aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/DotNetEngine
diff options
context:
space:
mode:
authorJohn Hurliman2009-10-06 02:50:59 -0700
committerJohn Hurliman2009-10-06 02:50:59 -0700
commit2519f071f2c592aeea0414c8b2871e5df623271c (patch)
treede014d0e325a3cdcb8581849664ca2a8765021e1 /OpenSim/Region/ScriptEngine/DotNetEngine
parent* Continued work on the new LLUDP implementation. Appears to be functioning, ... (diff)
downloadopensim-SC_OLD-2519f071f2c592aeea0414c8b2871e5df623271c.zip
opensim-SC_OLD-2519f071f2c592aeea0414c8b2871e5df623271c.tar.gz
opensim-SC_OLD-2519f071f2c592aeea0414c8b2871e5df623271c.tar.bz2
opensim-SC_OLD-2519f071f2c592aeea0414c8b2871e5df623271c.tar.xz
Fixing a few compile errors in the previous commit
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs1
2 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
index 0feb967..583d2ff 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
@@ -138,7 +138,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
138 EventQueueThread.Priority = MyThreadPriority; 138 EventQueueThread.Priority = MyThreadPriority;
139 EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount; 139 EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount;
140 EventQueueThread.Start(); 140 EventQueueThread.Start();
141 ThreadTracker.Add(EventQueueThread);
142 141
143 // Look at this... Don't you wish everyone did that solid 142 // Look at this... Don't you wish everyone did that solid
144 // coding everywhere? :P 143 // coding everywhere? :P
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
index 8bafe77..7ffdb1a 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
@@ -97,7 +97,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
97 MaintenanceThreadThread.Name = "ScriptMaintenanceThread"; 97 MaintenanceThreadThread.Name = "ScriptMaintenanceThread";
98 MaintenanceThreadThread.IsBackground = true; 98 MaintenanceThreadThread.IsBackground = true;
99 MaintenanceThreadThread.Start(); 99 MaintenanceThreadThread.Start();
100 ThreadTracker.Add(MaintenanceThreadThread);
101 } 100 }
102 } 101 }
103 102