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author | Tedd Hansen | 2007-08-09 18:57:41 +0000 |
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committer | Tedd Hansen | 2007-08-09 18:57:41 +0000 |
commit | 6829c45cb3d490f54f001de9349e64ee75a8c9af (patch) | |
tree | 98b4a25dde0c7531459300cb4763c8bdc3948b12 /OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | |
parent | Deleted old LSLEngine files (those under Scene.Scripting) (diff) | |
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ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt new file mode 100644 index 0000000..531ff13 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | |||
@@ -0,0 +1,21 @@ | |||
1 | |||
2 | |||
3 | |||
4 | EventManager.cs | ||
5 | --------------- | ||
6 | * Hook up to the worlds touch-event: | ||
7 | myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); | ||
8 | |||
9 | * Modify: | ||
10 | public void touch_start(string ObjectID) | ||
11 | to correct parameters to match the event | ||
12 | |||
13 | * Make hooks to add/remove script using ScriptManager.cs | ||
14 | |||
15 | |||
16 | |||
17 | LSL_BuiltIn_Commands_TestImplementation.cs | ||
18 | ------------------------------------------ | ||
19 | * Change llSay to do something useful (send message) | ||
20 | |||
21 | |||