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I think 1.0f makes a better offset than 1.2f for basic physics (less floating,
not too much crouching). I think that we'll have to rethink what the
terrain resolution is down the road, as we don't really have enough sample
data to actually get people placed right on the land.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs')
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