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authorSnoopy Pfeffer2012-03-27 22:30:02 +0200
committerSnoopy Pfeffer2012-03-27 22:30:02 +0200
commit19837ff4dd8b01cf1f0a458cafc02c56be48bf66 (patch)
treed9e8bf835e92442c0020a653a4a4e6c2ba325c76 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
parentMerge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim (diff)
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Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs69
1 files changed, 69 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2ecd890..a5dcba4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2980,5 +2980,74 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2980 2980
2981 return String.Empty; 2981 return String.Empty;
2982 } 2982 }
2983
2984 /// <summary>
2985 /// Invite user to the group this object is set to
2986 /// </summary>
2987 /// <param name="agentId"></param>
2988 /// <returns></returns>
2989 public LSL_Integer osInviteToGroup(LSL_Key agentId)
2990 {
2991 CheckThreatLevel(ThreatLevel.VeryLow, "osInviteToGroup");
2992 m_host.AddScriptLPS(1);
2993
2994 UUID agent = new UUID(agentId);
2995
2996 // groups module is required
2997 IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
2998 if (groupsModule == null) return ScriptBaseClass.FALSE;
2999
3000 // object has to be set to a group, but not group owned
3001 if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
3002
3003 // object owner has to be in that group and required permissions
3004 GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
3005 if (member == null || (member.GroupPowers & (ulong)GroupPowers.Invite) == 0) return ScriptBaseClass.FALSE;
3006
3007 // check if agent is in that group already
3008 //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
3009 //if (member != null) return ScriptBaseClass.FALSE;
3010
3011 // invited agent has to be present in this scene
3012 if (World.GetScenePresence(agent) == null) return ScriptBaseClass.FALSE;
3013
3014 groupsModule.InviteGroup(null, m_host.OwnerID, m_host.GroupID, agent, UUID.Zero);
3015
3016 return ScriptBaseClass.TRUE;
3017 }
3018
3019 /// <summary>
3020 /// Eject user from the group this object is set to
3021 /// </summary>
3022 /// <param name="agentId"></param>
3023 /// <returns></returns>
3024 public LSL_Integer osEjectFromGroup(LSL_Key agentId)
3025 {
3026 CheckThreatLevel(ThreatLevel.VeryLow, "osEjectFromGroup");
3027 m_host.AddScriptLPS(1);
3028
3029 UUID agent = new UUID(agentId);
3030
3031 // groups module is required
3032 IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
3033 if (groupsModule == null) return ScriptBaseClass.FALSE;
3034
3035 // object has to be set to a group, but not group owned
3036 if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
3037
3038 // object owner has to be in that group and required permissions
3039 GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
3040 if (member == null || (member.GroupPowers & (ulong)GroupPowers.Eject) == 0) return ScriptBaseClass.FALSE;
3041
3042 // agent has to be in that group
3043 //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
3044 //if (member == null) return ScriptBaseClass.FALSE;
3045
3046 // ejectee can be offline
3047
3048 groupsModule.EjectGroupMember(null, m_host.OwnerID, m_host.GroupID, agent);
3049
3050 return ScriptBaseClass.TRUE;
3051 }
2983 } 3052 }
2984} \ No newline at end of file 3053} \ No newline at end of file