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authorJeff Ames2009-02-02 09:01:00 +0000
committerJeff Ames2009-02-02 09:01:00 +0000
commit496ed4488d756591e8200f1defc83a7fd2ce2dd7 (patch)
tree7199ae23bfd07635144e2418f1f66a426ff78593 /OpenSim/Region/ScriptEngine/Shared/Api/Interface
parent* Adding the Tree module configuration options to OpenSim.ini.example (diff)
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 79b30c7..f439f34 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -24,6 +24,7 @@
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27
27using System.Collections; 28using System.Collections;
28using OpenSim.Region.ScriptEngine.Interfaces; 29using OpenSim.Region.ScriptEngine.Interfaces;
29 30
@@ -66,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
66 67
67 // Teleport commands 68 // Teleport commands
68 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 69 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
69 void osTeleportAgent(string agent, uint regionX, uint regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 70 void osTeleportAgent(string agent, uint regionX, uint regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
70 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 71 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
71 72
72 // Animation commands 73 // Animation commands