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authorJustin Clark-Casey (justincc)2012-10-06 02:34:49 +0100
committerJustin Clark-Casey (justincc)2012-10-06 02:34:49 +0100
commit16c9c1dff7bbf299efddd44e4f9aeeb7db38fff6 (patch)
treeaffb51dd09432b08673ec0201f24f87e9f61797e /OpenSim/Region/ScriptEngine
parentFix bug in implementation of "show part pos" that would not filter probably. (diff)
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On receiving TaskInventoryAccepted with a destination folder in the binary bucket slot for RLV, notify the viewer about inventory folder updates.
The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs19
1 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 7fa6f05..7620df3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3978,7 +3978,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3978 World.RegionInfo.RegionName+" "+ 3978 World.RegionInfo.RegionName+" "+
3979 m_host.AbsolutePosition.ToString(), 3979 m_host.AbsolutePosition.ToString(),
3980 agentItem.ID, true, m_host.AbsolutePosition, 3980 agentItem.ID, true, m_host.AbsolutePosition,
3981 bucket); 3981 bucket, true); // TODO: May actually send no timestamp
3982 3982
3983 m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); 3983 m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
3984 } 3984 }
@@ -6452,16 +6452,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6452 if (m_TransferModule != null) 6452 if (m_TransferModule != null)
6453 { 6453 {
6454 byte[] bucket = new byte[] { (byte)AssetType.Folder }; 6454 byte[] bucket = new byte[] { (byte)AssetType.Folder };
6455 6455
6456 Vector3 pos = m_host.AbsolutePosition;
6457
6456 GridInstantMessage msg = new GridInstantMessage(World, 6458 GridInstantMessage msg = new GridInstantMessage(World,
6457 m_host.UUID, m_host.Name + ", an object owned by " + 6459 m_host.OwnerID, m_host.Name, destID,
6458 resolveName(m_host.OwnerID) + ",", destID,
6459 (byte)InstantMessageDialog.TaskInventoryOffered, 6460 (byte)InstantMessageDialog.TaskInventoryOffered,
6460 false, category + "\n" + m_host.Name + " is located at " + 6461 false, string.Format("'{0}'"),
6461 World.RegionInfo.RegionName + " " + 6462// We won't go so far as to add a SLURL, but this is the format used by LL as of 2012-10-06
6462 m_host.AbsolutePosition.ToString(), 6463// false, string.Format("'{0}' ( http://slurl.com/secondlife/{1}/{2}/{3}/{4} )", category, World.Name, (int)pos.X, (int)pos.Y, (int)pos.Z),
6463 folderID, true, m_host.AbsolutePosition, 6464 folderID, false, pos,
6464 bucket); 6465 bucket, false);
6465 6466
6466 m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); 6467 m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
6467 } 6468 }