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authorMelanie Thielker2008-09-25 05:13:44 +0000
committerMelanie Thielker2008-09-25 05:13:44 +0000
commitf3c8963c86dbc969541ede80ae37eb59d26b7809 (patch)
treeff1e5cea74e9d5c2b73c476320a7bddf11d93766 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
parentMantis#2123. Thank you kindly, Idb for a patch that solves: (diff)
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Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index d1e3921..9b0bc5b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -156,28 +156,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
156 SensorSweep(ts); 156 SensorSweep(ts);
157 } 157 }
158 158
159 public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID)
160 {
161 lock (SenseLock)
162 {
163 Dictionary<UUID, LSL_Types.list> Obj = null;
164 if (!SenseEvents.TryGetValue(m_localID, out Obj))
165 {
166 return null;
167 }
168 lock (Obj)
169 {
170 // Get script
171 LSL_Types.list SenseList = null;
172 if (!Obj.TryGetValue(m_itemID, out SenseList))
173 {
174 return null;
175 }
176 return SenseList;
177 }
178 }
179 }
180
181 private void SensorSweep(SenseRepeatClass ts) 159 private void SensorSweep(SenseRepeatClass ts)
182 { 160 {
183 SceneObjectPart SensePoint = ts.host; 161 SceneObjectPart SensePoint = ts.host;