From 5e63206018d6d24671ad59d77951082b77f02618 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 1 Jul 2008 07:16:02 +0000 Subject: From: kurt taylor (krtaylor) Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API. --- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 34e2fb1..90c4419 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -195,5 +195,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { m_OSSL_Functions.osSetStateEvents(events); } + + public string osGetScriptEngineName() + { + return m_OSSL_Functions.osGetScriptEngineName(); + } } } -- cgit v1.1