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authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
parentAdd a build script. (diff)
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Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs b/OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
index 9d9dee1..ede8ef3 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
60 public bool Wait(int t) 60 public bool Wait(int t)
61 { 61 {
62 // We use the integer version of WaitAll because the current version of SmartThreadPool has a bug with the 62 // We use the integer version of WaitAll because the current version of SmartThreadPool has a bug with the
63 // TimeSpan version. The number of milliseconds in TimeSpan is an int64 so when STP casts it down to an 63 // TimeSpan version. The number of milliseconds in TimeSpan is an int64 so when STP casts it down to an
64 // int (32-bit) we can end up with bad values. This occurs on Windows though curiously not on Mono 2.10.8 64 // int (32-bit) we can end up with bad values. This occurs on Windows though curiously not on Mono 2.10.8
65 // (or very likely other versions of Mono at least up until 3.0.3). 65 // (or very likely other versions of Mono at least up until 3.0.3).
66 return SmartThreadPool.WaitAll(new IWorkItemResult[] {wr}, t, false); 66 return SmartThreadPool.WaitAll(new IWorkItemResult[] {wr}, t, false);