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authorMelanie2011-04-08 04:19:17 +0100
committerMelanie2011-04-08 04:19:17 +0100
commitabea0c74c2b092d0474880a30433d9d0a2400aa8 (patch)
tree8b4e347bcdec3ee12a3026f789a96b1ffd32762e /OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
parenttrivial whitespace removal to trigger a panda rebuild (diff)
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Add support for the new display name related functions in LSL. This does not
implement the display names functionality as such, but it allows scripts that are display name aware to function as if the display name were implemented and set to the avatar name.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index b3c4d95..9377cda 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -50,6 +50,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
50 public const int STATUS_CAST_SHADOWS = 512; 50 public const int STATUS_CAST_SHADOWS = 512;
51 51
52 public const int AGENT = 1; 52 public const int AGENT = 1;
53 public const int AGENT_BY_LEGACY_NAME = 1;
54 public const int AGENT_BY_USERNAME = 0x10;
53 public const int ACTIVE = 2; 55 public const int ACTIVE = 2;
54 public const int PASSIVE = 4; 56 public const int PASSIVE = 4;
55 public const int SCRIPTED = 8; 57 public const int SCRIPTED = 8;