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authorTeravus Ovares2008-05-30 12:27:06 +0000
committerTeravus Ovares2008-05-30 12:27:06 +0000
commit1a47ff8094ee414a47aebd310826906d89428a09 (patch)
tree0e90b3a33f43ff8617a077bb57b86d6b28e63e71 /OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
parent* Fixed a dangling event hook that I added. (diff)
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* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/EventManager.cs')
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diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using libsecondlife;
30using OpenSim.Framework;
31using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
32using OpenSim.Region.Environment.Scenes;
33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.ScriptEngine.XEngine.Script;
35using Axiom.Math;
36
37namespace OpenSim.Region.ScriptEngine.XEngine
38{
39 /// <summary>
40 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
41 /// </summary>
42 public class EventManager
43 {
44 private XEngine myScriptEngine;
45
46 public EventManager(XEngine _ScriptEngine)
47 {
48 myScriptEngine = _ScriptEngine;
49
50 myScriptEngine.Log.Info("[XEngine] Hooking up to server events");
51 myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
52 myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end;
53 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
54 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
55 myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
56 myScriptEngine.World.EventManager.OnScriptControlEvent += control;
57 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
58 if (money != null)
59 {
60 money.OnObjectPaid+=HandleObjectPaid;
61 }
62 }
63
64 private void HandleObjectPaid(LLUUID objectID, LLUUID agentID,
65 int amount)
66 {
67 SceneObjectPart part =
68 myScriptEngine.World.GetSceneObjectPart(objectID);
69
70 if (part != null)
71 {
72 money(part.LocalId, agentID, amount);
73 }
74 }
75
76 public void touch_start(uint localID, LLVector3 offsetPos,
77 IClientAPI remoteClient)
78 {
79 // Add to queue for all scripts in ObjectID object
80 XDetectParams[] det = new XDetectParams[1];
81 det[0].Key = remoteClient.AgentId;
82
83 myScriptEngine.PostObjectEvent(localID, new XEventParams(
84 "touch_start", new Object[] { new LSL_Types.LSLInteger(1) },
85 det));
86 }
87
88 public void touch(uint localID, LLVector3 offsetPos,
89 IClientAPI remoteClient)
90 {
91 // Add to queue for all scripts in ObjectID object
92 XDetectParams[] det = new XDetectParams[1];
93 det[0].Key = remoteClient.AgentId;
94 det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X,
95 offsetPos.Y,
96 offsetPos.Z);
97
98 myScriptEngine.PostObjectEvent(localID, new XEventParams(
99 "touch", new Object[] { new LSL_Types.LSLInteger(1) },
100 det));
101 }
102
103 public void touch_end(uint localID, IClientAPI remoteClient)
104 {
105 // Add to queue for all scripts in ObjectID object
106 XDetectParams[] det = new XDetectParams[1];
107 det[0].Key = remoteClient.AgentId;
108
109 myScriptEngine.PostObjectEvent(localID, new XEventParams(
110 "touch_end", new Object[] { new LSL_Types.LSLInteger(1) },
111 det));
112 }
113
114 public void changed(uint localID, uint change)
115 {
116 // Add to queue for all scripts in localID, Object pass change.
117 myScriptEngine.PostObjectEvent(localID, new XEventParams(
118 "changed",new object[] { new LSL_Types.LSLInteger(change) },
119 new XDetectParams[0]));
120 }
121
122 // state_entry: not processed here
123 // state_exit: not processed here
124
125 public void money(uint localID, LLUUID agentID, int amount)
126 {
127 myScriptEngine.PostObjectEvent(localID, new XEventParams(
128 "money", new object[] {
129 new LSL_Types.LSLString(agentID.ToString()),
130 new LSL_Types.LSLInteger(amount) },
131 new XDetectParams[0]));
132 }
133
134 public void collision_start(uint localID, LLUUID itemID,
135 IClientAPI remoteClient)
136 {
137 // Add to queue for all scripts in ObjectID object
138 XDetectParams[] det = new XDetectParams[1];
139 det[0].Key = remoteClient.AgentId;
140
141 myScriptEngine.PostObjectEvent(localID, new XEventParams(
142 "collision_start",
143 new Object[] { new LSL_Types.LSLInteger(1) },
144 det));
145 }
146
147 public void collision(uint localID, LLUUID itemID,
148 IClientAPI remoteClient)
149 {
150 // Add to queue for all scripts in ObjectID object
151 XDetectParams[] det = new XDetectParams[1];
152 det[0].Key = remoteClient.AgentId;
153
154 myScriptEngine.PostObjectEvent(localID, new XEventParams(
155 "collision", new Object[] { new LSL_Types.LSLInteger(1) },
156 det));
157 }
158
159 public void collision_end(uint localID, LLUUID itemID,
160 IClientAPI remoteClient)
161 {
162 // Add to queue for all scripts in ObjectID object
163 XDetectParams[] det = new XDetectParams[1];
164 det[0].Key = remoteClient.AgentId;
165
166 myScriptEngine.PostObjectEvent(localID, new XEventParams(
167 "collision_end",
168 new Object[] { new LSL_Types.LSLInteger(1) },
169 det));
170 }
171
172 public void land_collision_start(uint localID, LLUUID itemID)
173 {
174 myScriptEngine.PostObjectEvent(localID, new XEventParams(
175 "land_collision_start",
176 new object[0],
177 new XDetectParams[0]));
178 }
179
180 public void land_collision(uint localID, LLUUID itemID)
181 {
182 myScriptEngine.PostObjectEvent(localID, new XEventParams(
183 "land_collision",
184 new object[0],
185 new XDetectParams[0]));
186 }
187
188 public void land_collision_end(uint localID, LLUUID itemID)
189 {
190 myScriptEngine.PostObjectEvent(localID, new XEventParams(
191 "land_collision_end",
192 new object[0],
193 new XDetectParams[0]));
194 }
195
196 // timer: not handled here
197 // listen: not handled here
198
199 public void on_rez(uint localID, LLUUID itemID, int startParam)
200 {
201 myScriptEngine.PostObjectEvent(localID, new XEventParams(
202 "on_rez",new object[] {
203 new LSL_Types.LSLInteger(startParam)},
204 new XDetectParams[0]));
205 }
206
207 public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change)
208 {
209 myScriptEngine.PostObjectEvent(localID, new XEventParams(
210 "control",new object[] {
211 new LSL_Types.LSLString(agentID.ToString()),
212 new LSL_Types.LSLInteger(held),
213 new LSL_Types.LSLInteger(change)},
214 new XDetectParams[0]));
215 }
216
217 public void email(uint localID, LLUUID itemID, string timeSent,
218 string address, string subject, string message, int numLeft)
219 {
220 myScriptEngine.PostObjectEvent(localID, new XEventParams(
221 "email",new object[] {
222 new LSL_Types.LSLString(timeSent),
223 new LSL_Types.LSLString(address),
224 new LSL_Types.LSLString(subject),
225 new LSL_Types.LSLString(message),
226 new LSL_Types.LSLInteger(numLeft)},
227 new XDetectParams[0]));
228 }
229
230 public void at_target(uint localID, uint handle, LLVector3 targetpos,
231 LLVector3 atpos)
232 {
233 myScriptEngine.PostObjectEvent(localID, new XEventParams(
234 "at_target", new object[] {
235 new LSL_Types.LSLInteger(handle),
236 new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z),
237 new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) },
238 new XDetectParams[0]));
239 }
240
241 public void not_at_target(uint localID)
242 {
243 myScriptEngine.PostObjectEvent(localID, new XEventParams(
244 "not_at_target",new object[0],
245 new XDetectParams[0]));
246 }
247
248 public void at_rot_target(uint localID, LLUUID itemID)
249 {
250 myScriptEngine.PostObjectEvent(localID, new XEventParams(
251 "at_rot_target",new object[0],
252 new XDetectParams[0]));
253 }
254
255 public void not_at_rot_target(uint localID, LLUUID itemID)
256 {
257 myScriptEngine.PostObjectEvent(localID, new XEventParams(
258 "not_at_rot_target",new object[0],
259 new XDetectParams[0]));
260 }
261
262 // run_time_permissions: not handled here
263
264 public void attach(uint localID, LLUUID itemID, LLUUID avatar)
265 {
266 myScriptEngine.PostObjectEvent(localID, new XEventParams(
267 "attach",new object[] {
268 new LSL_Types.LSLString(avatar.ToString()) },
269 new XDetectParams[0]));
270 }
271
272 // dataserver: not handled here
273 // link_message: not handled here
274
275 public void moving_start(uint localID, LLUUID itemID)
276 {
277 myScriptEngine.PostObjectEvent(localID, new XEventParams(
278 "moving_start",new object[0],
279 new XDetectParams[0]));
280 }
281
282 public void moving_end(uint localID, LLUUID itemID)
283 {
284 myScriptEngine.PostObjectEvent(localID, new XEventParams(
285 "moving_end",new object[0],
286 new XDetectParams[0]));
287 }
288
289 // object_rez: not handled here
290 // remote_data: not handled here
291 // http_response: not handled here
292 }
293}