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authorUbitUmarov2017-01-07 18:41:46 +0000
committerUbitUmarov2017-01-07 18:41:46 +0000
commiteffa32cfa4cc252e9d52d536af510b4e1e92337c (patch)
tree58696b3dc64598d9b17c7c9b2da80dd93e8db133 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
parentrename same variables to make their meaning more clear (diff)
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replace godlevel compares by the new faster bool isViewerUIGod
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 49e70bc..40ad291 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -721,7 +721,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
721 { 721 {
722 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 722 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
723 723
724 if (sp == null || sp.GodController.GodLevel < 200) 724 if (sp == null || !sp.isViewerUIGod)
725 { 725 {
726 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 726 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
727 return 0; 727 return 0;
@@ -768,7 +768,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
768 { 768 {
769 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 769 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
770 770
771 if (sp == null || sp.GodController.GodLevel < 200) 771 if (sp == null || !sp.isViewerUIGod)
772 { 772 {
773 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 773 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
774 return; 774 return;
@@ -799,7 +799,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
799 { 799 {
800 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 800 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
801 801
802 if (sp == null || sp.GodController.GodLevel < 200) 802 if (sp == null || !sp.isViewerUIGod)
803 { 803 {
804 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); 804 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
805 return 0; 805 return 0;