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authoronefang2019-09-11 16:36:50 +1000
committeronefang2019-09-11 16:36:50 +1000
commit50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch)
tree52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
parentRenamed branch to SledjChisl. (diff)
parentBump to release flavour, build 0. (diff)
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Merge branch 'SledjChisl'
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index e4297c4..40c2fd2 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -104,7 +104,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
104 string State { get; set; } 104 string State { get; set; }
105 105
106 /// <summary> 106 /// <summary>
107 /// If true then the engine is responsible for persisted state. If false then some other component may 107 /// If true then the engine is responsible for persisted state. If false then some other component may
108 /// persist state (e.g. attachments persisting in assets). 108 /// persist state (e.g. attachments persisting in assets).
109 /// </summary> 109 /// </summary>
110 bool StatePersistedHere { get; } 110 bool StatePersistedHere { get; }
@@ -193,7 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
193 /// </summary> 193 /// </summary>
194 /// <param name="data"></param> 194 /// <param name="data"></param>
195 void PostEvent(EventParams data); 195 void PostEvent(EventParams data);
196 196
197 void Suspend(); 197 void Suspend();
198 void Resume(); 198 void Resume();
199 199
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
223 /// Reset the script. 223 /// Reset the script.
224 /// </summary> 224 /// </summary>
225 /// <remarks> 225 /// <remarks>
226 /// This must not be called by any thread other than the one executing the scripts current event. This is 226 /// This must not be called by any thread other than the one executing the scripts current event. This is
227 /// because there is no wait or abort logic if another thread is in the middle of processing a script event. 227 /// because there is no wait or abort logic if another thread is in the middle of processing a script event.
228 /// Such an external thread should use ResetScript() instead. 228 /// Such an external thread should use ResetScript() instead.
229 /// </remarks> 229 /// </remarks>