From 1a47ff8094ee414a47aebd310826906d89428a09 Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Fri, 30 May 2008 12:27:06 +0000
Subject: * This is Melanie's XEngine script engine. I've not tested this real
well, however, it's confirmed to compile and OpenSimulator to run
successfully without this script engine active.
---
.../Region/ScriptEngine/XEngine/EventManager.cs | 293 +++++++++++++++++++++
1 file changed, 293 insertions(+)
create mode 100644 OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
(limited to 'OpenSim/Region/ScriptEngine/XEngine/EventManager.cs')
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
new file mode 100644
index 0000000..734c837
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -0,0 +1,293 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using libsecondlife;
+using OpenSim.Framework;
+using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
+using OpenSim.Region.Environment.Scenes;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.ScriptEngine.XEngine.Script;
+using Axiom.Math;
+
+namespace OpenSim.Region.ScriptEngine.XEngine
+{
+ ///
+ /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
+ ///
+ public class EventManager
+ {
+ private XEngine myScriptEngine;
+
+ public EventManager(XEngine _ScriptEngine)
+ {
+ myScriptEngine = _ScriptEngine;
+
+ myScriptEngine.Log.Info("[XEngine] Hooking up to server events");
+ myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
+ myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end;
+ myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
+ myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
+ myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
+ myScriptEngine.World.EventManager.OnScriptControlEvent += control;
+ IMoneyModule money=myScriptEngine.World.RequestModuleInterface();
+ if (money != null)
+ {
+ money.OnObjectPaid+=HandleObjectPaid;
+ }
+ }
+
+ private void HandleObjectPaid(LLUUID objectID, LLUUID agentID,
+ int amount)
+ {
+ SceneObjectPart part =
+ myScriptEngine.World.GetSceneObjectPart(objectID);
+
+ if (part != null)
+ {
+ money(part.LocalId, agentID, amount);
+ }
+ }
+
+ public void touch_start(uint localID, LLVector3 offsetPos,
+ IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "touch_start", new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void touch(uint localID, LLVector3 offsetPos,
+ IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+ det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X,
+ offsetPos.Y,
+ offsetPos.Z);
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "touch", new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void touch_end(uint localID, IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "touch_end", new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void changed(uint localID, uint change)
+ {
+ // Add to queue for all scripts in localID, Object pass change.
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "changed",new object[] { new LSL_Types.LSLInteger(change) },
+ new XDetectParams[0]));
+ }
+
+ // state_entry: not processed here
+ // state_exit: not processed here
+
+ public void money(uint localID, LLUUID agentID, int amount)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "money", new object[] {
+ new LSL_Types.LSLString(agentID.ToString()),
+ new LSL_Types.LSLInteger(amount) },
+ new XDetectParams[0]));
+ }
+
+ public void collision_start(uint localID, LLUUID itemID,
+ IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "collision_start",
+ new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void collision(uint localID, LLUUID itemID,
+ IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "collision", new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void collision_end(uint localID, LLUUID itemID,
+ IClientAPI remoteClient)
+ {
+ // Add to queue for all scripts in ObjectID object
+ XDetectParams[] det = new XDetectParams[1];
+ det[0].Key = remoteClient.AgentId;
+
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "collision_end",
+ new Object[] { new LSL_Types.LSLInteger(1) },
+ det));
+ }
+
+ public void land_collision_start(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "land_collision_start",
+ new object[0],
+ new XDetectParams[0]));
+ }
+
+ public void land_collision(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "land_collision",
+ new object[0],
+ new XDetectParams[0]));
+ }
+
+ public void land_collision_end(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "land_collision_end",
+ new object[0],
+ new XDetectParams[0]));
+ }
+
+ // timer: not handled here
+ // listen: not handled here
+
+ public void on_rez(uint localID, LLUUID itemID, int startParam)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "on_rez",new object[] {
+ new LSL_Types.LSLInteger(startParam)},
+ new XDetectParams[0]));
+ }
+
+ public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "control",new object[] {
+ new LSL_Types.LSLString(agentID.ToString()),
+ new LSL_Types.LSLInteger(held),
+ new LSL_Types.LSLInteger(change)},
+ new XDetectParams[0]));
+ }
+
+ public void email(uint localID, LLUUID itemID, string timeSent,
+ string address, string subject, string message, int numLeft)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "email",new object[] {
+ new LSL_Types.LSLString(timeSent),
+ new LSL_Types.LSLString(address),
+ new LSL_Types.LSLString(subject),
+ new LSL_Types.LSLString(message),
+ new LSL_Types.LSLInteger(numLeft)},
+ new XDetectParams[0]));
+ }
+
+ public void at_target(uint localID, uint handle, LLVector3 targetpos,
+ LLVector3 atpos)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "at_target", new object[] {
+ new LSL_Types.LSLInteger(handle),
+ new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z),
+ new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) },
+ new XDetectParams[0]));
+ }
+
+ public void not_at_target(uint localID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "not_at_target",new object[0],
+ new XDetectParams[0]));
+ }
+
+ public void at_rot_target(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "at_rot_target",new object[0],
+ new XDetectParams[0]));
+ }
+
+ public void not_at_rot_target(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "not_at_rot_target",new object[0],
+ new XDetectParams[0]));
+ }
+
+ // run_time_permissions: not handled here
+
+ public void attach(uint localID, LLUUID itemID, LLUUID avatar)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "attach",new object[] {
+ new LSL_Types.LSLString(avatar.ToString()) },
+ new XDetectParams[0]));
+ }
+
+ // dataserver: not handled here
+ // link_message: not handled here
+
+ public void moving_start(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "moving_start",new object[0],
+ new XDetectParams[0]));
+ }
+
+ public void moving_end(uint localID, LLUUID itemID)
+ {
+ myScriptEngine.PostObjectEvent(localID, new XEventParams(
+ "moving_end",new object[0],
+ new XDetectParams[0]));
+ }
+
+ // object_rez: not handled here
+ // remote_data: not handled here
+ // http_response: not handled here
+ }
+}
--
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