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authorJustin Clark-Casey (justincc)2012-05-08 22:58:34 +0100
committerJustin Clark-Casey (justincc)2012-05-08 23:05:01 +0100
commit01b78235db71994ba3e37bd6ea297bed7e4576b9 (patch)
tree91a89fd18939632973180287f78085723b6b9b9c /OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
parentPerform SceneGraph.DuplicateObject() under existing m_updateLock already used... (diff)
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Instead of constantly looking up unchanging self item in script code, pass in self item on initialization.
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