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authorTedd Hansen2007-12-30 22:57:27 +0000
committerTedd Hansen2007-12-30 22:57:27 +0000
commit5b8620d82fa1fa17bcd8b2ff6050c58d34509c77 (patch)
tree97ef10a05a0625bb384a09b7ce3d0a1ce5069c50 /OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
parentserver->script event path almost ready for remote scriptengine (translation t... (diff)
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Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
index 423e6be..1a528c8 100644
--- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
+++ b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
@@ -9,6 +9,8 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
9{ 9{
10 class RemoteServer 10 class RemoteServer
11 { 11 {
12 // Handles connections to servers
13 // Create and returns server object
12 14
13 public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port) 15 public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port)
14 { 16 {