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authorMelanie Thielker2017-01-07 22:53:46 +0000
committerMelanie Thielker2017-01-07 22:53:46 +0000
commite5244fe70830d6c9ece23d26039d5cbabe9ce9ff (patch)
treeba8d9ed232e674f5b29882ea4c20e2b7fbbe9d8e /OpenSim/Region/ScriptEngine/Shared/Api
parentchange OSSL enable option GOD to use IsGod, so it means a active god, as my o... (diff)
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Allow OSSL scripts to softfail
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 07549f8..06717c6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -431,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
431 ScenePresence sp = World.GetScenePresence(ownerID); 431 ScenePresence sp = World.GetScenePresence(ownerID);
432 if (sp != null && !sp.IsDeleted && sp.IsGod) 432 if (sp != null && !sp.IsDeleted && sp.IsGod)
433 { 433 {
434 return String.Empty; 434 return "Softfail";
435 } 435 }
436 } 436 }
437 437