultCompileLanguage; | 327 | enumCompileType language = DefaultCompileLanguage; |
325 | 328 | ||
326 | if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture)) | 329 | if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture)) |
327 | l = enumCompileType.cs; | 330 | language = enumCompileType.cs; |
328 | if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture)) | 331 | if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture)) |
329 | { | 332 | { |
330 | l = enumCompileType.vb; | 333 | language = enumCompileType.vb; |
331 | // We need to remove //vb, it won't compile with that | 334 | // We need to remove //vb, it won't compile with that |
332 | 335 | ||
333 | Script = Script.Substring(4, Script.Length - 4); | 336 | Script = Script.Substring(4, Script.Length - 4); |
334 | } | 337 | } |
335 | if (Script.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) | 338 | if (Script.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) |
336 | l = enumCompileType.lsl; | 339 | language = enumCompileType.lsl; |
337 | 340 | ||
338 | if (Script.StartsWith("//js", true, CultureInfo.InvariantCulture)) | 341 | if (Script.StartsWith("//js", true, CultureInfo.InvariantCulture)) |
339 | l = enumCompileType.js; | 342 | language = enumCompileType.js; |
340 | 343 | ||
341 | if (Script.StartsWith("//yp", true, CultureInfo.InvariantCulture)) | 344 | if (Script.StartsWith("//yp", true, CultureInfo.InvariantCulture)) |
342 | l = enumCompileType.yp; | 345 | language = enumCompileType.yp; |
343 | 346 | ||
344 | if (!AllowedCompilers.ContainsKey(l.ToString())) | 347 | if (!AllowedCompilers.ContainsKey(language.ToString())) |
345 | { | 348 | { |
346 | // Not allowed to compile to this language! | 349 | // Not allowed to compile to this language! |
347 | string errtext = String.Empty; | 350 | string errtext = String.Empty; |
348 | errtext += "The compiler for language \"" + l.ToString() + "\" is not in list of allowed compilers. Script will not be executed!"; | 351 | errtext += "The compiler for language \"" + language.ToString() + "\" is not in list of allowed compilers. Script will not be executed!"; |
349 | throw new Exception(errtext); | 352 | throw new Exception(errtext); |
350 | } | 353 | } |
351 | 354 | ||
352 | if (m_scriptEngine.World.Permissions.CanCompileScript(ownerUUID, (int)l) == false) { | 355 | if (m_scriptEngine.World.Permissions.CanCompileScript(ownerUUID, (int)language) == false) |
356 | { | ||
353 | // Not allowed to compile to this language! | 357 | // Not allowed to compile to this language! |
354 | string errtext = String.Empty; | 358 | string errtext = String.Empty; |
355 | errtext += ownerUUID + " is not in list of allowed users for this scripting language. Script will not be executed!"; | 359 | errtext += ownerUUID + " is not in list of allowed users for this scripting language. Script will not be executed!"; |
356 | throw new Exception(errtext); | 360 | throw new Exception(errtext); |
357 | } | 361 | } |
358 | 362 | ||
359 | string compileScript = Script; | 363 | string compileScript = Script; |
360 | 364 | ||
361 | if (l == enumCompileType.lsl) | 365 | if (language == enumCompileType.lsl) |
362 | { | 366 | { |
363 | // Its LSL, convert it to C# | 367 | // Its LSL, convert it to C# |
364 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(); | 368 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(); |
@@ -370,16 +374,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
370 | AddWarning(warning); | 374 | AddWarning(warning); |
371 | } | 375 | } |
372 | 376 | ||
373 | m_positionMap = ((CSCodeGenerator) LSL_Converter).PositionMap; | 377 | linemap = ((CSCodeGenerator)LSL_Converter).PositionMap; |
378 | // Write the linemap to a file and save it in our dictionary for next time. | ||
379 | m_lineMaps[assembly] = linemap; | ||
380 | WriteMapFile(assembly + ".map", linemap); | ||
374 | } | 381 | } |
375 | 382 | ||
376 | if (l == enumCompileType.yp) | 383 | if (language == enumCompileType.yp) |
377 | { | 384 | { |
378 | // Its YP, convert it to C# | 385 | // Its YP, convert it to C# |
379 | compileScript = YP_Converter.Convert(Script); | 386 | compileScript = YP_Converter.Convert(Script); |
380 | } | 387 | } |
381 | 388 | ||
382 | switch (l) | 389 | switch (language) |
383 | { | 390 | { |
384 | case enumCompileType.cs: | 391 | case enumCompileType.cs: |
385 | case enumCompileType.lsl: | 392 | case enumCompileType.lsl: |
@@ -396,7 +403,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
396 | break; | 403 | break; |
397 | } | 404 | } |
398 | 405 | ||
399 | return CompileFromDotNetText(compileScript, l, asset); | 406 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); |
407 | return; | ||
400 | } | 408 | } |
401 | 409 | ||
402 | public string[] GetWarnings() | 410 | public string[] GetWarnings() |
@@ -468,22 +476,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
468 | /// </summary> | 476 | /// </summary> |
469 | /// <param name="Script">CS script</param> | 477 | /// <param name="Script">CS script</param> |
470 | /// <returns>Filename to .dll assembly</returns> | 478 | /// <returns>Filename to .dll assembly</returns> |
471 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset) | 479 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset, string assembly) |
472 | { | 480 | { |
473 | string ext = "." + lang.ToString(); | 481 | string ext = "." + lang.ToString(); |
474 | 482 | ||
475 | // Output assembly name | 483 | // Output assembly name |
476 | scriptCompileCounter++; | 484 | scriptCompileCounter++; |
477 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | ||
478 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | ||
479 | FilePrefix + "_compiled_" + asset + ".dll")); | ||
480 | try | 485 | try |
481 | { | 486 | { |
482 | File.Delete(OutFile); | 487 | File.Delete(assembly); |
483 | } | 488 | } |
484 | catch (Exception e) // NOTLEGIT - Should be just FileIOException | 489 | catch (Exception e) // NOTLEGIT - Should be just FileIOException |
485 | { | 490 | { |
486 | throw new Exception("Unable to delete old existing "+ | 491 | throw new Exception("Unable to delete old existing " + |
487 | "script-file before writing new. Compile aborted: " + | 492 | "script-file before writing new. Compile aborted: " + |
488 | e.ToString()); | 493 | e.ToString()); |
489 | } | 494 | } |
@@ -492,7 +497,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
492 | if (WriteScriptSourceToDebugFile) | 497 | if (WriteScriptSourceToDebugFile) |
493 | { | 498 | { |
494 | string srcFileName = FilePrefix + "_source_" + | 499 | string srcFileName = FilePrefix + "_source_" + |
495 | Path.GetFileNameWithoutExtension(OutFile) + ext; | 500 | Path.GetFileNameWithoutExtension(assembly) + ext; |
496 | try | 501 | try |
497 | { | 502 | { |
498 | File.WriteAllText(Path.Combine(Path.Combine( | 503 | File.WriteAllText(Path.Combine(Path.Combine( |
@@ -502,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
502 | } | 507 | } |
503 | catch (Exception ex) //NOTLEGIT - Should be just FileIOException | 508 | catch (Exception ex) //NOTLEGIT - Should be just FileIOException |
504 | { | 509 | { |
505 | m_log.Error("[Compiler]: Exception while "+ | 510 | m_log.Error("[Compiler]: Exception while " + |
506 | "trying to write script source to file \"" + | 511 | "trying to write script source to file \"" + |
507 | srcFileName + "\": " + ex.ToString()); | 512 | srcFileName + "\": " + ex.ToString()); |
508 | } | 513 | } |
@@ -528,7 +533,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
528 | } | 533 | } |
529 | 534 | ||
530 | parameters.GenerateExecutable = false; | 535 | parameters.GenerateExecutable = false; |
531 | parameters.OutputAssembly = OutFile; | 536 | parameters.OutputAssembly = assembly; |
532 | parameters.IncludeDebugInformation = CompileWithDebugInformation; | 537 | parameters.IncludeDebugInformation = CompileWithDebugInformation; |
533 | //parameters.WarningLevel = 1; // Should be 4? | 538 | //parameters.WarningLevel = 1; // Should be 4? |
534 | parameters.TreatWarningsAsErrors = false; | 539 | parameters.TreatWarningsAsErrors = false; |
@@ -543,7 +548,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
543 | case enumCompileType.cs: | 548 | case enumCompileType.cs: |
544 | case enumCompileType.lsl: | 549 | case enumCompileType.lsl: |
545 | bool complete = false; | 550 | bool complete = false; |
546 | bool retried = false; | 551 | bool retried = false; |
547 | do | 552 | do |
548 | { | 553 | { |
549 | lock (CScodeProvider) | 554 | lock (CScodeProvider) |
@@ -584,7 +589,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
584 | parameters, Script); | 589 | parameters, Script); |
585 | break; | 590 | break; |
586 | default: | 591 | default: |
587 | throw new Exception("Compiler is not able to recongnize "+ | 592 | throw new Exception("Compiler is not able to recongnize " + |
588 | "language type \"" + lang.ToString() + "\""); | 593 | "language type \"" + lang.ToString() + "\""); |
589 | } | 594 | } |
590 | 595 | ||
@@ -609,7 +614,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
609 | 614 | ||
610 | if (severity == "Error") | 615 | if (severity == "Error") |
611 | { | 616 | { |
612 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); | 617 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column, m_lineMaps[assembly]); |
613 | string text = CompErr.ErrorText; | 618 | string text = CompErr.ErrorText; |
614 | 619 | ||
615 | // Use LSL type names | 620 | // Use LSL type names |
@@ -635,14 +640,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
635 | // the compile may not be immediately apparent. Wait a | 640 | // the compile may not be immediately apparent. Wait a |
636 | // reasonable amount of time before giving up on it. | 641 | // reasonable amount of time before giving up on it. |
637 | 642 | ||
638 | if (!File.Exists(OutFile)) | 643 | if (!File.Exists(assembly)) |
639 | { | 644 | { |
640 | for (int i=0; i<20 && !File.Exists(OutFile); i++) | 645 | for (int i = 0; i < 20 && !File.Exists(assembly); i++) |
641 | { | 646 | { |
642 | System.Threading.Thread.Sleep(250); | 647 | System.Threading.Thread.Sleep(250); |
643 | } | 648 | } |
644 | // One final chance... | 649 | // One final chance... |
645 | if (!File.Exists(OutFile)) | 650 | if (!File.Exists(assembly)) |
646 | { | 651 | { |
647 | errtext = String.Empty; | 652 | errtext = String.Empty; |
648 | errtext += "No compile error. But not able to locate compiled file."; | 653 | errtext += "No compile error. But not able to locate compiled file."; |
@@ -650,15 +655,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
650 | } | 655 | } |
651 | } | 656 | } |
652 | 657 | ||
653 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ | 658 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ |
654 | // "for {0}", asset); | 659 | // "for {0}", asset); |
655 | 660 | ||
656 | // Because windows likes to perform exclusive locks, we simply | 661 | // Because windows likes to perform exclusive locks, we simply |
657 | // write out a textual representation of the file here | 662 | // write out a textual representation of the file here |
658 | // | 663 | // |
659 | // Read the binary file into a buffer | 664 | // Read the binary file into a buffer |
660 | // | 665 | // |
661 | FileInfo fi = new FileInfo(OutFile); | 666 | FileInfo fi = new FileInfo(assembly); |
662 | 667 | ||
663 | if (fi == null) | 668 | if (fi == null) |
664 | { | 669 | { |
@@ -671,7 +676,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
671 | 676 | ||
672 | try | 677 | try |
673 | { | 678 | { |
674 | FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read); | 679 | FileStream fs = File.Open(assembly, FileMode.Open, FileAccess.Read); |
675 | fs.Read(data, 0, data.Length); | 680 | fs.Read(data, 0, data.Length); |
676 | fs.Close(); | 681 | fs.Close(); |
677 | } | 682 | } |
@@ -690,40 +695,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
690 | 695 | ||
691 | Byte[] buf = enc.GetBytes(filetext); | 696 | Byte[] buf = enc.GetBytes(filetext); |
692 | 697 | ||
693 | FileStream sfs = File.Create(OutFile+".text"); | 698 | FileStream sfs = File.Create(assembly + ".text"); |
694 | sfs.Write(buf, 0, buf.Length); | 699 | sfs.Write(buf, 0, buf.Length); |
695 | sfs.Close(); | 700 | sfs.Close(); |
696 | 701 | ||
697 | string posmap = String.Empty; | 702 | return assembly; |
698 | if (m_positionMap != null) | ||
699 | { | ||
700 | foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in m_positionMap) | ||
701 | { | ||
702 | KeyValuePair<int, int> k = kvp.Key; | ||
703 | KeyValuePair<int, int> v = kvp.Value; | ||
704 | posmap += String.Format("{0},{1},{2},{3}\n", | ||
705 | k.Key, k.Value, v.Key, v.Value); | ||
706 | } | ||
707 | } | ||
708 | |||
709 | buf = enc.GetBytes(posmap); | ||
710 | |||
711 | FileStream mfs = File.Create(OutFile+".map"); | ||
712 | mfs.Write(buf, 0, buf.Length); | ||
713 | mfs.Close(); | ||
714 | |||
715 | return OutFile; | ||
716 | } | ||
717 | |||
718 | public KeyValuePair<int, int> FindErrorPosition(int line, int col) | ||
719 | { | ||
720 | return FindErrorPosition(line, col, m_positionMap); | ||
721 | } | 703 | } |
722 | 704 | ||
723 | private class kvpSorter : IComparer<KeyValuePair<int,int>> | 705 | private class kvpSorter : IComparer<KeyValuePair<int, int>> |
724 | { | 706 | { |
725 | public int Compare(KeyValuePair<int,int> a, | 707 | public int Compare(KeyValuePair<int, int> a, |
726 | KeyValuePair<int,int> b) | 708 | KeyValuePair<int, int> b) |
727 | { | 709 | { |
728 | return a.Key.CompareTo(b.Key); | 710 | return a.Key.CompareTo(b.Key); |
729 | } | 711 | } |
@@ -742,8 +724,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
742 | out ret)) | 724 | out ret)) |
743 | return ret; | 725 | return ret; |
744 | 726 | ||
745 | List<KeyValuePair<int,int>> sorted = | 727 | List<KeyValuePair<int, int>> sorted = |
746 | new List<KeyValuePair<int,int>>(positionMap.Keys); | 728 | new List<KeyValuePair<int, int>>(positionMap.Keys); |
747 | 729 | ||
748 | sorted.Sort(new kvpSorter()); | 730 | sorted.Sort(new kvpSorter()); |
749 | 731 | ||
@@ -791,32 +773,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
791 | return message; | 773 | return message; |
792 | } | 774 | } |
793 | 775 | ||
794 | public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap() | 776 | |
777 | private static void WriteMapFile(string filename, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) | ||
795 | { | 778 | { |
796 | if (m_positionMap == null) | 779 | string mapstring = String.Empty; |
797 | return null; | 780 | foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in linemap) |
798 | 781 | { | |
799 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> ret = | 782 | KeyValuePair<int, int> k = kvp.Key; |
800 | new Dictionary<KeyValuePair<int,int>, KeyValuePair<int, int>>(); | 783 | KeyValuePair<int, int> v = kvp.Value; |
801 | 784 | mapstring += String.Format("{0},{1},{2},{3}\n", k.Key, k.Value, v.Key, v.Value); | |
802 | foreach (KeyValuePair<int, int> kvp in m_positionMap.Keys) | 785 | } |
803 | ret.Add(kvp, m_positionMap[kvp]); | 786 | |
804 | 787 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | |
805 | return ret; | 788 | Byte[] mapbytes = enc.GetBytes(mapstring); |
789 | FileStream mfs = File.Create(filename); | ||
790 | mfs.Write(mapbytes, 0, mapbytes.Length); | ||
791 | mfs.Close(); | ||
806 | } | 792 | } |
807 | 793 | ||
808 | private void ReadMapFile(string filename) | 794 | |
795 | private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> ReadMapFile(string filename) | ||
809 | { | 796 | { |
797 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; | ||
810 | try | 798 | try |
811 | { | 799 | { |
812 | StreamReader r = File.OpenText(filename); | 800 | StreamReader r = File.OpenText(filename); |
801 | linemap = new Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>(); | ||
813 | 802 | ||
814 | m_positionMap = new Dictionary<KeyValuePair<int,int>, KeyValuePair<int, int>>(); | ||
815 | |||
816 | string line; | 803 | string line; |
817 | while ((line = r.ReadLine()) != null) | 804 | while ((line = r.ReadLine()) != null) |
818 | { | 805 | { |
819 | String[] parts = line.Split(new Char[] {','}); | 806 | String[] parts = line.Split(new Char[] { ',' }); |
820 | int kk = System.Convert.ToInt32(parts[0]); | 807 | int kk = System.Convert.ToInt32(parts[0]); |
821 | int kv = System.Convert.ToInt32(parts[1]); | 808 | int kv = System.Convert.ToInt32(parts[1]); |
822 | int vk = System.Convert.ToInt32(parts[2]); | 809 | int vk = System.Convert.ToInt32(parts[2]); |
@@ -825,12 +812,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
825 | KeyValuePair<int, int> k = new KeyValuePair<int, int>(kk, kv); | 812 | KeyValuePair<int, int> k = new KeyValuePair<int, int>(kk, kv); |
826 | KeyValuePair<int, int> v = new KeyValuePair<int, int>(vk, vv); | 813 | KeyValuePair<int, int> v = new KeyValuePair<int, int>(vk, vv); |
827 | 814 | ||
828 | m_positionMap[k] = v; | 815 | linemap[k] = v; |
829 | } | 816 | } |
830 | } | 817 | } |
831 | catch | 818 | catch |
832 | { | 819 | { |
820 | linemap = new Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>(); | ||
833 | } | 821 | } |
822 | return linemap; | ||
834 | } | 823 | } |
835 | } | 824 | } |
836 | } | 825 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 2b858ec..549c038 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -74,27 +74,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
74 | private string m_PrimName; | 74 | private string m_PrimName; |
75 | private string m_ScriptName; | 75 | private string m_ScriptName; |
76 | private string m_Assembly; | 76 | private string m_Assembly; |
77 | private int m_StartParam = 0; | 77 | private int m_StartParam; |
78 | private string m_CurrentEvent = String.Empty; | 78 | private string m_CurrentEvent = String.Empty; |
79 | private bool m_InSelfDelete = false; | 79 | private bool m_InSelfDelete; |
80 | private int m_MaxScriptQueue; | 80 | private int m_MaxScriptQueue; |
81 | private bool m_SaveState = true; | 81 | private bool m_SaveState = true; |
82 | private bool m_ShuttingDown = false; | 82 | private bool m_ShuttingDown; |
83 | private int m_ControlEventsInQueue = 0; | 83 | private int m_ControlEventsInQueue; |
84 | private int m_LastControlLevel = 0; | 84 | private int m_LastControlLevel; |
85 | private bool m_CollisionInQueue = false; | 85 | private bool m_CollisionInQueue; |
86 | private TaskInventoryItem m_thisScriptTask; | 86 | private TaskInventoryItem m_thisScriptTask; |
87 | // The following is for setting a minimum delay between events | 87 | // The following is for setting a minimum delay between events |
88 | private double m_minEventDelay = 0; | 88 | private double m_minEventDelay; |
89 | private long m_eventDelayTicks = 0; | 89 | private long m_eventDelayTicks; |
90 | private long m_nextEventTimeTicks = 0; | 90 | private long m_nextEventTimeTicks; |
91 | private bool m_startOnInit = true; | 91 | private bool m_startOnInit = true; |
92 | private UUID m_AttachedAvatar = UUID.Zero; | 92 | private UUID m_AttachedAvatar; |
93 | private StateSource m_stateSource; | 93 | private StateSource m_stateSource; |
94 | private bool m_postOnRez; | 94 | private bool m_postOnRez; |
95 | private bool m_startedFromSavedState = false; | 95 | private bool m_startedFromSavedState; |
96 | private string m_CurrentState = String.Empty; | 96 | private UUID m_CurrentStateHash; |
97 | private UUID m_RegionID = UUID.Zero; | 97 | private UUID m_RegionID; |
98 | 98 | ||
99 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> | 99 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> |
100 | m_LineMap; | 100 | m_LineMap; |
@@ -252,16 +252,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
252 | { | 252 | { |
253 | m_Apis[api] = am.CreateApi(api); | 253 | m_Apis[api] = am.CreateApi(api); |
254 | m_Apis[api].Initialize(engine, part, m_LocalID, itemID); | 254 | m_Apis[api].Initialize(engine, part, m_LocalID, itemID); |
255 | } | 255 | } |
256 | |||
257 | try | ||
258 | { | ||
259 | if (dom != System.AppDomain.CurrentDomain) | ||
260 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | ||
261 | Path.GetFileNameWithoutExtension(assembly), | ||
262 | "SecondLife.Script"); | ||
263 | else | ||
264 | m_Script = (IScript)Assembly.Load( | ||
265 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( | ||
266 | "SecondLife.Script"); | ||
256 | 267 | ||
257 | try | ||
258 | { | ||
259 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | ||
260 | Path.GetFileNameWithoutExtension(assembly), | ||
261 | "SecondLife.Script"); | ||
262 | 268 | ||
263 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 269 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
264 | RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 270 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
265 | // lease.Register(this); | 271 | // lease.Register(this); |
266 | } | 272 | } |
267 | catch (Exception) | 273 | catch (Exception) |
@@ -893,7 +899,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
893 | 899 | ||
894 | string xml = ScriptSerializer.Serialize(this); | 900 | string xml = ScriptSerializer.Serialize(this); |
895 | 901 | ||
896 | if (m_CurrentState != xml) | 902 | // Compare hash of the state we just just created with the state last written to disk |
903 | // If the state is different, update the disk file. | ||
904 | UUID hash = UUID.Parse(Utils.MD5String(xml)); | ||
905 | |||
906 | if(hash != m_CurrentStateHash) | ||
897 | { | 907 | { |
898 | try | 908 | try |
899 | { | 909 | { |
@@ -911,7 +921,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
911 | //{ | 921 | //{ |
912 | // throw new Exception("Completed persistence save, but no file was created"); | 922 | // throw new Exception("Completed persistence save, but no file was created"); |
913 | //} | 923 | //} |
914 | m_CurrentState = xml; | 924 | m_CurrentStateHash = hash; |
915 | } | 925 | } |
916 | } | 926 | } |
917 | 927 | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 7b19ce3..a60c0ba 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -50,6 +50,8 @@ using OpenSim.Region.ScriptEngine.Shared.CodeTools; | |||
50 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 50 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
51 | using OpenSim.Region.ScriptEngine.Interfaces; | 51 | using OpenSim.Region.ScriptEngine.Interfaces; |
52 | 52 | ||
53 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | ||
54 | |||
53 | namespace OpenSim.Region.ScriptEngine.XEngine | 55 | namespace OpenSim.Region.ScriptEngine.XEngine |
54 | { | 56 | { |
55 | public class XEngine : INonSharedRegionModule, IScriptModule, IScriptEngine | 57 | public class XEngine : INonSharedRegionModule, IScriptModule, IScriptEngine |
@@ -73,9 +75,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
73 | private bool m_InitialStartup = true; | 75 | private bool m_InitialStartup = true; |
74 | private int m_ScriptFailCount; // Number of script fails since compile queue was last empty | 76 | private int m_ScriptFailCount; // Number of script fails since compile queue was last empty |
75 | private string m_ScriptErrorMessage; | 77 | private string m_ScriptErrorMessage; |
78 | private Dictionary<string, string> m_uniqueScripts = new Dictionary<string, string>(); | ||
79 | private bool m_AppDomainLoading; | ||
76 | 80 | ||
77 | // disable warning: need to keep a reference to XEngine.EventManager | 81 | // disable warning: need to keep a reference to XEngine.EventManager |
78 | // alive to avoid it being garbage collected | 82 | // alive to avoid it being garbage collected |
79 | #pragma warning disable 414 | 83 | #pragma warning disable 414 |
80 | private EventManager m_EventManager; | 84 | private EventManager m_EventManager; |
81 | #pragma warning restore 414 | 85 | #pragma warning restore 414 |
@@ -114,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
114 | private Dictionary<UUID, List<UUID> > m_DomainScripts = | 118 | private Dictionary<UUID, List<UUID> > m_DomainScripts = |
115 | new Dictionary<UUID, List<UUID> >(); | 119 | new Dictionary<UUID, List<UUID> >(); |
116 | 120 | ||
117 | private Queue m_CompileQueue = new Queue(100); | 121 | private ScriptCompileQueue m_CompileQueue = new ScriptCompileQueue(); |
118 | IWorkItemResult m_CurrentCompile = null; | 122 | IWorkItemResult m_CurrentCompile = null; |
119 | 123 | ||
120 | public string ScriptEngineName | 124 | public string ScriptEngineName |
@@ -201,6 +205,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
201 | m_MaxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300); | 205 | m_MaxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300); |
202 | m_StackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144); | 206 | m_StackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144); |
203 | m_SleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000; | 207 | m_SleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000; |
208 | m_AppDomainLoading = m_ScriptConfig.GetBoolean("AppDomainLoading", true); | ||
204 | 209 | ||
205 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); | 210 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); |
206 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); | 211 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); |
@@ -470,6 +475,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
470 | if (engine != ScriptEngineName) | 475 | if (engine != ScriptEngineName) |
471 | return; | 476 | return; |
472 | 477 | ||
478 | // If we've seen this exact script text before, use that reference instead | ||
479 | if (m_uniqueScripts.ContainsKey(script)) | ||
480 | script = m_uniqueScripts[script]; | ||
481 | else | ||
482 | m_uniqueScripts[script] = script; | ||
483 | |||
473 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez, (StateSource)stateSource}; | 484 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez, (StateSource)stateSource}; |
474 | 485 | ||
475 | if (stateSource == (int)StateSource.ScriptedRez) | 486 | if (stateSource == (int)StateSource.ScriptedRez) |
@@ -478,15 +489,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
478 | } | 489 | } |
479 | else | 490 | else |
480 | { | 491 | { |
481 | lock (m_CompileQueue) | 492 | m_CompileQueue.Enqueue(parms); |
482 | { | ||
483 | m_CompileQueue.Enqueue(parms); | ||
484 | 493 | ||
485 | if (m_CurrentCompile == null) | 494 | if (m_CurrentCompile == null) |
495 | { | ||
496 | // NOTE: Although we use a lockless queue, the lock here | ||
497 | // is required. It ensures that there are never two | ||
498 | // compile threads running, which, due to a race | ||
499 | // conndition, might otherwise happen | ||
500 | // | ||
501 | lock (m_CompileQueue) | ||
486 | { | 502 | { |
487 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | 503 | if (m_CurrentCompile == null) |
488 | new WorkItemCallback(this.DoOnRezScriptQueue), | 504 | m_CurrentCompile = m_ThreadPool.QueueWorkItem(DoOnRezScriptQueue, null); |
489 | new Object[0]); | ||
490 | } | 505 | } |
491 | } | 506 | } |
492 | } | 507 | } |
@@ -498,50 +513,38 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
498 | { | 513 | { |
499 | m_InitialStartup = false; | 514 | m_InitialStartup = false; |
500 | System.Threading.Thread.Sleep(15000); | 515 | System.Threading.Thread.Sleep(15000); |
501 | lock (m_CompileQueue) | ||
502 | { | ||
503 | if (m_CompileQueue.Count==0) | ||
504 | // No scripts on region, so won't get triggered later | ||
505 | // by the queue becoming empty so we trigger it here | ||
506 | m_Scene.EventManager.TriggerEmptyScriptCompileQueue(0, String.Empty); | ||
507 | } | ||
508 | } | ||
509 | 516 | ||
510 | Object o; | 517 | if (m_CompileQueue.Count == 0) |
511 | lock (m_CompileQueue) | ||
512 | { | ||
513 | o = m_CompileQueue.Dequeue(); | ||
514 | if (o == null) | ||
515 | { | 518 | { |
516 | m_CurrentCompile = null; | 519 | // No scripts on region, so won't get triggered later |
517 | return null; | 520 | // by the queue becoming empty so we trigger it here |
521 | m_Scene.EventManager.TriggerEmptyScriptCompileQueue(0, String.Empty); | ||
518 | } | 522 | } |
519 | } | 523 | } |
520 | 524 | ||
521 | DoOnRezScript(o); | 525 | object[] o; |
526 | while (m_CompileQueue.Dequeue(out o)) | ||
527 | DoOnRezScript(o); | ||
522 | 528 | ||
529 | // NOTE: Despite having a lockless queue, this lock is required | ||
530 | // to make sure there is never no compile thread while there | ||
531 | // are still scripts to compile. This could otherwise happen | ||
532 | // due to a race condition | ||
533 | // | ||
523 | lock (m_CompileQueue) | 534 | lock (m_CompileQueue) |
524 | { | 535 | { |
525 | if (m_CompileQueue.Count > 0) | 536 | m_CurrentCompile = null; |
526 | { | ||
527 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | ||
528 | new WorkItemCallback(this.DoOnRezScriptQueue), | ||
529 | new Object[0]); | ||
530 | } | ||
531 | else | ||
532 | { | ||
533 | m_CurrentCompile = null; | ||
534 | m_Scene.EventManager.TriggerEmptyScriptCompileQueue(m_ScriptFailCount, | ||
535 | m_ScriptErrorMessage); | ||
536 | m_ScriptFailCount = 0; | ||
537 | } | ||
538 | } | 537 | } |
538 | m_Scene.EventManager.TriggerEmptyScriptCompileQueue(m_ScriptFailCount, | ||
539 | m_ScriptErrorMessage); | ||
540 | m_ScriptFailCount = 0; | ||
541 | |||
539 | return null; | 542 | return null; |
540 | } | 543 | } |
541 | 544 | ||
542 | private bool DoOnRezScript(object parm) | 545 | private bool DoOnRezScript(object[] parms) |
543 | { | 546 | { |
544 | Object[] p = (Object[])parm; | 547 | Object[] p = parms; |
545 | uint localID = (uint)p[0]; | 548 | uint localID = (uint)p[0]; |
546 | UUID itemID = (UUID)p[1]; | 549 | UUID itemID = (UUID)p[1]; |
547 | string script =(string)p[2]; | 550 | string script =(string)p[2]; |
@@ -590,14 +593,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
590 | { | 593 | { |
591 | lock (m_AddingAssemblies) | 594 | lock (m_AddingAssemblies) |
592 | { | 595 | { |
593 | assembly = (string)m_Compiler.PerformScriptCompile(script, | 596 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); |
594 | assetID.ToString(), item.OwnerID); | ||
595 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 597 | if (!m_AddingAssemblies.ContainsKey(assembly)) { |
596 | m_AddingAssemblies[assembly] = 1; | 598 | m_AddingAssemblies[assembly] = 1; |
597 | } else { | 599 | } else { |
598 | m_AddingAssemblies[assembly]++; | 600 | m_AddingAssemblies[assembly]++; |
599 | } | 601 | } |
600 | linemap = m_Compiler.LineMap(); | ||
601 | } | 602 | } |
602 | 603 | ||
603 | string[] warnings = m_Compiler.GetWarnings(); | 604 | string[] warnings = m_Compiler.GetWarnings(); |
@@ -696,19 +697,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
696 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; | 697 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; |
697 | Evidence evidence = new Evidence(baseEvidence); | 698 | Evidence evidence = new Evidence(baseEvidence); |
698 | 699 | ||
699 | AppDomain sandbox = | 700 | AppDomain sandbox; |
700 | AppDomain.CreateDomain( | 701 | if (m_AppDomainLoading) |
701 | m_Scene.RegionInfo.RegionID.ToString(), | 702 | sandbox = AppDomain.CreateDomain( |
702 | evidence, appSetup); | 703 | m_Scene.RegionInfo.RegionID.ToString(), |
703 | /* | 704 | evidence, appSetup); |
704 | PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 705 | else |
705 | AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 706 | sandbox = AppDomain.CurrentDomain; |
706 | PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | 707 | |
707 | PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | 708 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
708 | CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | 709 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); |
709 | sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | 710 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); |
710 | sandbox.SetAppDomainPolicy(sandboxPolicy); | 711 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); |
711 | */ | 712 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); |
713 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | ||
714 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | ||
715 | |||
712 | m_AppDomains[appDomain] = sandbox; | 716 | m_AppDomains[appDomain] = sandbox; |
713 | 717 | ||
714 | m_AppDomains[appDomain].AssemblyResolve += | 718 | m_AppDomains[appDomain].AssemblyResolve += |
@@ -905,9 +909,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
905 | AppDomain domain = m_AppDomains[id]; | 909 | AppDomain domain = m_AppDomains[id]; |
906 | m_AppDomains.Remove(id); | 910 | m_AppDomains.Remove(id); |
907 | 911 | ||
908 | AppDomain.Unload(domain); | 912 | if (domain != AppDomain.CurrentDomain) |
913 | AppDomain.Unload(domain); | ||
909 | domain = null; | 914 | domain = null; |
910 | // m_log.DebugFormat("[XEngine] Unloaded app domain {0}", id.ToString()); | 915 | // m_log.DebugFormat("[XEngine] Unloaded app domain {0}", id.ToString()); |
911 | } | 916 | } |
912 | } | 917 | } |
913 | 918 | ||