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author | Justin Clarke Casey | 2008-03-11 18:37:06 +0000 |
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committer | Justin Clarke Casey | 2008-03-11 18:37:06 +0000 |
commit | 4ed96d9929c70af9a8217935604b431020075f2d (patch) | |
tree | 2e75fe85f4101e4c5242e2da3551df5f7d99fe83 /OpenSim/Region/ScriptEngine/DotNetEngine | |
parent | clone off pCampBot to OpenSim.TestSuite, as I'm going to be (diff) | |
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* Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue
* This is in order to identify whether it is these which are somehow causing the massive texture packet bloat,
* since this is the only other packet put on to that queue other than the TextureSender ones
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
0 files changed, 0 insertions, 0 deletions