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authorJustin Clark-Casey (justincc)2012-07-14 01:11:30 +0100
committerJustin Clark-Casey (justincc)2012-07-14 01:11:30 +0100
commitec6a195e40ad570a6e812c952f0505e76e7323d1 (patch)
tree036e13125cf283ed162c9f2fbe4de2fe6df4260d /OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
parentRemove a callstack print out I accidentally left in 2 commits ago in 9ccb578 (diff)
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When generating a Warp3D texture, set the detailTexture[i] variable on resize from the JPEG2000 original rather than only saving it to disk.
This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
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