From 6829c45cb3d490f54f001de9349e64ee75a8c9af Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Thu, 9 Aug 2007 18:57:41 +0000 Subject: ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details. --- OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt new file mode 100644 index 0000000..531ff13 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt @@ -0,0 +1,21 @@ + + + +EventManager.cs +--------------- +* Hook up to the worlds touch-event: +myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); + +* Modify: +public void touch_start(string ObjectID) +to correct parameters to match the event + +* Make hooks to add/remove script using ScriptManager.cs + + + +LSL_BuiltIn_Commands_TestImplementation.cs +------------------------------------------ +* Change llSay to do something useful (send message) + + -- cgit v1.1