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authorJustin Clark-Casey (justincc)2010-03-05 00:54:46 +0000
committerJustin Clark-Casey (justincc)2010-03-05 00:54:46 +0000
commite39fc95659a405a8500c9014d2ac31c5d85741d7 (patch)
tree19cf14d99216d77ce5855aa75fc58f2f004c09fa /OpenSim/Region/ScriptEngine/Shared/Api
parentMerge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff)
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Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 974f91b..0134b03 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -52,7 +52,6 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
52using OpenSim.Region.ScriptEngine.Interfaces; 52using OpenSim.Region.ScriptEngine.Interfaces;
53using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; 53using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
54using OpenSim.Services.Interfaces; 54using OpenSim.Services.Interfaces;
55using OpenSim.Services.Interfaces;
56using GridRegion = OpenSim.Services.Interfaces.GridRegion; 55using GridRegion = OpenSim.Services.Interfaces.GridRegion;
57using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; 56using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
58using PrimType = OpenSim.Region.Framework.Scenes.PrimType; 57using PrimType = OpenSim.Region.Framework.Scenes.PrimType;