diff options
implement llGetScale and llSetScale
drop IScriptHost for now and just use SceneObjectPart, given how many of
SceneObjectPart's properties we need for the script engine
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs')
0 files changed, 0 insertions, 0 deletions