From 1a47ff8094ee414a47aebd310826906d89428a09 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 30 May 2008 12:27:06 +0000 Subject: * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. --- .../Region/ScriptEngine/XEngine/EventManager.cs | 293 +++++++++++++++++++++ 1 file changed, 293 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/XEngine/EventManager.cs (limited to 'OpenSim/Region/ScriptEngine/XEngine/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs new file mode 100644 index 0000000..734c837 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs @@ -0,0 +1,293 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using libsecondlife; +using OpenSim.Framework; +using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.ScriptEngine.XEngine.Script; +using Axiom.Math; + +namespace OpenSim.Region.ScriptEngine.XEngine +{ + /// + /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. + /// + public class EventManager + { + private XEngine myScriptEngine; + + public EventManager(XEngine _ScriptEngine) + { + myScriptEngine = _ScriptEngine; + + myScriptEngine.Log.Info("[XEngine] Hooking up to server events"); + myScriptEngine.World.EventManager.OnObjectGrab += touch_start; + myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; + myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; + myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; + myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; + myScriptEngine.World.EventManager.OnScriptControlEvent += control; + IMoneyModule money=myScriptEngine.World.RequestModuleInterface(); + if (money != null) + { + money.OnObjectPaid+=HandleObjectPaid; + } + } + + private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, + int amount) + { + SceneObjectPart part = + myScriptEngine.World.GetSceneObjectPart(objectID); + + if (part != null) + { + money(part.LocalId, agentID, amount); + } + } + + public void touch_start(uint localID, LLVector3 offsetPos, + IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "touch_start", new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void touch(uint localID, LLVector3 offsetPos, + IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, + offsetPos.Y, + offsetPos.Z); + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "touch", new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void touch_end(uint localID, IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "touch_end", new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void changed(uint localID, uint change) + { + // Add to queue for all scripts in localID, Object pass change. + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "changed",new object[] { new LSL_Types.LSLInteger(change) }, + new XDetectParams[0])); + } + + // state_entry: not processed here + // state_exit: not processed here + + public void money(uint localID, LLUUID agentID, int amount) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "money", new object[] { + new LSL_Types.LSLString(agentID.ToString()), + new LSL_Types.LSLInteger(amount) }, + new XDetectParams[0])); + } + + public void collision_start(uint localID, LLUUID itemID, + IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "collision_start", + new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void collision(uint localID, LLUUID itemID, + IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "collision", new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void collision_end(uint localID, LLUUID itemID, + IClientAPI remoteClient) + { + // Add to queue for all scripts in ObjectID object + XDetectParams[] det = new XDetectParams[1]; + det[0].Key = remoteClient.AgentId; + + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "collision_end", + new Object[] { new LSL_Types.LSLInteger(1) }, + det)); + } + + public void land_collision_start(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "land_collision_start", + new object[0], + new XDetectParams[0])); + } + + public void land_collision(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "land_collision", + new object[0], + new XDetectParams[0])); + } + + public void land_collision_end(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "land_collision_end", + new object[0], + new XDetectParams[0])); + } + + // timer: not handled here + // listen: not handled here + + public void on_rez(uint localID, LLUUID itemID, int startParam) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "on_rez",new object[] { + new LSL_Types.LSLInteger(startParam)}, + new XDetectParams[0])); + } + + public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "control",new object[] { + new LSL_Types.LSLString(agentID.ToString()), + new LSL_Types.LSLInteger(held), + new LSL_Types.LSLInteger(change)}, + new XDetectParams[0])); + } + + public void email(uint localID, LLUUID itemID, string timeSent, + string address, string subject, string message, int numLeft) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "email",new object[] { + new LSL_Types.LSLString(timeSent), + new LSL_Types.LSLString(address), + new LSL_Types.LSLString(subject), + new LSL_Types.LSLString(message), + new LSL_Types.LSLInteger(numLeft)}, + new XDetectParams[0])); + } + + public void at_target(uint localID, uint handle, LLVector3 targetpos, + LLVector3 atpos) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "at_target", new object[] { + new LSL_Types.LSLInteger(handle), + new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), + new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }, + new XDetectParams[0])); + } + + public void not_at_target(uint localID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "not_at_target",new object[0], + new XDetectParams[0])); + } + + public void at_rot_target(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "at_rot_target",new object[0], + new XDetectParams[0])); + } + + public void not_at_rot_target(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "not_at_rot_target",new object[0], + new XDetectParams[0])); + } + + // run_time_permissions: not handled here + + public void attach(uint localID, LLUUID itemID, LLUUID avatar) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "attach",new object[] { + new LSL_Types.LSLString(avatar.ToString()) }, + new XDetectParams[0])); + } + + // dataserver: not handled here + // link_message: not handled here + + public void moving_start(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "moving_start",new object[0], + new XDetectParams[0])); + } + + public void moving_end(uint localID, LLUUID itemID) + { + myScriptEngine.PostObjectEvent(localID, new XEventParams( + "moving_end",new object[0], + new XDetectParams[0])); + } + + // object_rez: not handled here + // remote_data: not handled here + // http_response: not handled here + } +} -- cgit v1.1