aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-05-26 01:55:35 +0100
committerJustin Clark-Casey (justincc)2012-05-26 01:55:35 +0100
commit43a6f286209e87ebaeabc9e1f966444fa2fac18e (patch)
treee464dae5cbc8cc40ca5fc88e7dfd21f32e5d4997 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation
parentAdd Blake/Techplex to CONTRIBUTORS. Thanks! (diff)
downloadopensim-SC_OLD-43a6f286209e87ebaeabc9e1f966444fa2fac18e.zip
opensim-SC_OLD-43a6f286209e87ebaeabc9e1f966444fa2fac18e.tar.gz
opensim-SC_OLD-43a6f286209e87ebaeabc9e1f966444fa2fac18e.tar.bz2
opensim-SC_OLD-43a6f286209e87ebaeabc9e1f966444fa2fac18e.tar.xz
If restating a region, clean up the physics scene after the main scene has been closed not before.
If this is done before then on ODE agent update calls still incoming can fail as they try to use a raycastmanager that has been disposed. Bullet plugin does nothing on Dispose() However, I wouldn't be at all surprised if individual region restarting was buggy in lots of other areas.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
0 files changed, 0 insertions, 0 deletions