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authorThomas Grimshaw2010-04-07 23:53:08 +0200
committerThomas Grimshaw2010-04-07 23:53:08 +0200
commitd834a2c3da1aa97887e087e5a265e73a914c5f7b (patch)
tree927f3a86501a09abfa1baf783cb85e072f1e332a /OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs
parentIncrease the amount of time we wait for a teleport to complete. This allows t... (diff)
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Implement cmGetAvatarList(). This returns a strided list of all avatars in the region, including their UUID, position and name. The radar is often the most taxing scripts on a sim, this function can help radars reduce their impact by 66% by eliminating the need for sensors.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs
index ef990a1..6239726 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs
@@ -15,7 +15,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
15 { 15 {
16 // Windlight Functions 16 // Windlight Functions
17 LSL_List cmGetWindlightScene(LSL_List rules); 17 LSL_List cmGetWindlightScene(LSL_List rules);
18 int cmSetWindlightScene(LSL_List rules); 18 int cmSetWindlightScene(LSL_List rules);
19 int cmSetWindlightSceneTargeted(LSL_List rules, key target); 19 int cmSetWindlightSceneTargeted(LSL_List rules, key target);
20 LSL_List cmGetAvatarList();
20 } 21 }
21} 22}