diff options
Fix a LSL issue and a prim naming issue
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2527757..8f05359 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2187,9 +2187,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2187 | m_host.AddScriptLPS(1); | 2187 | m_host.AddScriptLPS(1); |
2188 | 2188 | ||
2189 | // try to let this work as in SL... | 2189 | // try to let this work as in SL... |
2190 | if (m_host.ParentID == 0) | 2190 | if (m_host.LinkNum < 2) |
2191 | { | 2191 | { |
2192 | // special case: If we are root, rotate complete SOG to new rotation | 2192 | // Special case: If we are root, rotate complete SOG to new |
2193 | // rotation. | ||
2194 | // We are root if the link number is 0 (single prim) or 1 | ||
2195 | // (root prim). ParentID may be nonzero in attachments and | ||
2196 | // using it would cause attachments and HUDs to rotate | ||
2197 | // to the wrong positions. | ||
2193 | SetRot(m_host, Rot2Quaternion(rot)); | 2198 | SetRot(m_host, Rot2Quaternion(rot)); |
2194 | } | 2199 | } |
2195 | else | 2200 | else |