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authorMelanie2012-07-16 23:31:55 +0100
committerMelanie2012-07-16 23:31:55 +0100
commit1c3b0da74a6e662ceebad53c82d38ba8a42795b3 (patch)
tree667cc0f0139c4aa91fed19d83c037713293526d0 /OpenSim/Region/ScriptEngine/XEngine
parentsending more user-friendly messages to the script error window rather than th... (diff)
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Revert "Fix script "Running" behavior"
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs7
1 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 20fad05..01aebb6 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1541,13 +1541,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1541 } 1541 }
1542 } 1542 }
1543 1543
1544 public void SetRunEnable(UUID instanceID, bool enable)
1545 {
1546 IScriptInstance instance = GetInstance(instanceID);
1547 if (instance != null)
1548 instance.Run = enable;
1549 }
1550
1551 public bool GetScriptState(UUID itemID) 1544 public bool GetScriptState(UUID itemID)
1552 { 1545 {
1553 IScriptInstance instance = GetInstance(itemID); 1546 IScriptInstance instance = GetInstance(itemID);