diff options
author | Justin Clarke Casey | 2009-05-14 20:37:54 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2009-05-14 20:37:54 +0000 |
commit | 62771560448edbc2112d427acd4b37780dfe2154 (patch) | |
tree | ba07c1ae1d8de5e24e24a013fcaa39ade898f039 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | * refactor: move SceneXmlLoader into subpackage (diff) | |
download | opensim-SC_OLD-62771560448edbc2112d427acd4b37780dfe2154.zip opensim-SC_OLD-62771560448edbc2112d427acd4b37780dfe2154.tar.gz opensim-SC_OLD-62771560448edbc2112d427acd4b37780dfe2154.tar.bz2 opensim-SC_OLD-62771560448edbc2112d427acd4b37780dfe2154.tar.xz |
* When saving an oar, save assets when immediately received rather than storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
0 files changed, 0 insertions, 0 deletions