aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Interfaces/IScript.cs
diff options
context:
space:
mode:
authorTeravus Ovares (Dan Olivares)2009-09-08 04:43:00 -0400
committerTeravus Ovares (Dan Olivares)2009-09-08 04:43:00 -0400
commit9a06056c9afee3f8c99c0a9e9513e5274bfcb45e (patch)
tree9690733d4eef51fac5bdfbcf58b62bc11b010ae1 /OpenSim/Region/ScriptEngine/Interfaces/IScript.cs
parentMerge branch 'master' of ssh://MyConnection/var/git/opensim (diff)
downloadopensim-SC_OLD-9a06056c9afee3f8c99c0a9e9513e5274bfcb45e.zip
opensim-SC_OLD-9a06056c9afee3f8c99c0a9e9513e5274bfcb45e.tar.gz
opensim-SC_OLD-9a06056c9afee3f8c99c0a9e9513e5274bfcb45e.tar.bz2
opensim-SC_OLD-9a06056c9afee3f8c99c0a9e9513e5274bfcb45e.tar.xz
* Fixes a 'take object from mega region' and rez it in a regular region.. and have it appear 5 regions over bug by limiting the stored position in the asset to Constants.RegionSize. The stored position in the asset gets overwritten anyway by the rezzing routine, but at least this way, there's no chance of the objects border crossing before the rezzing routine finishes.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScript.cs')
0 files changed, 0 insertions, 0 deletions