diff options
author | Justin Clark-Casey (justincc) | 2012-10-26 01:50:46 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-26 01:50:46 +0100 |
commit | 1b3b7a61acf8784af3167a35c0f06eaeb413af9c (patch) | |
tree | 620d39f1b8a435b86289a8b153685b7d83b41d28 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | |
parent | Removing the apparently superfluous explicit namespace reference so that the ... (diff) | |
download | opensim-SC_OLD-1b3b7a61acf8784af3167a35c0f06eaeb413af9c.zip opensim-SC_OLD-1b3b7a61acf8784af3167a35c0f06eaeb413af9c.tar.gz opensim-SC_OLD-1b3b7a61acf8784af3167a35c0f06eaeb413af9c.tar.bz2 opensim-SC_OLD-1b3b7a61acf8784af3167a35c0f06eaeb413af9c.tar.xz |
minor: Add comment as to why we are pulcking plain old ints out of the LSL_List when converting values from LSL for modInvoke()
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index a181dbe..8f34833 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | |||
@@ -359,6 +359,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
359 | result[i] = (string)(LSL_String)plist[i]; | 359 | result[i] = (string)(LSL_String)plist[i]; |
360 | else if (plist[i] is LSL_Integer) | 360 | else if (plist[i] is LSL_Integer) |
361 | result[i] = (int)(LSL_Integer)plist[i]; | 361 | result[i] = (int)(LSL_Integer)plist[i]; |
362 | // The int check exists because of the many plain old int script constants in ScriptBase which | ||
363 | // are not LSL_Integers. | ||
362 | else if (plist[i] is int) | 364 | else if (plist[i] is int) |
363 | result[i] = plist[i]; | 365 | result[i] = plist[i]; |
364 | else if (plist[i] is LSL_Float) | 366 | else if (plist[i] is LSL_Float) |