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authorDr Scofield2008-07-01 07:16:02 +0000
committerDr Scofield2008-07-01 07:16:02 +0000
commit5e63206018d6d24671ad59d77951082b77f02618 (patch)
tree28da5c8f920b1dc9afa83d8c68ceb5d6e43aee32 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime
parentMantis#1639. Thank you, Melanie for a patch that: (diff)
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From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 34e2fb1..90c4419 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -195,5 +195,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
195 { 195 {
196 m_OSSL_Functions.osSetStateEvents(events); 196 m_OSSL_Functions.osSetStateEvents(events);
197 } 197 }
198
199 public string osGetScriptEngineName()
200 {
201 return m_OSSL_Functions.osGetScriptEngineName();
202 }
198 } 203 }
199} 204}