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authorMike Mazur2008-07-16 01:19:32 +0000
committerMike Mazur2008-07-16 01:19:32 +0000
commit18aa58c63bc1551ab179ac4d4b3f1541d7c1837a (patch)
treec4f01eace482d1d6b13f6388887def0f9da5c22e /OpenSim/Region/ScriptEngine
parentMantis#1753. Thank you kindly, Kinoc for a patch that: (diff)
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Fix issue 1582. The maximum allowable length for a string passed to SimChat is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index ed20cd2..42d9bf8 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
152 // DISPLAY ERROR INWORLD 152 // DISPLAY ERROR INWORLD
153 string text = "Error compiling script:\r\n" + e.Message.ToString(); 153 string text = "Error compiling script:\r\n" + e.Message.ToString();
154 if (text.Length > 1500) 154 if (text.Length > 1500)
155 text = text.Substring(0, 1500); 155 text = text.Substring(0, 1499); // 0-1499 is 1500 characters
156 World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647, 156 World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647,
157 m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); 157 m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
158 } 158 }