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author | John Hurliman | 2010-04-02 13:32:40 -0700 |
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committer | John Hurliman | 2010-04-02 13:32:40 -0700 |
commit | a895de4414fa3a9439500a2bbbb18d4bc24fa624 (patch) | |
tree | 5adccfbbd91fceb4366c82e71a786270a95c1653 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime | |
parent | * Better logging for Authenticate() failures (diff) | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC_OLD-a895de4414fa3a9439500a2bbbb18d4bc24fa624.zip opensim-SC_OLD-a895de4414fa3a9439500a2bbbb18d4bc24fa624.tar.gz opensim-SC_OLD-a895de4414fa3a9439500a2bbbb18d4bc24fa624.tar.bz2 opensim-SC_OLD-a895de4414fa3a9439500a2bbbb18d4bc24fa624.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
3 files changed, 155 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs new file mode 100644 index 0000000..f94ef4a --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs | |||
@@ -0,0 +1,77 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
30 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
31 | using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | ||
34 | { | ||
35 | public partial class ScriptBaseClass | ||
36 | { | ||
37 | // Constants for cmWindlight* | ||
38 | public const int WL_WATER_COLOR = 0; | ||
39 | public const int WL_WATER_FOG_DENSITY_EXPONENT = 1; | ||
40 | public const int WL_UNDERWATER_FOG_MODIFIER = 2; | ||
41 | public const int WL_REFLECTION_WAVELET_SCALE = 3; | ||
42 | public const int WL_FRESNEL_SCALE = 4; | ||
43 | public const int WL_FRESNEL_OFFSET = 5; | ||
44 | public const int WL_REFRACT_SCALE_ABOVE = 6; | ||
45 | public const int WL_REFRACT_SCALE_BELOW = 7; | ||
46 | public const int WL_BLUR_MULTIPLIER = 8; | ||
47 | public const int WL_BIG_WAVE_DIRECTION = 9; | ||
48 | public const int WL_LITTLE_WAVE_DIRECTION = 10; | ||
49 | public const int WL_NORMAL_MAP_TEXTURE = 11; | ||
50 | public const int WL_HORIZON = 12; | ||
51 | public const int WL_HAZE_HORIZON = 13; | ||
52 | public const int WL_BLUE_DENSITY = 14; | ||
53 | public const int WL_HAZE_DENSITY = 15; | ||
54 | public const int WL_DENSITY_MULTIPLIER = 16; | ||
55 | public const int WL_DISTANCE_MULTIPLIER = 17; | ||
56 | public const int WL_MAX_ALTITUDE = 18; | ||
57 | public const int WL_SUN_MOON_COLOR = 19; | ||
58 | public const int WL_AMBIENT = 20; | ||
59 | public const int WL_EAST_ANGLE = 21; | ||
60 | public const int WL_SUN_GLOW_FOCUS = 22; | ||
61 | public const int WL_SUN_GLOW_SIZE = 23; | ||
62 | public const int WL_SCENE_GAMMA = 24; | ||
63 | public const int WL_STAR_BRIGHTNESS = 25; | ||
64 | public const int WL_CLOUD_COLOR = 26; | ||
65 | public const int WL_CLOUD_XY_DENSITY = 27; | ||
66 | public const int WL_CLOUD_COVERAGE = 28; | ||
67 | public const int WL_CLOUD_SCALE = 29; | ||
68 | public const int WL_CLOUD_DETAIL_XY_DENSITY = 30; | ||
69 | public const int WL_CLOUD_SCROLL_X = 31; | ||
70 | public const int WL_CLOUD_SCROLL_Y = 32; | ||
71 | public const int WL_CLOUD_SCROLL_Y_LOCK = 33; | ||
72 | public const int WL_CLOUD_SCROLL_X_LOCK = 34; | ||
73 | public const int WL_DRAW_CLASSIC_CLOUDS = 35; | ||
74 | public const int WL_SUN_MOON_POSITION = 36; | ||
75 | |||
76 | } | ||
77 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs new file mode 100644 index 0000000..c0edaae --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting.Lifetime; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | ||
38 | using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
39 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
40 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
41 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
42 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
43 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
44 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
45 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
46 | |||
47 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | ||
48 | { | ||
49 | public partial class ScriptBaseClass : MarshalByRefObject | ||
50 | { | ||
51 | public ICM_Api m_CM_Functions; | ||
52 | |||
53 | public void ApiTypeCM(IScriptApi api) | ||
54 | { | ||
55 | if (!(api is ICM_Api)) | ||
56 | return; | ||
57 | |||
58 | m_CM_Functions = (ICM_Api)api; | ||
59 | } | ||
60 | |||
61 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
62 | { | ||
63 | return m_CM_Functions.cmGetWindlightScene(rules); | ||
64 | } | ||
65 | |||
66 | public int cmSetWindlightScene(LSL_List rules) | ||
67 | { | ||
68 | return m_CM_Functions.cmSetWindlightScene(rules); | ||
69 | } | ||
70 | |||
71 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | ||
72 | { | ||
73 | return m_CM_Functions.cmSetWindlightSceneTargeted(rules, target); | ||
74 | } | ||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp index 98bbc68..23138ef 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp | |||
@@ -17,6 +17,8 @@ | |||
17 | <excludeFiles /> | 17 | <excludeFiles /> |
18 | </DeploymentInformation> | 18 | </DeploymentInformation> |
19 | <Contents> | 19 | <Contents> |
20 | <File name="./CM_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | ||
21 | <File name="./CM_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | ||
20 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 22 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
21 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 23 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
22 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 24 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |