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authorMelanie2012-03-05 22:22:28 +0100
committerMelanie2012-03-05 22:22:28 +0100
commita7b61add99bb7907ae054010232fd303f6ae739e (patch)
tree0b5bd10a13bc785c4c136436785fca45ddcc4f8b /OpenSim/Region/ScriptEngine/Shared
parentTeleport users to the cornfield when they are teleported with (diff)
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Allow NPC to be removed by the owner of the parcel they're over.
Don't allow NPC creation unless the prim owner has rez rights.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs11
1 files changed, 9 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2424130..a9b8e04 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2265,6 +2265,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2265 2265
2266 string groupTitle = String.Empty; 2266 string groupTitle = String.Empty;
2267 2267
2268 if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z)))
2269 return new LSL_Key(UUID.Zero.ToString());
2270
2268 if (firstname != String.Empty || lastname != String.Empty) 2271 if (firstname != String.Empty || lastname != String.Empty)
2269 { 2272 {
2270 if (firstname != "Shown outfit:") 2273 if (firstname != "Shown outfit:")
@@ -2594,8 +2597,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2594 { 2597 {
2595 UUID npcId = new UUID(npc.m_string); 2598 UUID npcId = new UUID(npc.m_string);
2596 2599
2597 if (!module.CheckPermissions(npcId, m_host.OwnerID)) 2600 ILandObject l = World.LandChannel.GetLandObject(m_host.GroupPosition.X, m_host.GroupPosition.Y);
2598 return; 2601 if (l == null || m_host.OwnerID != l.LandData.OwnerID)
2602 {
2603 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2604 return;
2605 }
2599 2606
2600 module.DeleteNPC(npcId, World); 2607 module.DeleteNPC(npcId, World);
2601 } 2608 }