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author | Tedd Hansen | 2008-02-24 15:45:20 +0000 |
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committer | Tedd Hansen | 2008-02-24 15:45:20 +0000 |
commit | 2cd85e15dce6628c613f280fdbd058dce4efd134 (patch) | |
tree | f0f9142e0ddf50c07f6397f3aa5527dd5886fc99 /OpenSim/Region/ScriptEngine/LSOEngine | |
parent | * Adds unit test glue to the OdePlugin. (diff) | |
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Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs index 4657e5c..8a91550 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine | |||
91 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. | 91 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. |
92 | 92 | ||
93 | 93 | ||
94 | LSL_BuiltIn_Commands LSLB = new LSL_BuiltIn_Commands(m_scriptEngine, m_host, localID, itemID); | 94 | BuilIn_Commands LSLB = new BuilIn_Commands(m_scriptEngine, m_host, localID, itemID); |
95 | 95 | ||
96 | // Start the script - giving it BuiltIns | 96 | // Start the script - giving it BuiltIns |
97 | CompiledScript.Start(LSLB); | 97 | CompiledScript.Start(LSLB); |