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author | Charles Krinke | 2008-07-19 14:45:10 +0000 |
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committer | Charles Krinke | 2008-07-19 14:45:10 +0000 |
commit | 9ff9279a7cd76a6a5aaf84ef759053d7bde4001a (patch) | |
tree | 3088a04210aabf2ae356ab56363265a55490239a /OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs | |
parent | Update svn properties. Fix some inconsistent newlines. (diff) | |
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Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"
llAxes2Rot now implemented. Important note: quaternion <x,y,z,s>
is equal to <-x,-y,-z,-s>. The result may be different from LSL
output, but it is correct. A problem of rounding caused an error
of square rooting of zero as negative number, corrected by squaring
again. Function tested 360° along 3 axes. Vector fwd, left and up
have to be normalized.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs')
0 files changed, 0 insertions, 0 deletions